- 16 Dec, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Expect pytorch 1.13 Reviewed By: davidsonic Differential Revision: D42072731 fbshipit-source-id: 13ba4e7de18060dc4e5c0e10f850f17a88750fc9
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- 15 Nov, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Autogenerate docs for the renderer too. This will be helpful but make a slightly ugly TOC Reviewed By: kjchalup Differential Revision: D40977315 fbshipit-source-id: 10831de3ced68080cb5671c5dc31d4da8500f761
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- 02 Nov, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Quote formats, spelling Reviewed By: shapovalov Differential Revision: D40913734 fbshipit-source-id: d6dea65d5204b3c463c656a07ef9b447b7be6a0a
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- 01 Nov, 2022 1 commit
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David Novotny authored
Summary: Fixes readthedocs. Sphinx build looks good. Reviewed By: bottler Differential Revision: D40893196 fbshipit-source-id: bf00384b921d4ef54e64745ed39172358c2f9bb3
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- 31 Oct, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Try to document implicitron. Most of this is autogenerated. Reviewed By: shapovalov Differential Revision: D40623742 fbshipit-source-id: 453508277903b7d987b1703656ba1ee09bc2c570
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- 27 Oct, 2022 1 commit
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Jeremy Reizenstein authored
Summary: installing from git: is failing Reviewed By: shapovalov Differential Revision: D40635668 fbshipit-source-id: 604ba5425e14caeabe4e178bf7f851f2163419bd
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- 16 Oct, 2022 1 commit
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Ji Hou authored
Summary: fix a typo Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1351 Reviewed By: shapovalov Differential Revision: D40209834 Pulled By: bottler fbshipit-source-id: 118133e0eab2df211e5c4f04371f2c695a9ceced
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- 03 Oct, 2022 1 commit
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Darijan Gudelj authored
Summary: new implicitronRayBundle with added cameraIDs and camera counts. Added to enable a single raybundle inside Implicitron and easier extension in the future. Since RayBundle is named tuple and RayBundleHeterogeneous is dataclass and RayBundleHeterogeneous cannot inherit RayBundle. So if there was no ImplicitronRayBundle every function that uses RayBundle now would have to use Union[RayBundle, RaybundleHeterogeneous] which is confusing and unecessary complicated. Reviewed By: bottler, kjchalup Differential Revision: D39262999 fbshipit-source-id: ece160e32f6c88c3977e408e966789bf8307af59
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- 22 Sep, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Call expand_args_field when instantiating an object. Reviewed By: shapovalov Differential Revision: D39541931 fbshipit-source-id: de8e1038927ff0112463394412d5d8c26c4a1e17
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- 23 Aug, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Fix issue #1306 Reviewed By: kjchalup Differential Revision: D38941342 fbshipit-source-id: 306ea698ab6af22b874df6e2abdaa9021b65e1ef
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- 10 Aug, 2022 2 commits
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Jeremy Reizenstein authored
Summary: need to pip install visdom in new volumes tutorial. Reviewed By: kjchalup Differential Revision: D38501905 fbshipit-source-id: 534bf097e41f05b3389e9420e6dd2b61a4517861
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Jeremy Reizenstein authored
Summary: We now expect pytorch 1.12 Reviewed By: patricklabatut Differential Revision: D38425758 fbshipit-source-id: a22e672fcb0dc18f7d6424323d9cc6aaf5fcb4c6
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- 04 Aug, 2022 2 commits
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Jeremy Reizenstein authored
Summary: new Reviewed By: kjchalup Differential Revision: D38425731 fbshipit-source-id: 0fd8f524df6b29ceb8c7c9a674022412c1efc3b5
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Jeremy Reizenstein authored
Summary: new Reviewed By: kjchalup Differential Revision: D38425739 fbshipit-source-id: 23e7a1dd01c034b231511acecf40ea0deb9a067f
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- 01 Aug, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Make a dummy single-scene dataset using the code from generate_cow_renders (used in existing NeRF tutorials) Reviewed By: kjchalup Differential Revision: D38116910 fbshipit-source-id: 8db6df7098aa221c81d392e5cd21b0e67f65bd70
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- 06 May, 2022 1 commit
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Jeremy Reizenstein authored
Summary: pytorch3d/vis has been missing. Reduce prominence of common. Reviewed By: patricklabatut Differential Revision: D36008733 fbshipit-source-id: bbc9fbb031c8dc95870087fa48df29410ae69e35
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- 28 Apr, 2022 1 commit
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Jeremy Reizenstein authored
Summary: colab is now 1.11.0 Differential Revision: D35980556 fbshipit-source-id: 988a06c652518fb61ccbef2e7197e3422a706250
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- 27 Apr, 2022 1 commit
