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  1. 23 Sep, 2025 1 commit
  2. 18 Sep, 2025 1 commit
    • Michael Yang's avatar
      fix: model load for unsupported embedding models (#12311) · 9f3a37fd
      Michael Yang authored
      with #12181, there's now support for embeddings in ollama engine.
      this is done by mutating the architecture and adding _embed when it
      detects an embedding model. however this introduced a bug where if
      an embedding model was run based on an existing ollama engine model
      without an embedding implementation, e.g. llama4, it will pass the
      initial arch support check but fail when actually loaded.
      
      there's currently two entrypoints to creating a model. previously this
      second entrypoint was necessary because calling model.New would also
      load the model. since #11818, this is no longer th case so merge them
      to reduce complexity
      9f3a37fd
  3. 14 Aug, 2025 1 commit
    • Michael Yang's avatar
      update vendored llama.cpp and ggml (#11823) · 1a19df1f
      Michael Yang authored
      * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch
      
      This will be redone once my branch is merged upstream in llama.cpp
      
      * feat: Update all patches
      
      There are a number that are no longer needed at all:
      
      - 0003-embeddings: Embeddings entirely overhauled on master
      - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely
          overhauled on master
      - 0019-metal-add-mean-kernel-14267: Merged upstream
      - 0020-CUDA-add-mean-operation-14313: Merged upstream
      
      * feat: Sync llama.cpp and ggml
      
      * fix: Update rsync-filter for all moved/new/removed files
      
      * fix: Add files missing from sync
      
      * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs
      
      * fix: Add ggml files missing from sync
      
      * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files
      
      * fix: Remove mtmd main cpp files
      
      * fix: Add missing include in sampling_ext.cpp
      
      * fix: Update llama.go to use mtmd instead of clip/llava
      
      * fix: Add patch for mtmd_input_text
      
      * chore: Ignore *.patched in the patch directory
      
      * fix: Fix support for arch-specific ggml-cpu source files with new arrangement
      
      In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific
      implementations were split out into a nested tree structure under
      ggml-cpu/arch. This conflicts with standard CGO layout where all
      arch-specific source files are expected to live in the same directory as
      the parent go module and use suffixes based on GOOS and GOARCH. As such,
      there were really two options for getting this to work:
      
      1. Add a patch on top of the GGML sync to rearrange the files to match the
      GO layout convention
      2. Use CGO directives to conditionally include the nested source files in
      the compilation units
      
      This commit does (2) in order to minimize the set of changes needed on top
      of the upstream file layout. To get this to work, there are two key things
      needed:
      
      1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in
      the preprocessor directives
      2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to
      explicitly include the .c|.cpp files for the given architecture from the
      nested directory
      
      * fix: Use mtmd_helper to correctly load the bitmap for the image
      
      * fix: Apply patch for mtmd_text_input
      
      * fix: Add missing stb to llama.cpp rsync-filter
      
      * fix: Add sync'ed stb vendored header
      
      * fix: Use c++17 and include vendor for go wrapper modules
      
      * fix: Update patch 0015 for upstream implementation of uuid
      
      * feat: Bump to the latest tip of the branch
      
      * fix: Update patches for bump
      
      * feat: Bump back to the cenral repo and point at the latest master
      
      This includes granite 4 and a number of other model architectures!
      
      * fix: Revert changes to ggml export GPU UUID patch
      
      * fix: Add patch for GGML_VERSION and GGML_COMMIT constants
      
      * feat: Sync all patched code
      
      * build: Include cmake/common.cmake in ggml sync
      
      * build: Add top-level include for GNUINstallDirs in CMakeLists.txt
      
      This is used to populate CMAKE_INSTALL_BINDIR
      
      * fix: Add a patch to avoid power throttling API on non-msvc windows builds
      
      * fix: Sync patch changes for ggml-cpu.c
      
      * feat: Bump llama.cpp to 4a4f42
      
      This picks up support for Kimi K2 and PLaMO-2
      
      * feat: Sync llama.cpp
      
      * fix: Handle multi-chunk image encodings from mtmd
      
      * fix: Re-number patches after merge with `main`
      
      * feat: Bump to 41e78c in the makefile
      
      * fix: Fix Solar and argsort/copy patches after bump
      
      * fix: Remove Gemma3n CUDA Graphs patch
      
      It was implemented upstream:
      https://github.com/ggml-org/llama.cpp/pull/14741
      
      * feat: Sync llama.cpp / ggml after latest bump
      
      * build: Remove unnecessary CFLAGS definitions in cpu.go
      
      * fix: Remove unnecessary additions in the rsync-filter
      
      * fix: Remove unused vendored code for chat template parsing
      
      * Revert "fix: Remove Gemma3n CUDA Graphs patch"
      
      This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea.
      
      * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes
      
      https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394
      
      
      
      * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n
      
      * unwind mxfp4 patch
      
      Prepare to bump ggml with their impl for mxfp4
      
      * bump
      
      * fix windows build error
      
      * Convert tensors at load time
      
      Repack the mxfp4 tensors as ggmls kernels expect them to be.
      
