1. 22 Jul, 2022 1 commit
    • Krzysztof Chalupka's avatar
      Add EGLContext and DeviceContextManager · 78bb6d17
      Krzysztof Chalupka authored
      Summary:
      EGLContext is a utility to render with OpenGL without an attached display (that is, without a monitor).
      
      DeviceContextManager allows us to avoid unnecessary context creations and releases. See docstrings for more info.
      
      Reviewed By: jcjohnson
      
      Differential Revision: D36562551
      
      fbshipit-source-id: eb0d2a2f85555ee110e203d435a44ad243281d2c
      78bb6d17
  2. 25 May, 2022 1 commit
    • Jeremy Reizenstein's avatar
      move targets · 34f648ed
      Jeremy Reizenstein authored
      Summary: Move testing targets from pytorch3d/tests/TARGETS to pytorch3d/TARGETS.
      
      Reviewed By: shapovalov
      
      Differential Revision: D36186940
      
      fbshipit-source-id: a4c52c4d99351f885e2b0bf870532d530324039b
      34f648ed
  3. 04 Apr, 2022 1 commit
    • Jeremy Reizenstein's avatar
      logging · 199309fc
      Jeremy Reizenstein authored
      Summary: Use logging instead of printing in the internals of implicitron.
      
      Reviewed By: davnov134
      
      Differential Revision: D35247581
      
      fbshipit-source-id: be5ddad5efe1409adbae0575d35ade6112b3be63
      199309fc
  4. 29 Mar, 2022 1 commit
    • Jeremy Reizenstein's avatar
      test_build for implicitron · e332f9ff
      Jeremy Reizenstein authored
      Summary: To ensure that tests outside implicitron/ don't use implicitron, split the test for recursive includes in to two. License header checking is not needed here any more.
      
      Reviewed By: shapovalov
      
      Differential Revision: D35077830
      
      fbshipit-source-id: 2ebe7436a6dcc5d21a116434f6ddd08705dfab34
      e332f9ff