• Jeremy Reizenstein's avatar
    amalgamate meshes with texture into a single scene · 909dc835
    Jeremy Reizenstein authored
    Summary:
    Add a join_scene method to all the textures to allow the join_mesh function to include textures. Rename the join_mesh function to join_meshes_as_scene.
    
    For TexturesAtlas, we now interpolate if the user attempts to have the resolution vary across the batch. This doesn't look great if the resolution is already very low.
    
    For TexturesUV, a rectangle packing function is required, this does something simple.
    
    Reviewed By: gkioxari
    
    Differential Revision: D23188773
    
    fbshipit-source-id: c013db061a04076e13e90ccc168a7913e933a9c5
    909dc835
test_render_meshes.py 38.9 KB