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Krzysztof Chalupka authored
Summary: Updated to FoV cameras and added perspective_correct=False, otherwise it'll nan out. Reviewed By: bottler Differential Revision: D35970900 fbshipit-source-id: 569b8de0b124d415f4b841924ddc85585cee2dda
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- 14 Apr, 2022 1 commit
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Krzysztof Chalupka authored
Summary: Repo has jpgs but docs/website want pngs. Reviewed By: nikhilaravi Differential Revision: D35596475 fbshipit-source-id: 4cafd405c06c0eb339001a8db2422dbbd1f8f28a
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- 13 Apr, 2022 2 commits
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Tim Hatch authored
Summary: Applies new import merging and sorting from µsort v1.0. When merging imports, µsort will make a best-effort to move associated comments to match merged elements, but there are known limitations due to the diynamic nature of Python and developer tooling. These changes should not produce any dangerous runtime changes, but may require touch-ups to satisfy linters and other tooling. Note that µsort uses case-insensitive, lexicographical sorting, which results in a different ordering compared to isort. This provides a more consistent sorting order, matching the case-insensitive order used when sorting import statements by module name, and ensures that "frog", "FROG", and "Frog" always sort next to each other. For details on µsort's sorting and merging semantics, see the user guide: https://usort.readthedocs.io/en/stable/guide.html#sorting Reviewed By: bottler Differential Revision: D35553814 fbshipit-source-id: be49bdb6a4c25264ff8d4db3a601f18736d17be1
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h5jam authored
Summary: Hello, I'm Seungoh from South Korea. I'm finding typo while I'm learning tutorials. Wrong numbers are changed to right numbers. Thank you. Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/1163 Reviewed By: patricklabatut Differential Revision: D35546843 Pulled By: bottler fbshipit-source-id: b6e70cdf821fd4a108dfd416e8f4bcb3ecbeb449
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- 24 Jan, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Migrate away from NDCGridRaysampler and GridRaysampler to their more flexible replacements. Reviewed By: patricklabatut Differential Revision: D33281584 fbshipit-source-id: 65f8702e700a32d38f7cd6bda3924bb1707a0633
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- 21 Jan, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Add --no-cache and --no-index to all commands which try to download wheels from S3, to avoid hitting pypi. Reviewed By: nikhilaravi Differential Revision: D33507975 fbshipit-source-id: ee796e43cc1864e475cd73c248e9900487012f25
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- 04 Jan, 2022 2 commits
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Jeremy Reizenstein authored
Summary: Manual adjustments for license changes. Reviewed By: patricklabatut Differential Revision: D33405657 fbshipit-source-id: 8a21735726f3aece9f9164da9e3b272b27db8032
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Jeremy Reizenstein authored
Summary: Update all FB license strings to the new format. Reviewed By: patricklabatut Differential Revision: D33403538 fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
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- 21 Dec, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Fix some comments to match the recent change to transform_points_screen. Reviewed By: patricklabatut Differential Revision: D33243697 fbshipit-source-id: dc8d182667a9413bca2c2e3657f97b2f7a47c795
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- 18 Dec, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Make code for downloading linux wheels robust to double-digit PyTorch minor version. Reviewed By: nikhilaravi Differential Revision: D33170562 fbshipit-source-id: 559a97cc98ff8411e235a9f9e29f84b7a400c716
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- 13 Dec, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Pre 0.6.1 release, make the tutorials expect wheels with PyTorch 1.10.0 Reviewed By: patricklabatut Differential Revision: D33016834 fbshipit-source-id: b8c5c1c6158f806c3e55ec668117fa762fa4b75f
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- 07 Dec, 2021 1 commit
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Jeremy Reizenstein authored
Summary: All the renderers in PyTorch3D (pointclouds including pulsar, meshes, raysampling) use align_corners=False style. NDC space goes between the edges of the outer pixels. For a non square image with W>H, the vertical NDC space goes from -1 to 1 and the horizontal from -W/H to W/H. However it was recently pointed out that functionality which deals with screen space inside the camera classes is inconsistent with this. It unintentionally uses align_corners=True. This fixes that. This would change behaviour of the following: - If you create a camera in screen coordinates, i.e. setting in_ndc=False, then anything you do with the camera which touches NDC space may be affected, including trying to use renderers. The transform_points_screen function will not be affected... - If you call the function “transform_points_screen” on a camera defined in NDC space results will be different. I have illustrated in the diff how to get the old results from the new results but this probably isn’t the right long-term solution.. Reviewed By: gkioxari Differential Revision: D32536305 fbshipit-source-id: 377325a9137282971dcb7ca11a6cba3fc700c9ce
