- 10 Aug, 2021 1 commit
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Pyre Bot Jr authored
Differential Revision: D30222339 fbshipit-source-id: 97d498df72ef897b8dc2405764e3ffd432082e3c
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- 09 Aug, 2021 1 commit
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Nikhila Ravi authored
Summary: Fix to resolve GitHub issue #796 - the cameras were being passed in the renderer forward pass instead of at initialization. The rasterizer was correctly using the cameras passed in the `kwargs` for the projection, but the `cameras` are still part of the `kwargs` for the `get_screen_to_ndc_transform` and `get_ndc_to_screen_transform` functions which is causing issues about duplicate arguments. Reviewed By: bottler Differential Revision: D30175679 fbshipit-source-id: 547e88d8439456e728fa2772722df5fa0fe4584d
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- 03 Aug, 2021 5 commits
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Jeremy Reizenstein authored
Summary: PyTorch3D version 0.5.0 Reviewed By: patricklabatut Differential Revision: D29538174 fbshipit-source-id: 332516faa1d8e7bfa7c74ec3fecddc55439e2550
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Jeremy Reizenstein authored
Summary: At the next release, the prebuilt PyTorch3D wheels will depend on PyTorch 1.9.0. Update the tutorials to expect this. Reviewed By: nikhilaravi Differential Revision: D29614450 fbshipit-source-id: 39978a6a55b62fb7c7e62aaa8f138e47cadd631e
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Jeremy Reizenstein authored
Summary: New Python, new PyTorches. Reviewed By: patricklabatut Differential Revision: D29538175 fbshipit-source-id: f7086ef84a2993c760a1b1f668a3336e898c801e
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Jeremy Reizenstein authored
Summary: Restore compatibility with PyTorch 1.4 and 1.5, and a few lint fixes. Reviewed By: patricklabatut Differential Revision: D30048115 fbshipit-source-id: ee05efa7c625f6079fb06a3cc23be93e48df9433
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CodemodService Bot authored
Reviewed By: wynsmart Differential Revision: D30065248 fbshipit-source-id: 600915ab43d3d6d4846f60f976391f9dc1d77d10
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- 02 Aug, 2021 1 commit
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Georgia Gkioxari authored
Summary: API fix for NDC/screen cameras and compatibility with PyTorch3D renderers. With this new fix: * Users can define cameras and `transform_points` under any coordinate system conventions. The transformation applies the camera K and RT to the input points, not regarding for PyTorch3D conventions. So this makes cameras completely independent from PyTorch3D renderer. * Cameras can be defined either in NDC space or screen space. For existing ones, FoV cameras are in NDC space. Perspective/Orthographic can be defined in NDC or screen space. * The interface with PyTorch3D renderers happens through `transform_points_ndc` which transforms points to the NDC space and assumes that input points are provided according to PyTorch3D conventions. * Similarly, `transform_points_screen` transforms points to screen space and again assumes that input points are under PyTorch3D conventions. * For Orthographic/Perspective cameras, if they are defined in screen space, the `get_ndc_camera_transform` allows points to be converted to NDC for use for the renderers. Reviewed By: nikhilaravi Differential Revision: D26932657 fbshipit-source-id: 1a964e3e7caa54d10c792cf39c4d527ba2fb2e79
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- 30 Jul, 2021 1 commit
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Patrick Labatut authored
Summary: This fixes a recently introduced circular import: the problem went unnoticed by having `pytorch3d.renderer` imported first... Reviewed By: bottler Differential Revision: D29686235 fbshipit-source-id: 4b9f2faecec2cc8347ee259cfc359dc9e4f67784
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- 28 Jul, 2021 1 commit
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Yida Wang authored
Summary: Remove `pyre-fixme` and `pyre-ignore` and fix the type errors. Reviewed By: kandluis Differential Revision: D29899546 fbshipit-source-id: dc8314f314bbc8acc002b8dbf21013cf3bafe65d
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- 23 Jul, 2021 1 commit
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Roman Shapovalov authored
Summary: This changes only documentation. We want to be explicit that ray directions are not normalised (nor assumed to be normalised) but their magnitude is used. Reviewed By: nikhilaravi Differential Revision: D29845210 fbshipit-source-id: b81fb3da13a42ad20e8721ed5271fd4f3d8f5acb
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- 19 Jul, 2021 3 commits
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Jeremy Reizenstein authored
Summary: Use PathManager for checking file existence, rather than assuming the path is a local file, in a couple of cases. Reviewed By: patricklabatut Differential Revision: D29734621 fbshipit-source-id: e2236a7c2c50ba6916936a4d786abd601205b519
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Jeremy Reizenstein authored
Summary: A bad env var check meant these tests were not being run. Fix that, and fix the copyright test for the new message format. Reviewed By: patricklabatut Differential Revision: D29734562 fbshipit-source-id: a1a9bb68901b09c71c7b4ff81a04083febca8d50
