- 09 May, 2024 1 commit
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Daniel Hiltgen authored
This cleans up the logging for GPU discovery a bit, and can serve as a foundation to report GPU information in a future UX.
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- 01 May, 2024 1 commit
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Daniel Hiltgen authored
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- 24 Apr, 2024 1 commit
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Daniel Hiltgen authored
Correctly handle gfx90a discovery
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- 23 Apr, 2024 1 commit
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Daniel Hiltgen authored
This change adds support for multiple concurrent requests, as well as loading multiple models by spawning multiple runners. The default settings are currently set at 1 concurrent request per model and only 1 loaded model at a time, but these can be adjusted by setting OLLAMA_NUM_PARALLEL and OLLAMA_MAX_LOADED_MODELS.
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- 09 Mar, 2024 1 commit
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Daniel Hiltgen authored
The recent ROCm change partially removed idempotent payloads, but the ggml-metal.metal file for mac was still idempotent. This finishes switching to always extract the payloads, and now that idempotentcy is gone, the version directory is no longer useful.
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- 07 Mar, 2024 1 commit
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Daniel Hiltgen authored
This refines where we extract the LLM libraries to by adding a new OLLAMA_HOME env var, that defaults to `~/.ollama` The logic was already idempotenent, so this should speed up startups after the first time a new release is deployed. It also cleans up after itself. We now build only a single ROCm version (latest major) on both windows and linux. Given the large size of ROCms tensor files, we split the dependency out. It's bundled into the installer on windows, and a separate download on windows. The linux install script is now smart and detects the presence of AMD GPUs and looks to see if rocm v6 is already present, and if not, then downloads our dependency tar file. For Linux discovery, we now use sysfs and check each GPU against what ROCm supports so we can degrade to CPU gracefully instead of having llama.cpp+rocm assert/crash on us. For Windows, we now use go's windows dynamic library loading logic to access the amdhip64.dll APIs to query the GPU information.
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