- 10 Dec, 2024 1 commit
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Daniel Hiltgen authored
* llama: wire up builtin runner This adds a new entrypoint into the ollama CLI to run the cgo built runner. On Mac arm64, this will have GPU support, but on all other platforms it will be the lowest common denominator CPU build. After we fully transition to the new Go runners more tech-debt can be removed and we can stop building the "default" runner via make and rely on the builtin always. * build: Make target improvements Add a few new targets and help for building locally. This also adjusts the runner lookup to favor local builds, then runners relative to the executable, and finally payloads. * Support customized CPU flags for runners This implements a simplified custom CPU flags pattern for the runners. When built without overrides, the runner name contains the vector flag we check for (AVX) to ensure we don't try to run on unsupported systems and crash. If the user builds a customized set, we omit the naming scheme and don't check for compatibility. This avoids checking requirements at runtime, so that logic has been removed as well. This can be used to build GPU runners with no vector flags, or CPU/GPU runners with additional flags (e.g. AVX512) enabled. * Use relative paths If the user checks out the repo in a path that contains spaces, make gets really confused so use relative paths for everything in-repo to avoid breakage. * Remove payloads from main binary * install: clean up prior libraries This removes support for v0.3.6 and older versions (before the tar bundle) and ensures we clean up prior libraries before extracting the bundle(s). Without this change, runners and dependent libraries could leak when we update and lead to subtle runtime errors.
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- 03 Dec, 2024 1 commit
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Sam authored
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- 12 Nov, 2024 1 commit
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Daniel Hiltgen authored
This adds support for the Jetson JetPack variants into the Go runner
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- 07 Nov, 2024 1 commit
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Daniel Hiltgen authored
Some users are reporting crashes during nvcuda.dll initialization on windows. This should help narrow down where things are going bad.
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- 02 Nov, 2024 1 commit
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Daniel Hiltgen authored
The runtime and management libraries may not always have identical ordering, so use the device UUID to correlate instead of ID.
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- 30 Oct, 2024 1 commit
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Daniel Hiltgen authored
Until we have full NUMA support, this adjusts the default thread selection algorithm to count up the number of performance cores across all sockets.
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- 26 Oct, 2024 1 commit
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Daniel Hiltgen authored
* Better support for AMD multi-GPU This resolves a number of problems related to AMD multi-GPU setups on linux. The numeric IDs used by rocm are not the same as the numeric IDs exposed in sysfs although the ordering is consistent. We have to count up from the first valid gfx (major/minor/patch with non-zero values) we find starting at zero. There are 3 different env vars for selecting GPUs, and only ROCR_VISIBLE_DEVICES supports UUID based identification, so we should favor that one, and try to use UUIDs if detected to avoid potential ordering bugs with numeric IDs * ROCR_VISIBLE_DEVICES only works on linux Use the numeric ID only HIP_VISIBLE_DEVICES on windows
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- 17 Oct, 2024 1 commit
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Daniel Hiltgen authored
Cleaning up go package naming
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