- 07 May, 2025 2 commits
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Daniel Hiltgen authored
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Daniel Hiltgen authored
This reduces the size of our Windows installer payloads by ~256M by dropping support for nvidia drivers older than Feb 2023. Hardware support is unchanged. Linux default bundle sizes are reduced by ~600M to 1G.
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- 25 Feb, 2025 1 commit
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Daniel Hiltgen authored
* Bump cuda and rocm versions Update ROCm to linux:6.3 win:6.2 and CUDA v12 to 12.8. Yum has some silent failure modes, so largely switch to dnf. * Fix windows build script
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- 20 Feb, 2025 1 commit
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Michael Yang authored
clang outputs are faster. we were previously building with clang via gcc wrapper in cgo but this was missed during the build updates so there was a drop in performance
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- 18 Feb, 2025 1 commit
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Michael Yang authored
set owner and group when building the linux tarball so extracted files are consistent. this is the behaviour of release tarballs in version 0.5.7 and lower
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- 08 Feb, 2025 1 commit
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Michael Yang authored
ollama requires vcruntime140_1.dll which isn't found on 2019. previously the job used the windows runner (2019) but it explicitly installs 2022 to build the app. since the sign job doesn't actually build anything, it can use the windows-2022 runner instead.
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- 06 Feb, 2025 1 commit
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Michael Yang authored
the find returns intermediate directories which pulls the parent directories. it also omits files under lib/ollama. switch back to globbing
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- 05 Feb, 2025 2 commits
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Michael Yang authored
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Michael Yang authored
this improves build reliability and concurrency
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- 04 Feb, 2025 2 commits
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Michael Yang authored
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Michael Yang authored
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- 03 Feb, 2025 2 commits
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Michael Yang authored
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Michael Yang authored
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- 31 Jan, 2025 2 commits
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Michael Yang authored
env context is not accessible from job.*.strategy. since it's in the environment, just tell docker to use the environment variable[1] [1]: https://docs.docker.com/reference/cli/docker/buildx/build/#build-arg
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Michael Yang authored
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- 30 Jan, 2025 1 commit
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Michael Yang authored
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- 29 Jan, 2025 1 commit
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Michael Yang authored
* add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by:
jmorganca <jmorganca@gmail.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com>
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- 11 Dec, 2024 2 commits
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Daniel Hiltgen authored
upload-artifacts strips off leading common paths so when the ./build/ artifacts were removed, the ./dist/windows-amd64 prefix became common and was stripped, making the later download-artifacts place them in the wrong location
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Daniel Hiltgen authored
Remove no longer relevant build log dir
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- 10 Dec, 2024 1 commit
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Daniel Hiltgen authored
* llama: wire up builtin runner This adds a new entrypoint into the ollama CLI to run the cgo built runner. On Mac arm64, this will have GPU support, but on all other platforms it will be the lowest common denominator CPU build. After we fully transition to the new Go runners more tech-debt can be removed and we can stop building the "default" runner via make and rely on the builtin always. * build: Make target improvements Add a few new targets and help for building locally. This also adjusts the runner lookup to favor local builds, then runners relative to the executable, and finally payloads. * Support customized CPU flags for runners This implements a simplified custom CPU flags pattern for the runners. When built without overrides, the runner name contains the vector flag we check for (AVX) to ensure we don't try to run on unsupported systems and crash. If the user builds a customized set, we omit the naming scheme and don't check for compatibility. This avoids checking requirements at runtime, so that logic has been removed as well. This can be used to build GPU runners with no vector flags, or CPU/GPU runners with additional flags (e.g. AVX512) enabled. * Use relative paths If the user checks out the repo in a path that contains spaces, make gets really confused so use relative paths for everything in-repo to avoid breakage. * Remove payloads from main binary * install: clean up prior libraries This removes support for v0.3.6 and older versions (before the tar bundle) and ensures we clean up prior libraries before extracting the bundle(s). Without this change, runners and dependent libraries could leak when we update and lead to subtle runtime errors.
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- 04 Nov, 2024 3 commits
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Daniel Hiltgen authored
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Daniel Hiltgen authored
Github actions matrix strategy can't access env settings
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Daniel Hiltgen authored
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- 02 Nov, 2024 1 commit
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Daniel Hiltgen authored
This leverages caching, and some reduced installer scope to try to speed up builds. It also tidies up some windows build logic that was only relevant for the older generate/cmake builds.
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- 30 Oct, 2024 2 commits
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Daniel Hiltgen authored
This will no longer error if built with regular gcc on windows. To help triage issues that may come in related to different compilers, the runner now reports the compier used by cgo.
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Daniel Hiltgen authored
* Remove llama.cpp submodule and shift new build to top * CI: install msys and clang gcc on win Needed for deepseek to work properly on windows
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- 24 Sep, 2024 1 commit
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Daniel Hiltgen authored
write-host in powershell writes directly to the console and will not be picked up by a pipe. Echo, or write-output will.
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- 21 Sep, 2024 1 commit
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Daniel Hiltgen authored
The upload artifact is missing the dist prefix since all payloads are in the same directory, so restore the prefix on download.
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- 20 Sep, 2024 3 commits
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Daniel Hiltgen authored
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Daniel Hiltgen authored
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Daniel Hiltgen authored
* Unified arm/x86 windows installer This adjusts the installer payloads to be architecture aware so we can cary both amd64 and arm64 binaries in the installer, and install only the applicable architecture at install time. * Include arm64 in official windows build * Harden schedule test for slow windows timers This test seems to be a bit flaky on windows, so give it more time to converge
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- 17 Sep, 2024 1 commit
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Daniel Hiltgen authored
The new buildx based build no longer leaves the dist/linux-* directories around, so we don't have to clean them up before uploading.
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- 16 Sep, 2024 2 commits
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Daniel Hiltgen authored
The rocm CI step for RCs was incorrectly tagging them as the latest rocm build. The multiarch manifest was incorrectly tagged twice (with and without the prefix "v"). Static windows artifacts weren't being carried between build jobs. This also fixes the latest tagging script.
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Daniel Hiltgen authored
The runners don't have emulation set up so the default multi-platform build wont work.
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- 12 Sep, 2024 1 commit
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Daniel Hiltgen authored
* Optimize container images for startup This change adjusts how to handle runner payloads to support container builds where we keep them extracted in the filesystem. This makes it easier to optimize the cpu/cuda vs cpu/rocm images for size, and should result in faster startup times for container images. * Refactor payload logic and add buildx support for faster builds * Move payloads around * Review comments * Converge to buildx based helper scripts * Use docker buildx action for release
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- 20 Aug, 2024 1 commit
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Daniel Hiltgen authored
We're over budget for github's maximum release artifact size with rocm + 2 cuda versions. This splits rocm back out as a discrete artifact, but keeps the layout so it can be extracted into the same location as the main bundle.
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- 19 Aug, 2024 4 commits
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Daniel Hiltgen authored
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Daniel Hiltgen authored
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Daniel Hiltgen authored
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Daniel Hiltgen authored
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