- 03 Apr, 2025 1 commit
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Michael Yang authored
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- 20 Mar, 2025 1 commit
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Jesse Gross authored
Options is no longer very descriptive of this struct.
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- 10 Mar, 2025 1 commit
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Jesse Gross authored
The encoder cache needs to know the position of images in the input stream so that it knows when to delete them. Previously images didn't have a position, so we implied one by breaking batches before an image and then assuming the image was in the first position. However, multimodal objects are now given explicit positions in the input stream, so we can use that instead. Breaking batches was also a way to simulate a cross attention mask for mllama. However, given that it only supports a single sequence and a single image, this mask doesn't serve any real purpose. Removing the batch break does not appear to affect the quality of the output. Most of this is simply moving the input data structures to a new package to avoid import cycles.
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- 04 Mar, 2025 1 commit
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Daniel Hiltgen authored
* Include unified vision layers in memory prediction For newer vision models with a single gguf, include the projection estimates. * Adjust CLI to handle both styles of vision model metadata * Wire up new tokenizers for new engine If we're loading the new engine, utilize the new model text processor instead of calling into cgo wrappers for llama.cpp. This also cleans up some tech debt from the older tokenization flow for the C++ server which was no longer used. This also adjusts the grammar handling logic to pass through to the new engine instead of utilizing the cgo schema to grammar call. * Lay foundation for auto selection of new engine
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- 14 Feb, 2025 3 commits
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Jesse Gross authored
This provides integration with the new Ollama engine (58245413 next ollama runner (#7913)) and the rest of the Ollama infrastructure such as the runner and Ollama server. In addition, it also builds out the KV cache infrastructure to support requirements of how Ollama runs models such as: - Parallel processing - Memory management for defragmentation and shifting - Multi-modal modals Both old and new engines continue to be supported. By default, only the old engine is used. To enable the new engine: Start the server with the OLLAMA_NEW_ENGINE environment variable set: OLLAMA_NEW_ENGINE=1 ./ollama serve Start a model that is supported by the Ollama engine. This one is Llama 3.1 8b Q4_K_M: ./ollama run jessegross/llama3.1
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Jesse Gross authored
Currently, if a model uses an interface for its data structures (as mllama does) then the tensor data in the structs implementing that interface will not get loaded.
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Michael Yang authored
feat: add new Ollama engine using ggml through cgo This change introduces a new way to run pretrained models. It introduces 3 high level interfaces and a bunch of smaller helper interfaces to facilitate this. - `model.Model` defines the interface for a model architecture. Models such as `llama` and `mllama`, which are provided as examples, can implement the model's forward propagation in the `Forward` method. This method will be called to generate completions. This interface can be found in `model/model.go` - `ml.Backend` defines the interface for a backend tensor library, in this case `ggml`. Among other things, a Backend is responsible for loading a pretrained model into hardware (GPU, CPU, etc) and providing an interface for Models to access loaded tensors. This interface can be found in `ml/backend.go` - `ml.Tensor` defines the interface for a tensor and tensor operations This is the first implementation of the new engine. Follow up PRs will implement more features: - non-greedy sampling (#8410) - integration with Ollama and KV caching (#8301) - more model support (#9080) with more coming soon Co-authored-by:Bruce MacDonald <brucewmacdonald@gmail.com>
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