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Alexey Sidnev authored
Summary: # Background There is an unstable error during training (it can happen after several minutes or after several hours). The error is connected to `torch.det()` function in `_check_valid_rotation_matrix()`. if I remove the function `torch.det()` in `_check_valid_rotation_matrix()` or remove the whole functions `_check_valid_rotation_matrix()` the error is disappeared (D29555876). # Solution Replace `torch.det()` with manual implementation for 3x3 matrix. Reviewed By: patricklabatut Differential Revision: D29655924 fbshipit-source-id: 41bde1119274a705ab849751ece28873d2c45155
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- 16 Jul, 2021 1 commit
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Alexey Sidnev authored
Summary: # Make `transform3d.py` a little bit better (performance and code quality) ## 1. Add decorator `torch.no_grad()` to the function `_check_valid_rotation_matrix()` Function `_check_valid_rotation_matrix()` is needed to identify errors during forward pass only, it's not used for gradients. ## 2. Replace two calls `to` with the single one Reviewed By: bottler Differential Revision: D29656501 fbshipit-source-id: 4419e24dbf436c1b60abf77bda4376fb87a593be
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- 13 Jul, 2021 1 commit
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Roman Shapovalov authored
Summary: Context: in the code we are releasing with CO3D dataset, we use `cuda()` on TensorProperties like Pointclouds and Cameras where we recursively move batch to a GPU. It would be good to push it to a release so we don’t need to depend on the nightly build. Additionally, I aligned the logic of `.to("cuda")` without device index to the one of `torch.Tensor` where the current device is populated to index. It should not affect any actual use cases but some tests had to be changed. Reviewed By: bottler Differential Revision: D29659529 fbshipit-source-id: abe58aeaca14bacc68da3e6cf5ae07df3353e3ce
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- 10 Jul, 2021 2 commits
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Christoph Lassner authored
Summary: An early-return test for gradient calculation did not include the opacity gradient calculation - hence would also return early without calculating gradients even if opacity gradients are required. Reviewed By: bottler Differential Revision: D29505684 fbshipit-source-id: 575e820b8f58b19476b2fe3288702806733e840b
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Christoph Lassner authored
Summary: This commit adds a new camera conversion function for OpenCV style parameters to Pulsar parameters to the library. Using this function it addresses a bug reported here: https://fb.workplace.com/groups/629644647557365/posts/1079637302558095, by using the PyTorch3D->OpenCV->Pulsar chain instead of the original direct conversion function. Both conversions are well-tested and an additional test for the full chain has been added, resulting in a more reliable solution requiring less code. Reviewed By: patricklabatut Differential Revision: D29322106 fbshipit-source-id: 13df13c2e48f628f75d9f44f19ff7f1646fb7ebd
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- 09 Jul, 2021 1 commit
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Patrick Labatut authored
Summary: Use rotation matrices for OpenCV / PyTorch3D conversions: this avoids hiding issues with conversions to / from axis-angle vectors and ensure new conversion functions have a consistent interface. Reviewed By: bottler, classner Differential Revision: D29634099 fbshipit-source-id: 40b28357914eb563fedea60a965dcf69e848ccfa
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- 07 Jul, 2021 1 commit
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Pyre Bot Jr authored
Differential Revision: D29573014 fbshipit-source-id: 87083e30d757fcceb4e380edc9973e07e6da6c76
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- 06 Jul, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Fixes #514, so we don't assume user of the tutorial has access to utils. Reviewed By: nikhilaravi Differential Revision: D29557294 fbshipit-source-id: 10ac994be65df0822d3ee4e9d690189ff13074a2
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- 05 Jul, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Avoid using old xcode which CircleCI say is deprecated. Reviewed By: patricklabatut Differential Revision: D29538176 fbshipit-source-id: 1e2ae4845d42365c778536446958966bbecf188c
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- 02 Jul, 2021 1 commit
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David Novotny authored
Summary: Extends plotly_vis to visualize `RayBundle`s. Reviewed By: patricklabatut Differential Revision: D29014098 fbshipit-source-id: 4dee426510a1fa53d4afefbe1bcdd003684c9932
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- 01 Jul, 2021 2 commits
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Jeremy Reizenstein authored
Summary: Enable this benchmark to be run on its own, like others. Reviewed By: patricklabatut Differential Revision: D29522846 fbshipit-source-id: c7b3b5c9a0fcdeeb79d8b2ec197684b4380aa547
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Jeremy Reizenstein authored
Summary: Fixing recent lint problems. Reviewed By: patricklabatut Differential Revision: D29522647 fbshipit-source-id: 9bd89fbfa512ecd7359ec355cf12b16fb7024b47
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- 29 Jun, 2021 2 commits
