- 14 Feb, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Move this simple layer from the NeRF project into pytorch3d. Reviewed By: shapovalov Differential Revision: D34126972 fbshipit-source-id: a9c6d6c3c1b662c1b844ea5d1b982007d4df83e6
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- 04 Jan, 2022 1 commit
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Jeremy Reizenstein authored
Summary: Update all FB license strings to the new format. Reviewed By: patricklabatut Differential Revision: D33403538 fbshipit-source-id: 97a4596c5c888f3c54f44456dc07e718a387a02c
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- 22 Jun, 2021 1 commit
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Patrick Labatut authored
Summary: License lint codebase Reviewed By: theschnitz Differential Revision: D29001799 fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
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- 02 Jun, 2021 1 commit
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Jeremy Reizenstein authored
Summary: Add custom layer to avoid repeating copied data for every ray position. This should also save time in the backward pass because there are fewer multiplies with the weights. Reviewed By: theschnitz Differential Revision: D28382412 fbshipit-source-id: 1ba7356cd8520ebd598568ae503e47d31d3989eb
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