model_vision.go 6.44 KB
Newer Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
package mistral3

import (
	"math"

	"github.com/ollama/ollama/fs"
	"github.com/ollama/ollama/ml"
	"github.com/ollama/ollama/ml/nn"
)

var batchSize int = 1

func rotateHalf(ctx ml.Context, t ml.Tensor) ml.Tensor {
	x1 := t.View(ctx, 0, t.Dim(0)/2, t.Stride(1), t.Dim(1), t.Stride(2), t.Dim(2), t.Stride(3), t.Dim(3))
	x2 := t.View(ctx, t.Stride(0)*t.Dim(0)/2, t.Dim(0)/2, t.Stride(1), t.Dim(1), t.Stride(2), t.Dim(2), t.Stride(3), t.Dim(3)).Contiguous(ctx)
	return x2.Neg(ctx).Concat(ctx, x1, 0)
}

func applyRotaryPositionalEmbedding(ctx ml.Context, t, cos, sin ml.Tensor) ml.Tensor {
	return t.Mul(ctx, cos).Add(ctx, rotateHalf(ctx, t).Mul(ctx, sin))
}

type VisionSelfAttention struct {
	Query  *nn.Linear `gguf:"attn_q"`
	Key    *nn.Linear `gguf:"attn_k"`
	Value  *nn.Linear `gguf:"attn_v"`
	Output *nn.Linear `gguf:"attn_output"`
}

func (sa *VisionSelfAttention) Forward(ctx ml.Context, hiddenStates, cos, sin ml.Tensor, opts *VisionModelOptions) ml.Tensor {
	query := sa.Query.Forward(ctx, hiddenStates)
	key := sa.Key.Forward(ctx, hiddenStates)
	value := sa.Value.Forward(ctx, hiddenStates)

	query = query.Reshape(ctx, opts.headDim, opts.numHeads, query.Dim(1), batchSize)
	key = key.Reshape(ctx, opts.headDim, opts.numHeads, key.Dim(1), batchSize)
	value = value.Reshape(ctx, opts.headDim, opts.numHeads, value.Dim(1), batchSize)

	query = applyRotaryPositionalEmbedding(ctx, query, cos, sin)
	key = applyRotaryPositionalEmbedding(ctx, key, cos, sin)

	attention := nn.Attention(ctx, query, key, value, 1./math.Sqrt(float64(opts.headDim)), nil)
	attention = attention.Reshape(ctx, opts.hiddenSize, attention.Dim(2), batchSize)
	return sa.Output.Forward(ctx, attention)
}

type VisionMLP struct {
	Gate *nn.Linear `gguf:"ffn_gate"`
	Up   *nn.Linear `gguf:"ffn_up"`
	Down *nn.Linear `gguf:"ffn_down"`
}

func (mlp *VisionMLP) Forward(ctx ml.Context, hiddenStates ml.Tensor, opts *VisionModelOptions) ml.Tensor {
	hiddenStates = mlp.Gate.Forward(ctx, hiddenStates).SILU(ctx).Mul(ctx, mlp.Up.Forward(ctx, hiddenStates))
	return mlp.Down.Forward(ctx, hiddenStates)
}

type VisionEncoderLayer struct {
	AttentionNorm *nn.RMSNorm `gguf:"attn_norm"`
	SelfAttention *VisionSelfAttention
	FFNNorm       *nn.RMSNorm `gguf:"ffn_norm"`
	MLP           *VisionMLP
}

func (e *VisionEncoderLayer) Forward(ctx ml.Context, hiddenStates, cos, sin ml.Tensor, opts *VisionModelOptions) ml.Tensor {
	residual := hiddenStates
	hiddenStates = e.AttentionNorm.Forward(ctx, hiddenStates, opts.eps)
	hiddenStates = e.SelfAttention.Forward(ctx, hiddenStates, cos, sin, opts)
	hiddenStates = hiddenStates.Add(ctx, residual)

	residual = hiddenStates
	hiddenStates = e.FFNNorm.Forward(ctx, hiddenStates, opts.eps)
	hiddenStates = e.MLP.Forward(ctx, hiddenStates, opts)
	return hiddenStates.Add(ctx, residual)
}

type VisionModelOptions struct {
	hiddenSize       int
	numHeads         int
	headDim          int
	intermediateSize int
	imageSize        int
	patchSize        int
	numChannels      int
	eps              float32
	ropeBase         float32
}

type VisionModel struct {
	PatchEmbedding *nn.Conv2D           `gguf:"patch_conv"`
	EncoderNorm    *nn.RMSNorm          `gguf:"encoder_norm"`
	Layers         []VisionEncoderLayer `gguf:"blk"`

