- 11 Mar, 2024 3 commits
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Bruce MacDonald authored
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Jeffrey Morgan authored
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Daniel Hiltgen authored
Putting the rocm symlink next to the runners is risky. This moves the payloads into a subdir to avoid potential clashes.
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- 10 Mar, 2024 4 commits
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Jeffrey Morgan authored
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Daniel Hiltgen authored
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Jeffrey Morgan authored
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Jeffrey Morgan authored
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- 09 Mar, 2024 4 commits
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Jeffrey Morgan authored
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Jeffrey Morgan authored
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Daniel Hiltgen authored
The recent ROCm change partially removed idempotent payloads, but the ggml-metal.metal file for mac was still idempotent. This finishes switching to always extract the payloads, and now that idempotentcy is gone, the version directory is no longer useful.
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Jeffrey Morgan authored
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- 08 Mar, 2024 2 commits
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Michael Yang authored
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Jeffrey Morgan authored
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- 07 Mar, 2024 3 commits
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Daniel Hiltgen authored
This refines where we extract the LLM libraries to by adding a new OLLAMA_HOME env var, that defaults to `~/.ollama` The logic was already idempotenent, so this should speed up startups after the first time a new release is deployed. It also cleans up after itself. We now build only a single ROCm version (latest major) on both windows and linux. Given the large size of ROCms tensor files, we split the dependency out. It's bundled into the installer on windows, and a separate download on windows. The linux install script is now smart and detects the presence of AMD GPUs and looks to see if rocm v6 is already present, and if not, then downloads our dependency tar file. For Linux discovery, we now use sysfs and check each GPU against what ROCm supports so we can degrade to CPU gracefully instead of having llama.cpp+rocm assert/crash on us. For Windows, we now use go's windows dynamic library loading logic to access the amdhip64.dll APIs to query the GPU information.
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John authored
Signed-off-by:hishope <csqiye@126.com>
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Patrick Devine authored
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- 01 Mar, 2024 1 commit
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Jeffrey Morgan authored
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- 29 Feb, 2024 2 commits
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Jeffrey Morgan authored
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Bernhard M. Wiedemann authored
See https://reproducible-builds.org/ for why this is good. This patch was done while working on reproducible builds for openSUSE.
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- 27 Feb, 2024 1 commit
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Daniel Hiltgen authored
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- 22 Feb, 2024 1 commit
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Jeffrey Morgan authored
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- 21 Feb, 2024 4 commits
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Jeffrey Morgan authored
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Jeffrey Morgan authored
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Jeffrey Morgan authored
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Michael Yang authored
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- 20 Feb, 2024 2 commits
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Jeffrey Morgan authored
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Taras Tsugrii authored
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- 19 Feb, 2024 1 commit
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Daniel Hiltgen authored
This should resolve the problem where we don't fully unload from the GPU when we go idle.
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- 16 Feb, 2024 1 commit
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Daniel Hiltgen authored
Also fixes a few fit-and-finish items for better developer experience
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- 15 Feb, 2024 2 commits
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Daniel Hiltgen authored
Even though we weren't setting it to on, somewhere in the cmake config it was getting toggled on. By explicitly setting it to off, we get `/arch:AVX` as intended.
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Daniel Hiltgen authored
This focuses on Windows first, but coudl be used for Mac and possibly linux in the future.
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- 14 Feb, 2024 4 commits
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Jeffrey Morgan authored
This reverts commit 6920964b.
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Jeffrey Morgan authored
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Jeffrey Morgan authored
This reverts commit 2f9ed52b.
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Jeffrey Morgan authored
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- 12 Feb, 2024 3 commits
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Jeffrey Morgan authored
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Daniel Hiltgen authored
This wires up some new logic to start using sysfs to discover AMD GPU information and detects old cards we can't yet support so we can fallback to CPU mode.
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Jeffrey Morgan authored
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- 09 Feb, 2024 1 commit
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Daniel Hiltgen authored
Make sure that when a shutdown signal comes, we shutdown quickly instead of waiting for a potentially long exchange to wrap up.
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- 08 Feb, 2024 1 commit
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Daniel Hiltgen authored
When we store our libraries in a temp dir, a reaper might clean them when we are idle, so make sure to check for them before we reload.
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