- 22 Jul, 2022 1 commit
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Krzysztof Chalupka authored
Summary: EGLContext is a utility to render with OpenGL without an attached display (that is, without a monitor). DeviceContextManager allows us to avoid unnecessary context creations and releases. See docstrings for more info. Reviewed By: jcjohnson Differential Revision: D36562551 fbshipit-source-id: eb0d2a2f85555ee110e203d435a44ad243281d2c
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- 25 May, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Move testing targets from pytorch3d/tests/TARGETS to pytorch3d/TARGETS. Reviewed By: shapovalov Differential Revision: D36186940 fbshipit-source-id: a4c52c4d99351f885e2b0bf870532d530324039b
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- 04 Apr, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Use logging instead of printing in the internals of implicitron. Reviewed By: davnov134 Differential Revision: D35247581 fbshipit-source-id: be5ddad5efe1409adbae0575d35ade6112b3be63
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- 29 Mar, 2022 1 commit
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Jeremy Reizenstein authored
Summary: To ensure that tests outside implicitron/ don't use implicitron, split the test for recursive includes in to two. License header checking is not needed here any more. Reviewed By: shapovalov Differential Revision: D35077830 fbshipit-source-id: 2ebe7436a6dcc5d21a116434f6ddd08705dfab34
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