1. 07 Dec, 2021 1 commit
    • Jeremy Reizenstein's avatar
      move benchmarks to separate directory · a0e2d2e3
      Jeremy Reizenstein authored
      Summary: Move benchmarks to a separate directory as tests/ is getting big.
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D32885462
      
      fbshipit-source-id: a832662a494ee341ab77d95493c95b0af0a83f43
      a0e2d2e3
  2. 22 Jun, 2021 1 commit
    • Patrick Labatut's avatar
      License lint codebase · af93f348
      Patrick Labatut authored
      Summary: License lint codebase
      
      Reviewed By: theschnitz
      
      Differential Revision: D29001799
      
      fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
      af93f348
  3. 03 Nov, 2020 1 commit
    • Christoph Lassner's avatar
      pulsar integration. · b19fe1de
      Christoph Lassner authored
      Summary:
      This diff integrates the pulsar renderer source code into PyTorch3D as an alternative backend for the PyTorch3D point renderer. This diff is the first of a series of three diffs to complete that migration and focuses on the packaging and integration of the source code.
      
      For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder `docs/examples`.
      
      Tasks addressed in the following diffs:
      * Add the PyTorch3D interface,
      * Add notebook examples and documentation (or adapt the existing ones to feature both interfaces).
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D23947736
      
      fbshipit-source-id: a5e77b53e6750334db22aefa89b4c079cda1b443
      b19fe1de
  4. 16 May, 2020 1 commit
    • Justin Johnson's avatar
      Add benchmark for diffuse and specular lighting · d8987c6f
      Justin Johnson authored
      Summary: I was trying to speed up the lighting computations, but my ideas didn't work. Even if that didn't work, we can at least commit the benchmarking script I wrote for diffuse and specular shading.
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D21580171
      
      fbshipit-source-id: 8b60c0284e91ecbe258b6aae839bd5c2bbe788aa
      d8987c6f