1. 14 Aug, 2025 1 commit
    • Jesse Gross's avatar
      llm: New memory management · d5a0d8d9
      Jesse Gross authored
      This changes the memory allocation strategy from upfront estimation to
      tracking actual allocations done by the engine and reacting to that. The
      goal is avoid issues caused by both under-estimation (crashing) and
      over-estimation (low performance due to under-utilized GPUs).
      
      It is currently opt-in and can be enabled for models running on the
      Ollama engine by setting OLLAMA_NEW_ESTIMATES=1. Behavior in other
      cases is unchanged and will continue to use the existing estimates.
      d5a0d8d9
  2. 06 May, 2025 1 commit
    • Daniel Hiltgen's avatar
      Move quantization to new backend (#10363) · 42481045
      Daniel Hiltgen authored
      * Move quantization logic to GGML via new backend
      
      This moves the model aware logic to Go code and calls GGMLs quantization code for model creation.
      
      * Remove "add model quantizations"
      
      This is no longer needed now that quantization is implemented in Go+GGML code directly.
      42481045
  3. 26 Mar, 2025 1 commit
    • Jesse Gross's avatar
      ggml: Support heterogeneous KV cache layer sizes in memory estimation · f66216e3
      Jesse Gross authored
      Gemma3 uses sliding windows for its context on 5/6 layers, significantly
      reducing memory usage but leading to uneven usage across layers,
      which makes allocation to the correct GPU difficult. We currently
      estimate very conservatively by assuming all layers are consistent
      at the max size.
      
      Llama3.2-vision is also inconsistent between self attention and cross
      attention layers - at moment, we calculate the correct total size
      and then average this across layers. In some cases, this may lead
      to crashes if a large layer is placed on a GPU sized by the average.
      
      This allows memory estimation to calculate per-layer KV cache size
      and take this account when placing layers onto GPUs. We already do
      this for weights that vary per-tensor, so this is a logical extension.
      
      Fixes #9730
      Fixes #9890
      f66216e3
  4. 24 Feb, 2025 1 commit
  5. 14 Feb, 2025 1 commit
    • Michael Yang's avatar
      next ollama runner (#7913) · 58245413
      Michael Yang authored
      
      
      feat: add new Ollama engine using ggml through cgo
      
      This change introduces a new way to run pretrained models. It introduces 3 high level interfaces and a bunch of smaller helper interfaces to facilitate this.
      
      - `model.Model` defines the interface for a model architecture. Models such as `llama` and `mllama`, which are provided as examples, can implement the model's forward propagation in the `Forward` method. This method will be called to generate completions. This interface can be found in `model/model.go`
      - `ml.Backend` defines the interface for a backend tensor library, in this case `ggml`. Among other things, a Backend is responsible for loading a pretrained model into hardware (GPU, CPU, etc) and providing an interface for Models to access loaded tensors. This interface can be found in `ml/backend.go`
      - `ml.Tensor` defines the interface for a tensor and tensor operations
      
      This is the first implementation of the new engine. Follow up PRs will implement more features:
      
      - non-greedy sampling (#8410)
      - integration with Ollama and KV caching (#8301)
      - more model support (#9080) with more coming soon
      Co-authored-by: default avatarBruce MacDonald <brucewmacdonald@gmail.com>
      58245413
  6. 10 Dec, 2024 1 commit
  7. 03 Dec, 2024 1 commit
  8. 17 Oct, 2024 1 commit
  9. 21 Aug, 2024 1 commit
  10. 02 Aug, 2024 1 commit
  11. 31 Jul, 2024 2 commits
  12. 22 Jul, 2024 1 commit
  13. 25 Jun, 2024 1 commit
    • Blake Mizerany's avatar
      llm: speed up gguf decoding by a lot (#5246) · cb42e607
      Blake Mizerany authored
      Previously, some costly things were causing the loading of GGUF files
      and their metadata and tensor information to be VERY slow:
      
        * Too many allocations when decoding strings
        * Hitting disk for each read of each key and value, resulting in a
          not-okay amount of syscalls/disk I/O.
      
      The show API is now down to 33ms from 800ms+ for llama3 on a macbook pro
      m3.
      
      This commit also prevents collecting large arrays of values when
      decoding GGUFs (if desired). When such keys are encountered, their
      values are null, and are encoded as such in JSON.
      
      Also, this fixes a broken test that was not encoding valid GGUF.
      cb42e607
  14. 14 Jun, 2024 2 commits