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Barycentric clipping in the renderer and flat shading
Summary: Updates to the Renderer to enable barycentric clipping. This is important when there is blurring in the rasterization step. Also added support for flat shading. Reviewed By: jcjohnson Differential Revision: D19934259 fbshipit-source-id: 036e48636cd80d28a04405d7a29fcc71a2982904
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