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Krzysztof Chalupka authored
Summary: EGLContext is a utility to render with OpenGL without an attached display (that is, without a monitor). DeviceContextManager allows us to avoid unnecessary context creations and releases. See docstrings for more info. Reviewed By: jcjohnson Differential Revision: D36562551 fbshipit-source-id: eb0d2a2f85555ee110e203d435a44ad243281d2c
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