gpuScheduler.ts 10.7 KB
Newer Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.

'use strict';

import * as assert from 'assert';
import { getLogger, Logger } from '../../common/log';
import { randomSelect } from '../../common/utils';
import { GPUInfo, ScheduleResultType } from '../common/gpuData';
import { EnvironmentInformation } from './environment';
import { TrialDetail } from './trial';

type SCHEDULE_POLICY_NAME = 'random' | 'round-robin';

export class GpuSchedulerSetting {
    public useActiveGpu: boolean = false;
    public maxTrialNumberPerGpu: number = 1;
}

export type GpuScheduleResult = {
    resultType: ScheduleResultType;
    environment: EnvironmentInformation | undefined;
    gpuIndices: GPUInfo[] | undefined;
};

/**
 * A simple GPU scheduler implementation
 */
export class GpuScheduler {

    // private readonly machineExecutorMap: Set<TrialDetail>;
    private readonly log: Logger = getLogger();
    private readonly policyName: SCHEDULE_POLICY_NAME = 'round-robin';
    private defaultSetting: GpuSchedulerSetting;
    private roundRobinIndex: number = 0;

    /**
     * Constructor
     * @param environments map from remote machine to executor
     */
    constructor(gpuSchedulerSetting: GpuSchedulerSetting | undefined = undefined) {
        if (undefined === gpuSchedulerSetting) {
            gpuSchedulerSetting = new GpuSchedulerSetting();
        }
        this.defaultSetting = gpuSchedulerSetting;
    }

    public setSettings(gpuSchedulerSetting: GpuSchedulerSetting): void {
        this.defaultSetting = gpuSchedulerSetting;
    }

    /**
     * Schedule a machine according to the constraints (requiredGPUNum)
     * @param requiredGPUNum required GPU number
     */
    public scheduleMachine(environments: EnvironmentInformation[], requiredGPUNum: number | undefined, trialDetail: TrialDetail): GpuScheduleResult {
        if (requiredGPUNum === undefined) {
            requiredGPUNum = 0;
        }
        assert(requiredGPUNum >= 0);
        // Step 1: Check if required GPU number not exceeds the total GPU number in all machines
        const eligibleEnvironments: EnvironmentInformation[] = environments.filter((environment: EnvironmentInformation) =>
            environment.defaultGpuSummary === undefined || requiredGPUNum === 0 || (requiredGPUNum !== undefined && environment.defaultGpuSummary.gpuCount >= requiredGPUNum));
        if (eligibleEnvironments.length === 0) {
            // If the required gpu number exceeds the upper limit of all machine's GPU number
            // Return REQUIRE_EXCEED_TOTAL directly
            return ({
                resultType: ScheduleResultType.REQUIRE_EXCEED_TOTAL,
                gpuIndices: undefined,
                environment: undefined,
            });
        }

        // Step 2: Allocate Host/GPU for specified trial job
        // Currenty the requireGPUNum parameter for all trial jobs are identical.
        if (requiredGPUNum > 0) {
            // Trial job requires GPU
            const result: GpuScheduleResult | undefined = this.scheduleGPUHost(environments, requiredGPUNum, trialDetail);
            if (result !== undefined) {
                return result;
            }
        } else {
            // Trail job does not need GPU
            const allocatedRm: EnvironmentInformation = this.selectMachine(environments, environments);

            return this.allocateHost(requiredGPUNum, allocatedRm, [], trialDetail);
        }

        return {
            resultType: ScheduleResultType.TMP_NO_AVAILABLE_GPU,
            gpuIndices: undefined,
            environment: undefined,
        };
    }

    /**
     * remove the job's gpu reversion
     */
    public removeGpuReservation(trial: TrialDetail): void {
        if (trial.environment !== undefined &&
            trial.environment.defaultGpuSummary !== undefined &&
            trial.assignedGpus !== undefined &&
            trial.assignedGpus.length > 0) {
            for (const gpuInfo of trial.assignedGpus) {
                const defaultGpuSummary = trial.environment.defaultGpuSummary;
                const num: number | undefined = defaultGpuSummary.assignedGpuIndexMap.get(gpuInfo.index);
                if (num !== undefined) {
                    if (num === 1) {
                        defaultGpuSummary.assignedGpuIndexMap.delete(gpuInfo.index);
                    } else {
                        defaultGpuSummary.assignedGpuIndexMap.set(gpuInfo.index, num - 1);
                    }
                }
            }
        }
    }

    private scheduleGPUHost(environments: EnvironmentInformation[], requiredGPUNumber: number, trial: TrialDetail): GpuScheduleResult | undefined {
        const totalResourceMap: Map<EnvironmentInformation, GPUInfo[]> = this.gpuResourceDetection(environments);
        const qualifiedEnvironments: EnvironmentInformation[] = [];
        totalResourceMap.forEach((gpuInfos: GPUInfo[], environment: EnvironmentInformation) => {
            if (gpuInfos !== undefined && gpuInfos.length >= requiredGPUNumber) {
                qualifiedEnvironments.push(environment);
            }
        });
        if (qualifiedEnvironments.length > 0) {
            const allocatedEnvironment: EnvironmentInformation = this.selectMachine(qualifiedEnvironments, environments);
            const gpuInfos: GPUInfo[] | undefined = totalResourceMap.get(allocatedEnvironment);
            if (gpuInfos !== undefined) { // should always true
                return this.allocateHost(requiredGPUNumber, allocatedEnvironment, gpuInfos, trial);
            } else {
                assert(false, 'gpuInfos is undefined');
            }
        }
    }

