- 13 Apr, 2022 1 commit
-
-
Tim Hatch authored
Summary: Applies new import merging and sorting from µsort v1.0. When merging imports, µsort will make a best-effort to move associated comments to match merged elements, but there are known limitations due to the diynamic nature of Python and developer tooling. These changes should not produce any dangerous runtime changes, but may require touch-ups to satisfy linters and other tooling. Note that µsort uses case-insensitive, lexicographical sorting, which results in a different ordering compared to isort. This provides a more consistent sorting order, matching the case-insensitive order used when sorting import statements by module name, and ensures that "frog", "FROG", and "Frog" always sort next to each other. For details on µsort's sorting and merging semantics, see the user guide: https://usort.readthedocs.io/en/stable/guide.html#sorting Reviewed By: bottler Differential Revision: D35553814 fbshipit-source-id: be49bdb6a4c25264ff8d4db3a601f18736d17be1
-
- 04 Jan, 2022 1 commit
-
-
Jeremy Reizenstein authored
Summary: Update all FB license strings to the new format. Reviewed By: patricklabatut Differential Revision: D33403538 fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
-
- 29 Sep, 2021 1 commit
-
-
Nikhila Ravi authored
Summary: I have implemented an exact solution for 3D IoU of oriented 3D boxes. This file includes: * box3d_overlap: which computes the exact IoU of box1 and box2 * box3d_overlap_sampling: which computes an approximate IoU of box1 and box2 by sampling points within the boxes Note that both implementations currently do not support batching. Our exact IoU implementation is based on the fact that the intersecting shape of the two 3D boxes will be formed by segments of the surface of the boxes. Our algorithm computes these segments by reasoning whether triangles of one box are within the second box and vice versa. We deal with intersecting triangles by clipping them. Reviewed By: gkioxari Differential Revision: D30667497 fbshipit-source-id: 2f747f410f90b7f854eeaf3036794bc3ac982917
-
- 15 Sep, 2021 3 commits
-
-
Nikhila Ravi authored
Summary: CUDA implementation of farthest point sampling algorithm. ## Visual comparison Compared to random sampling, farthest point sampling gives better coverage of the shape. {F658631262} ## Reduction Parallelized block reduction to find the max value at each iteration happens as follows: 1. First split the points into two equal sized parts (e.g. for a list with 8 values): `[20, 27, 6, 8 | 11, 10, 2, 33]` 2. Use half of the thread (4 threads) to compare pairs of elements from each half (e.g elements [0, 4], [1, 5] etc) and store the result in the first half of the list: `[20, 27, 6, 33 | 11, 10, 2, 33]` Now we no longer care about the second part but again divide the first part into two `[20, 27 | 6, 33| -, -, -, -]` Now we can use 2 threads to compare the 4 elements 4. Finally we have gotten down to a single pair `[20 | 33 | -, - | -, -, -, -]` Use 1 thread to compare the remaining two elements 5. The max will now be at thread id = 0 `[33 | - | -, - | -, -, -, -]` The reduction will give the farthest point for the selected batch index at this iteration. Reviewed By: bottler, jcjohnson Differential Revision: D30401803 fbshipit-source-id: 525bd5ae27c4b13b501812cfe62306bb003827d2 -
Nikhila Ravi authored
Summary: C++ implementation of iterative farthest point sampling. Reviewed By: jcjohnson Differential Revision: D30349887 fbshipit-source-id: d25990f857752633859fe00283e182858a870269
-
Nikhila Ravi authored
Summary: This is a naive python implementation of the iterative farthest point sampling algorithm along with associated simple tests. The C++/CUDA implementations will follow in subsequent diffs. The algorithm is used to subsample a pointcloud with better coverage of the space of the pointcloud. The function has not been added to `__init__.py`. I will add this after the full C++/CUDA implementations. Reviewed By: jcjohnson Differential Revision: D30285716 fbshipit-source-id: 33f4181041fc652776406bcfd67800a6f0c3dd58
-