1. 11 Jan, 2024 1 commit
  2. 02 Jan, 2024 1 commit
    • Daniel Hiltgen's avatar
      Refactor how we augment llama.cpp · 9a70aecc
      Daniel Hiltgen authored
      This changes the model for llama.cpp inclusion so we're not applying a patch,
      but instead have the C++ code directly in the ollama tree, which should make it
      easier to refine and update over time.
      9a70aecc
  3. 20 Dec, 2023 1 commit
    • Daniel Hiltgen's avatar
      Revamp the dynamic library shim · 7555ea44
      Daniel Hiltgen authored
      This switches the default llama.cpp to be CPU based, and builds the GPU variants
      as dynamically loaded libraries which we can select at runtime.
      
      This also bumps the ROCm library to version 6 given 5.7 builds don't work
      on the latest ROCm library that just shipped.
      7555ea44