• Nikhila Ravi's avatar
    IoU for 3D boxes · 2293f1fe
    Nikhila Ravi authored
    Summary:
    I have implemented an exact solution for 3D IoU of oriented 3D boxes.
    
    This file includes:
    * box3d_overlap: which computes the exact IoU of box1 and box2
    * box3d_overlap_sampling: which computes an approximate IoU of box1 and box2 by sampling points within the boxes
    
    Note that both implementations currently do not support batching.
    
    Our exact IoU implementation is based on the fact that the intersecting shape of the two 3D boxes will be formed by segments of the surface of the boxes. Our algorithm computes these segments by reasoning whether triangles of one box are within the second box and vice versa. We deal with intersecting triangles by clipping them.
    
    Reviewed By: gkioxari
    
    Differential Revision: D30667497
    
    fbshipit-source-id: 2f747f410f90b7f854eeaf3036794bc3ac982917
    2293f1fe
test_sample_farthest_points.py 10.7 KB