    /**
     * Detect available GPU resource for an environment
     * @returns Available GPUs on environments
     */
    private gpuResourceDetection(environments: EnvironmentInformation[]): Map<EnvironmentInformation, GPUInfo[]> {
        const totalResourceMap: Map<EnvironmentInformation, GPUInfo[]> = new Map<EnvironmentInformation, GPUInfo[]>();
        environments.forEach((environment: EnvironmentInformation) => {
            // Assgin totoal GPU count as init available GPU number
            if (environment.defaultGpuSummary !== undefined) {
                const defaultGpuSummary = environment.defaultGpuSummary;
                const availableGPUs: GPUInfo[] = [];
                const designatedGpuIndices: Set<number> = new Set<number>(environment.usableGpus);
                if (designatedGpuIndices.size > 0) {
                    for (const gpuIndex of designatedGpuIndices) {
                        if (gpuIndex >= environment.defaultGpuSummary.gpuCount) {
                            throw new Error(`Specified GPU index not found: ${gpuIndex}`);
                        }
                    }
                }

                if (undefined !== defaultGpuSummary.gpuInfos) {
                    defaultGpuSummary.gpuInfos.forEach((gpuInfo: GPUInfo) => {
                        // if the GPU has active process, OR be reserved by a job,
                        // or index not in gpuIndices configuration in machineList,
                        // or trial number on a GPU reach max number,
                        // We should NOT allocate this GPU
                        // if users set useActiveGpu, use the gpu whether there is another activeProcess
                        if (designatedGpuIndices.size === 0 || designatedGpuIndices.has(gpuInfo.index)) {
                            if (defaultGpuSummary.assignedGpuIndexMap !== undefined) {
                                const num: number | undefined = defaultGpuSummary.assignedGpuIndexMap.get(gpuInfo.index);
                                const maxTrialNumberPerGpu: number = environment.maxTrialNumberPerGpu ? environment.maxTrialNumberPerGpu : this.defaultSetting.maxTrialNumberPerGpu;
                                const useActiveGpu: boolean = environment.useActiveGpu ? environment.useActiveGpu : this.defaultSetting.useActiveGpu;
                                if ((num === undefined && (!useActiveGpu && gpuInfo.activeProcessNum === 0 || useActiveGpu)) ||
                                    (num !== undefined && num < maxTrialNumberPerGpu)) {
                                    availableGPUs.push(gpuInfo);
                                }
                            } else {
                                throw new Error(`occupiedGpuIndexMap is undefined!`);
                            }
                        }
                    });
                }
                totalResourceMap.set(environment, availableGPUs);
            }
        });

        return totalResourceMap;
    }

    private selectMachine(qualifiedEnvironments: EnvironmentInformation[], allEnvironments: EnvironmentInformation[]): EnvironmentInformation {
        assert(qualifiedEnvironments !== undefined && qualifiedEnvironments.length > 0);

        if (this.policyName === 'random') {
            return randomSelect(qualifiedEnvironments);
        } else if (this.policyName === 'round-robin') {
            return this.roundRobinSelect(qualifiedEnvironments, allEnvironments);
        } else {
            throw new Error(`Unsupported schedule policy: ${this.policyName}`);
        }
    }

    private roundRobinSelect(qualifiedEnvironments: EnvironmentInformation[], allEnvironments: EnvironmentInformation[]): EnvironmentInformation {
        while (!qualifiedEnvironments.includes(allEnvironments[this.roundRobinIndex % allEnvironments.length])) {
            this.roundRobinIndex++;
        }

        return allEnvironments[this.roundRobinIndex++ % allEnvironments.length];
    }

    private selectGPUsForTrial(gpuInfos: GPUInfo[], requiredGPUNum: number): GPUInfo[] {
        // Sequentially allocate GPUs
        return gpuInfos.slice(0, requiredGPUNum);
    }

    private allocateHost(requiredGPUNum: number, environment: EnvironmentInformation,
        gpuInfos: GPUInfo[], trialDetails: TrialDetail): GpuScheduleResult {
        assert(gpuInfos.length >= requiredGPUNum);
        const allocatedGPUs: GPUInfo[] = this.selectGPUsForTrial(gpuInfos, requiredGPUNum);
        const defaultGpuSummary = environment.defaultGpuSummary;
        if (undefined === defaultGpuSummary) {
            throw new Error(`Environment ${environment.id} defaultGpuSummary shouldn't be undefined!`);
        }

        allocatedGPUs.forEach((gpuInfo: GPUInfo) => {
            let num: number | undefined = defaultGpuSummary.assignedGpuIndexMap.get(gpuInfo.index);
            if (num === undefined) {
                num = 0;
            }
            defaultGpuSummary.assignedGpuIndexMap.set(gpuInfo.index, num + 1);
        });
        trialDetails.assignedGpus = allocatedGPUs;

        return {
            resultType: ScheduleResultType.SUCCEED,
            environment: environment,
            gpuIndices: allocatedGPUs,
        };
    }
}