- 05 Mar, 2024 1 commit
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Conner Nilsen authored
Reviewed By: inseokhwang Differential Revision: D54438157 fbshipit-source-id: a6acfe146ed29fff82123b5e458906d4b4cee6a2
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- 13 Dec, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Make GLB files report their own length correctly. They were off by 28. Reviewed By: davidsonic Differential Revision: D41838340 fbshipit-source-id: 9cd66e8337c142298d5ae1d7c27e51fd812d5c7b
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- 29 Nov, 2022 1 commit
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Jeremy Reizenstein authored
Summary: More rst syntax fixes Reviewed By: davidsonic Differential Revision: D40977328 fbshipit-source-id: a3a3accbf2ba7cd9c84a0a82d0265010764a9d61
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- 25 Feb, 2022 1 commit
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Jeremy Reizenstein authored
Summary: There are cases where importing pytorch3d seems to fail (internally at Meta) because of a clash between the builtin types module and ours, so rename ours. Reviewed By: patricklabatut Differential Revision: D34426817 fbshipit-source-id: f175448db6a4967a9a3f7bb6f595aad2ffb36455
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- 04 Jan, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Update all FB license strings to the new format. Reviewed By: patricklabatut Differential Revision: D33403538 fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
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- 24 Jun, 2021 1 commit
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Patrick Labatut authored
Summary: Annotate the (return type of the) following dunder functions across the codebase: `__init__()`, `__len__()`, `__getitem__()` Reviewed By: nikhilaravi Differential Revision: D29001801 fbshipit-source-id: 928d9e1c417ffe01ab8c0445311287786e997c7c
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- 22 Jun, 2021 1 commit
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Patrick Labatut authored
Summary: License lint codebase Reviewed By: theschnitz Differential Revision: D29001799 fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
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- 09 Jun, 2021 1 commit
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Patrick Labatut authored
Summary: Fix type annotations for device type Reviewed By: nikhilaravi Differential Revision: D28971179 fbshipit-source-id: 410b673c76dfd65ac51b2d144f17ed86a04a3058
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- 26 May, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Experimental data loader for taking the default scene from a GLB file and converting it to a single mesh in PyTorch3D. Reviewed By: nikhilaravi Differential Revision: D25900167 fbshipit-source-id: bff22ac00298b83a0bd071ae5c8923561e1d81d7
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- 09 Apr, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Collection of spelling things, mostly in docs / tutorials. Reviewed By: gkioxari Differential Revision: D26101323 fbshipit-source-id: 652f62bc9d71a4ff872efa21141225e43191353a
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- 12 Feb, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Implements the ascii OFF file format. This was discussed in https://github.com/facebookresearch/pytorch3d/issues/216 Reviewed By: theschnitz Differential Revision: D25788834 fbshipit-source-id: c141d1f4ba3bad24e3c1f280a20aee782bfd74d6
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- 07 Jan, 2021 3 commits
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Jeremy Reizenstein authored
Summary: Allow PLY files to not contain faces. Allow loading pointclouds with color, at least encoded according to the way of some cloudcompare examples. TODO: Allow vertex normals to be read, and allow vertex colors to be written. Make the return type of load_ply something more user friendly, like a dict. Noticed in https://github.com/facebookresearch/pytorch3d/issues/209 Reviewed By: nikhilaravi Differential Revision: D22573314 fbshipit-source-id: 72ba1f7c6417f5dfc83f2ebf359eff017057635c
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Jeremy Reizenstein authored
Summary: We already have code for obj and ply formats. Here we actually make it available in `IO.load_mesh` and `IO.save_mesh`. Reviewed By: theschnitz, nikhilaravi Differential Revision: D25400650 fbshipit-source-id: f26d6d7fc46c48634a948eea4d255afad13b807b
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Jeremy Reizenstein authored
Summary: Unified interface for loading and saving meshes and pointclouds. Reviewed By: nikhilaravi Differential Revision: D25372968 fbshipit-source-id: 6fe57cc3704a89d81d13e959bee707b0c7b57d3b
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