• Jesse Gross's avatar
    llm: Avoid underflow in free memory logging · 8149a3c8
    Jesse Gross authored
    If a GPU's free memory is less than the reserved amount, we might get
    an underflow. Since it is an unsigned uint64, we print this as a large
    number rather than the more correct 0. This only affects logging, the
    actual layout code already handles this correctly.
    
    Bug #12138
    8149a3c8
server.go 52.2 KB