      * convert mlp bf16 to f32
      
      * buffer the conversion better
      
      * reshape earlier
      
      * openai swiglu
      
      * add ids
      
      * split qkv, gate_up
      
      * fix nested alt tags
      
      * fast attention
      
      * remove debug messages
      
      * fix lint
      
      * remove redundant test
      
      * remap values only if source/target are different
      
      * add back i32->i32 copy
      
      * refactor cpu quants
      
      * clean up vendor
      
      * update patch instructions
      
      * clean up patches
      
      * remove webgpu
      
      * update mem
      
      * also handle gpt-oss
      
      * revert convert changes
      
      ---------
      Signed-off-by: default avatarGabe Goodhart <ghart@us.ibm.com>
      Co-authored-by: default avatarGabe Goodhart <ghart@us.ibm.com>
      Co-authored-by: default avatarDaniel Hiltgen <daniel@ollama.com>
      1a19df1f
  4. 03 Apr, 2025 1 commit
  5. 20 Mar, 2025 1 commit
  6. 10 Mar, 2025 1 commit
    • Jesse Gross's avatar
      model: Update encoder cache to use multimodal input processing handler · a1cda80b
      Jesse Gross authored
      The encoder cache needs to know the position of images in the input
      stream so that it knows when to delete them. Previously images didn't
      have a position, so we implied one by breaking batches before an
      image and then assuming the image was in the first position. However,
      multimodal objects are now given explicit positions in the input
      stream, so we can use that instead.
      
      Breaking batches was also a way to simulate a cross attention mask
      for mllama. However, given that it only supports a single sequence
      and a single image, this mask doesn't serve any real purpose.
      Removing the batch break does not appear to affect the quality of
      the output.
      
      Most of this is simply moving the input data structures to a new
      package to avoid import cycles.
      a1cda80b
  7. 04 Mar, 2025 1 commit
    • Daniel Hiltgen's avatar
      New engine: vision models and auto-fallback (#9113) · 1fdb351c
      Daniel Hiltgen authored
      * Include unified vision layers in memory prediction
      
      For newer vision models with a single gguf, include
      the projection estimates.
      
      * Adjust CLI to handle both styles of vision model metadata
      
      * Wire up new tokenizers for new engine
      
      If we're loading the new engine, utilize the new model
      text processor instead of calling into cgo wrappers for
      llama.cpp.  This also cleans up some tech debt from the
      older tokenization flow for the C++ server which was
      no longer used.
      
      This also adjusts the grammar handling logic to pass
      through to the new engine instead of utilizing the cgo
      schema to grammar call.
      
      * Lay foundation for auto selection of new engine
      1fdb351c
  8. 14 Feb, 2025 3 commits
    • Jesse Gross's avatar
      Runner for Ollama engine · ed443a03
      Jesse Gross authored
      This provides integration with the new Ollama engine
      (58245413 next ollama runner (#7913)) and the rest of the Ollama
      infrastructure such as the runner and Ollama server.
      
      In addition, it also builds out the KV cache infrastructure to
      support requirements of how Ollama runs models such as:
       - Parallel processing
       - Memory management for defragmentation and shifting
       - Multi-modal modals
      
      Both old and new engines continue to be supported. By default, only
      the old engine is used. To enable the new engine:
      
      Start the server with the OLLAMA_NEW_ENGINE environment variable set:
      OLLAMA_NEW_ENGINE=1 ./ollama serve
      
      Start a model that is supported by the Ollama engine. This one is Llama 3.1 8b Q4_K_M:
      ./ollama run jessegross/llama3.1
      ed443a03
    • Jesse Gross's avatar
      model: Load tensors behind an interface · d650ad39
      Jesse Gross authored
      Currently, if a model uses an interface for its data structures (as mllama
      does) then the tensor data in the structs implementing that interface will
      not get loaded.
      d650ad39
    • Michael Yang's avatar
      next ollama runner (#7913) · 58245413
      Michael Yang authored
      
      
      feat: add new Ollama engine using ggml through cgo
      
      This change introduces a new way to run pretrained models. It introduces 3 high level interfaces and a bunch of smaller helper interfaces to facilitate this.
      
      - `model.Model` defines the interface for a model architecture. Models such as `llama` and `mllama`, which are provided as examples, can implement the model's forward propagation in the `Forward` method. This method will be called to generate completions. This interface can be found in `model/model.go`
      - `ml.Backend` defines the interface for a backend tensor library, in this case `ggml`. Among other things, a Backend is responsible for loading a pretrained model into hardware (GPU, CPU, etc) and providing an interface for Models to access loaded tensors. This interface can be found in `ml/backend.go`
      - `ml.Tensor` defines the interface for a tensor and tensor operations
      
      This is the first implementation of the new engine. Follow up PRs will implement more features:
      
      - non-greedy sampling (#8410)
      - integration with Ollama and KV caching (#8301)
      - more model support (#9080) with more coming soon
      Co-authored-by: default avatarBruce MacDonald <brucewmacdonald@gmail.com>
      58245413