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Patrick Labatut authored
Summary: Add missing common module to auto-generated documentation Reviewed By: nikhilaravi Differential Revision: D29429687 fbshipit-source-id: fcbd02bda959b0f5674c344d17ce3f36ac4b85ae
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Pyre Bot Jr authored
Differential Revision: D29458533 fbshipit-source-id: d9ef216fdbb677e49371ad91ea5e9355146c1c52
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- 28 Jun, 2021 2 commits
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Jeremy Reizenstein authored
Summary: solve and lstsq have moved around in torch. Cope with both. Reviewed By: patricklabatut Differential Revision: D29302316 fbshipit-source-id: b34f0b923e90a357f20df359635929241eba6e74
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Patrick Labatut authored
Summary: Deprecate the `so3_exponential_map()` function in favor of its alias `so3_exp_map()`: this aligns with the naming of `so3_log_map()` and the recently introduced `se3_exp_map()` / `se3_log_map()` pair. Reviewed By: bottler Differential Revision: D29329966 fbshipit-source-id: b6f60b9e86b2995f70b1fbeb16f9feea05c55de9
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- 26 Jun, 2021 1 commit
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Patrick Labatut authored
Summary: More type annotations: device, shaders, pluggable I/O, stats in NeRF project, cameras, textures, etc... Reviewed By: nikhilaravi Differential Revision: D29327396 fbshipit-source-id: cdf0ceaaa010e22423088752688c8dd81f1acc3c
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- 24 Jun, 2021 4 commits
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Nikhila Ravi authored
Summary: Add functionality to to save an `.obj` file with associated UV textures: `.png` image and `.mtl` file as well as saving verts_uvs and faces_uvs to the `.obj` file. Reviewed By: bottler Differential Revision: D29337562 fbshipit-source-id: 86829b40dae9224088b328e7f5a16eacf8582eb5
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Patrick Labatut authored
Summary: Annotate the (return type of the) following dunder functions across the codebase: `__init__()`, `__len__()`, `__getitem__()` Reviewed By: nikhilaravi Differential Revision: D29001801 fbshipit-source-id: 928d9e1c417ffe01ab8c0445311287786e997c7c
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Pyre Bot Jr authored
Differential Revision: D29360359 fbshipit-source-id: 9e91e8499a23e30a5fc39f8f6444b2db9f6b4142
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Georgia Gkioxari authored
Summary: Refactor of all functions to compute laplacian matrices in one file. Support for: * Standard Laplacian * Cotangent Laplacian * Norm Laplacian Reviewed By: nikhilaravi Differential Revision: D29297466 fbshipit-source-id: b96b88915ce8ef0c2f5693ec9b179fd27b70abf9
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- 23 Jun, 2021 2 commits
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Christoph Lassner authored
Summary: This diff implements the inverse of D28992470 (https://github.com/facebookresearch/pytorch3d/commit/8006842f2a5ab1546a90797a6394f875adce045c): a function to extract OpenCV convention camera parameters from a PyTorch3D `PerspectiveCameras` object. This is the first part of the new PyTorch3d<>OpenCV<>Pulsar conversion functions. Reviewed By: patricklabatut Differential Revision: D29278411 fbshipit-source-id: 68d4555b508dbe8685d8239443f839d194cc2484
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Patrick Labatut authored
Summary: Get rid of pyre fixmes related to importing a native module: - add stub file for the `_C` native extension to the internal typeshed - add initial annotations to the new stub file - remove the now unnecessary pyre ignores Reviewed By: nikhilaravi Differential Revision: D28929467 fbshipit-source-id: 6525e15c8f27215a3ff6f78392925fd0ed6ec2ac
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- 22 Jun, 2021 4 commits
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Nikhila Ravi authored
Summary: Github action to close issues/PRs that are not labelled with "enhancement" or "how-to" if they have not had any activity in 30 days. Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/721 Reviewed By: bottler Differential Revision: D29309817 Pulled By: nikhilaravi fbshipit-source-id: 039f6d4f29e9d04c01f59d145317a34ad75026a5
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Jeremy Reizenstein authored
Summary: Add some more validation of a list of texture maps. Move the initialisation of maps_padded to a new function to reduce complexity. Reviewed By: nikhilaravi Differential Revision: D29263443 fbshipit-source-id: 153e262d2e9af21090570768020fca019e364024
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Jeremy Reizenstein authored
Summary: The TexturesUV class supports an arbitrary number of channels. In one place in join_scene we unnecessarily assumed the usual value, 3. Reviewed By: patricklabatut Differential Revision: D29133477 fbshipit-source-id: de8eb15fdd55675da084634d9d99e2a3f4d35401
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Jeremy Reizenstein authored
Summary: Comments in textures.py were inconsistent in describing the number of channels, sometimes C, sometimes D, sometimes 3. Now always C. Reviewed By: patricklabatut Differential Revision: D29263435 fbshipit-source-id: 7c1260c164c52852dc9e14d0e12da4cfb64af408
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