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- 19 Aug, 2024 3 commits
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Daniel Hiltgen authored
This adds new variants for arm64 specific to Jetson platforms
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Daniel Hiltgen authored
This should help speed things up a little
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Daniel Hiltgen authored
This adjusts linux to follow a similar model to windows with a discrete archive (zip/tgz) to cary the primary executable, and dependent libraries. Runners are still carried as payloads inside the main binary Darwin retain the payload model where the go binary is fully self contained.
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- 11 Jul, 2024 1 commit
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Jeffrey Morgan authored
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- 10 Jul, 2024 1 commit
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Jeffrey Morgan authored
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- 08 Jul, 2024 1 commit
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Daniel Hiltgen authored
Enable the build flag for llama.cpp to use CPU copy for multi-GPU scenarios.
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- 06 Jul, 2024 2 commits
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Jeffrey Morgan authored
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Jeffrey Morgan authored
* Revert "fix cmake build (#5505)" This reverts commit 4fd5f352. * llm: fix missing dylibs by restoring old build behavior * crlf -> lf
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- 05 Jul, 2024 1 commit
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Jeffrey Morgan authored
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- 17 Jun, 2024 2 commits
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Daniel Hiltgen authored
nvcc supports parallelism (threads) and cmake + make can use -j, while msbuild requires /p:CL_MPcount=8
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Jeffrey Morgan authored
* llm: update llama.cpp submodule to `7c26775` * disable `LLAMA_BLAS` for now * `-DLLAMA_OPENMP=off`
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- 07 Jun, 2024 1 commit
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Daniel Hiltgen authored
This follows the same pattern for cuda and rocm to allow disabling the build even when we detect the dependent libraries
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- 24 May, 2024 1 commit
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Wang,Zhe authored
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- 15 May, 2024 1 commit
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Daniel Hiltgen authored
Windows already implements these, carry over to linux.
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- 25 Apr, 2024 1 commit
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Roy Yang authored
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- 18 Apr, 2024 1 commit
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Jeremy authored
Added OLLAMA_CUSTOM_CUDA_DEFS and OLLAMA_CUSTOM_ROCM_DEFS instead of OLLAMA_CUSTOM_GPU_DEFS
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- 17 Apr, 2024 4 commits
- 09 Apr, 2024 2 commits
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Blake Mizerany authored
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Blake Mizerany authored
This commit introduces a more friendly way to build Ollama dependencies and the binary without abusing `go generate` and removing the unnecessary extra steps it brings with it. This script also provides nicer feedback to the user about what is happening during the build process. At the end, it prints a helpful message to the user about what to do next (e.g. run the new local Ollama).
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- 07 Apr, 2024 1 commit
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Jeffrey Morgan authored
update generate scripts with new `LLAMA_CUDA` variable, set `HIP_PLATFORM` to avoid compiler errors (#3528)
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- 01 Apr, 2024 1 commit
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Daniel Hiltgen authored
This should resolve a number of memory leak and stability defects by allowing us to isolate llama.cpp in a separate process and shutdown when idle, and gracefully restart if it has problems. This also serves as a first step to be able to run multiple copies to support multiple models concurrently.
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- 25 Mar, 2024 1 commit
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Jeremy authored
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- 15 Mar, 2024 1 commit
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Daniel Hiltgen authored
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- 11 Mar, 2024 1 commit
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Daniel Hiltgen authored
Putting the rocm symlink next to the runners is risky. This moves the payloads into a subdir to avoid potential clashes.
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- 10 Mar, 2024 1 commit
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Daniel Hiltgen authored
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- 07 Mar, 2024 1 commit
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Daniel Hiltgen authored
This refines where we extract the LLM libraries to by adding a new OLLAMA_HOME env var, that defaults to `~/.ollama` The logic was already idempotenent, so this should speed up startups after the first time a new release is deployed. It also cleans up after itself. We now build only a single ROCm version (latest major) on both windows and linux. Given the large size of ROCms tensor files, we split the dependency out. It's bundled into the installer on windows, and a separate download on windows. The linux install script is now smart and detects the presence of AMD GPUs and looks to see if rocm v6 is already present, and if not, then downloads our dependency tar file. For Linux discovery, we now use sysfs and check each GPU against what ROCm supports so we can degrade to CPU gracefully instead of having llama.cpp+rocm assert/crash on us. For Windows, we now use go's windows dynamic library loading logic to access the amdhip64.dll APIs to query the GPU information.
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- 12 Feb, 2024 1 commit
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Daniel Hiltgen authored
This wires up some new logic to start using sysfs to discover AMD GPU information and detects old cards we can't yet support so we can fallback to CPU mode.
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- 25 Jan, 2024 1 commit
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mraiser authored
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- 21 Jan, 2024 1 commit
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Daniel Hiltgen authored
The linux build now support parallel CPU builds to speed things up. This also exposes AMD GPU targets as an optional setting for advaced users who want to alter our default set.
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- 20 Jan, 2024 2 commits
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Daniel Hiltgen authored
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Daniel Hiltgen authored
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- 17 Jan, 2024 1 commit
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Daniel Hiltgen authored
This also refines the build process for the ext_server build.
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- 16 Jan, 2024 1 commit
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Daniel Hiltgen authored
Upstream llama.cpp has added a new dependency with the NVIDIA CUDA Driver Libraries (libcuda.so) which is part of the driver distribution, not the general cuda libraries, and is not available as an archive, so we can not statically link it. This may introduce some additional compatibility challenges which we'll need to keep an eye on.
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- 14 Jan, 2024 1 commit
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Alexander F. Rødseth authored
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- 12 Jan, 2024 1 commit
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Fabian Preiss authored
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- 11 Jan, 2024 2 commits
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Daniel Hiltgen authored
This switches darwin to dynamic loading, and refactors the code now that no static linking of the library is used on any platform
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Daniel Hiltgen authored
This reduces the built-in linux version to not use any vector extensions which enables the resulting builds to run under Rosetta on MacOS in Docker. Then at runtime it checks for the actual CPU vector extensions and loads the best CPU library available
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