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- 24 Nov, 2021 1 commit
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Patrick Labatut authored
Summary: Update company copyright on website footer + documentation pages, see [guidelines](https://www.internalfb.com/intern/wiki/Open_Source/Launch_an_OSS_Project/Launch_Preparation/Automated_Checkup/Terms_Of_Use_&_Privacy_Policy/). Reviewed By: bottler Differential Revision: D32649563 fbshipit-source-id: f285be79c185496832c5d41b839ee974234a8fa5
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- 17 Oct, 2021 1 commit
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Ignacio Rocco authored
Summary: - Added clarifications about NDC coordinate system for square and non-square images. Pull Request resolved: https://github.com/fairinternal/pytorch3d/pull/28 Reviewed By: nikhilaravi Differential Revision: D31681444 Pulled By: bottler fbshipit-source-id: f71eabe9b3dd54b9372cef617e08f837f316555b
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- 16 Oct, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Small docs fixes: spelling. Avoid things which get out of date quickly: year, version. Reviewed By: patricklabatut Differential Revision: D31659927 fbshipit-source-id: b0111140bdaf3c6cadc09f70621bf5656909ca02
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- 04 Oct, 2021 1 commit
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Georgia Gkioxari authored
Summary: A small fix for the iou3d note Reviewed By: bottler Differential Revision: D31370686 fbshipit-source-id: 6c97302b5c78de52915f31be70f234179c4b246d
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- 30 Sep, 2021 1 commit
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Georgia Gkioxari authored
Summary: A note for our new algorithm for IoU of oriented 3D boxes. It includes * A description of the algorithm * A comparison with Objectron Reviewed By: nikhilaravi Differential Revision: D31288066 fbshipit-source-id: 0ea8da887bc5810bf4a3e0848223dd3590df1538
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- 30 Aug, 2021 1 commit
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Alex Naumann authored
Summary: Great work! :) Just found a link in the examples that is not working. This will fix it. Best, Alex Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/818 Reviewed By: nikhilaravi Differential Revision: D30637532 Pulled By: patricklabatut fbshipit-source-id: ed6c52375d1e760cb0fb2c0a66648dfeb0c6ed46
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- 16 Aug, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Change doc references to master branch to its new name main. Reviewed By: nikhilaravi Differential Revision: D30303018 fbshipit-source-id: cfdbb207dfe3366de7e0ca759ed56f4b8dd894d1
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- 03 Aug, 2021 1 commit
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Jeremy Reizenstein authored
Summary: At the next release, the prebuilt PyTorch3D wheels will depend on PyTorch 1.9.0. Update the tutorials to expect this. Reviewed By: nikhilaravi Differential Revision: D29614450 fbshipit-source-id: 39978a6a55b62fb7c7e62aaa8f138e47cadd631e
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- 02 Aug, 2021 1 commit
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Georgia Gkioxari authored
Summary: API fix for NDC/screen cameras and compatibility with PyTorch3D renderers. With this new fix: * Users can define cameras and `transform_points` under any coordinate system conventions. The transformation applies the camera K and RT to the input points, not regarding for PyTorch3D conventions. So this makes cameras completely independent from PyTorch3D renderer. * Cameras can be defined either in NDC space or screen space. For existing ones, FoV cameras are in NDC space. Perspective/Orthographic can be defined in NDC or screen space. * The interface with PyTorch3D renderers happens through `transform_points_ndc` which transforms points to the NDC space and assumes that input points are provided according to PyTorch3D conventions. * Similarly, `transform_points_screen` transforms points to screen space and again assumes that input points are under PyTorch3D conventions. * For Orthographic/Perspective cameras, if they are defined in screen space, the `get_ndc_camera_transform` allows points to be converted to NDC for use for the renderers. Reviewed By: nikhilaravi Differential Revision: D26932657 fbshipit-source-id: 1a964e3e7caa54d10c792cf39c4d527ba2fb2e79
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- 06 Jul, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Fixes #514, so we don't assume user of the tutorial has access to utils. Reviewed By: nikhilaravi Differential Revision: D29557294 fbshipit-source-id: 10ac994be65df0822d3ee4e9d690189ff13074a2
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- 29 Jun, 2021 1 commit
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Patrick Labatut authored
Summary: Add missing common module to auto-generated documentation Reviewed By: nikhilaravi Differential Revision: D29429687 fbshipit-source-id: fcbd02bda959b0f5674c344d17ce3f36ac4b85ae
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