	*VisionModelOptions
}

func (m *VisionModel) positionalEmbedding(ctx ml.Context, positionIDs ml.Tensor) ml.Tensor {
	maxPatchesPerSide := m.imageSize / m.patchSize
	frequencies := m.headDim / 2
	frequenciesHeight := make([]float32, frequencies/2*maxPatchesPerSide)
	frequenciesWidth := make([]float32, frequencies/2*maxPatchesPerSide)
	for i := range frequencies {
		for j := range maxPatchesPerSide {
			frequency := float32(j) / float32(math.Pow(float64(m.ropeBase), float64(i)*2/float64(m.headDim)))
			if i%2 == 0 {
				frequenciesHeight[i/2*maxPatchesPerSide+j] = frequency
			} else {
				frequenciesWidth[i/2*maxPatchesPerSide+j] = frequency
			}
		}
	}

113
114
	h := ctx.Input().FromFloatSlice(frequenciesHeight, maxPatchesPerSide, frequencies/2)
	w := ctx.Input().FromFloatSlice(frequenciesWidth, maxPatchesPerSide, frequencies/2)
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146

	h = h.Permute(ctx, 1, 0, 2, 3).Contiguous(ctx)
	w = w.Permute(ctx, 1, 0, 2, 3).Contiguous(ctx)

	h = h.Repeat(ctx, 1, maxPatchesPerSide)
	h = h.Reshape(ctx, frequencies/2, maxPatchesPerSide, maxPatchesPerSide).Permute(ctx, 0, 2, 1, 3).Contiguous(ctx)
	w = w.Repeat(ctx, 2, maxPatchesPerSide)

	inverseFrequencies := h.Concat(ctx, w, 0).Reshape(ctx, frequencies, maxPatchesPerSide*maxPatchesPerSide)
	inverseFrequencies = inverseFrequencies.Concat(ctx, inverseFrequencies, 0)
	return inverseFrequencies.Rows(ctx, positionIDs)
}

func (m *VisionModel) Forward(ctx ml.Context, pixelValues ml.Tensor) ml.Tensor {
	numPatchesW := pixelValues.Dim(0) / m.patchSize
	numPatchesH := pixelValues.Dim(1) / m.patchSize
	numPatches := numPatchesW * numPatchesH

	hiddenStates := m.PatchEmbedding.Forward(ctx, pixelValues, m.patchSize, m.patchSize, 0, 0, 1, 1)
	hiddenStates = hiddenStates.Reshape(ctx, numPatches, m.hiddenSize)
	hiddenStates = hiddenStates.Permute(ctx, 1, 0, 2, 3).Contiguous(ctx)
	hiddenStates = m.EncoderNorm.Forward(ctx, hiddenStates, m.VisionModelOptions.eps)

	// Prepare position IDs for 2D rope
	positions := make([]int32, numPatches)
	for h := range numPatchesH {
		for w := range numPatchesW {
			idx := h*numPatchesW + w
			positions[idx] = int32(h*m.imageSize/m.patchSize + w)
		}
	}

147
	positionIDs := ctx.Input().FromIntSlice(positions, len(positions))
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162

	positionEmbedding := m.positionalEmbedding(ctx, positionIDs)
	cos, sin := positionEmbedding.Cos(ctx), positionEmbedding.Sin(ctx)
	cos = cos.Reshape(ctx, cos.Dim(0), 1, cos.Dim(1))
	sin = sin.Reshape(ctx, sin.Dim(0), 1, sin.Dim(1))

	for _, layer := range m.Layers {
		hiddenStates = layer.Forward(ctx, hiddenStates, cos, sin, m.VisionModelOptions)
	}

	return hiddenStates
}

func newVisionModel(c fs.Config) *VisionModel {
	return &VisionModel{
163
		Layers: make([]VisionEncoderLayer, c.Uint("vision.block_count")),
164
165
166
167
168
169
170
171
172
173
174
175
176
		VisionModelOptions: &VisionModelOptions{
			hiddenSize:       int(c.Uint("vision.embedding_length", 1024)),
			numHeads:         int(c.Uint("vision.attention.head_count", 16)),
			headDim:          int(c.Uint("vision.attention.key_length", 64)),
			intermediateSize: int(c.Uint("vision.feed_forward_length", 4096)),
			imageSize:        int(c.Uint("vision.image_size", 1540)),
			patchSize:        int(c.Uint("vision.patch_size", 14)),
			numChannels:      int(c.Uint("vision.num_channels", 3)),
			eps:              c.Float("vision.attention.layer_norm_epsilon", 1e-5),
			ropeBase:         c.Float("vision.rope.freq_base", 10000.0),
		},
	}
}