• Roman Shapovalov's avatar
    MC rasterize supports heterogeneous bundle; refactoring of bundle-to-padded · f3c1e083
    Roman Shapovalov authored
    Summary:
    Rasterize MC was not adapted to heterogeneous bundles.
    
    There are some caveats though:
    1) on CO3D, we get up to 18 points per image, which is too few for a reasonable visualisation (see below);
    2) rasterising for a batch of 100 is slow.
    
    I also moved the unpacking code close to the bundle to be able to reuse it.
    
    {F789678778}
    
    Reviewed By: bottler, davnov134
    
    Differential Revision: D41008600
    
    fbshipit-source-id: 9f10f1f9f9a174cf8c534b9b9859587d69832b71
    f3c1e083
rasterize_mc.py 4.87 KB