Reformat (#31)
* seems working
* contraction func in cuda
* Update type
* More type updates
* disable DDA for contraction
* update contraction perfom in readme
* 360 data: Garden
* eval at max_steps
* add perform of 360 to readme
* fix contraction scaling
* tiny hot fix
* new volrend
* cleanup ray_marching.cu
* cleanup backend
* tests
* cleaning up Grid
* fix doc for grid base class
* check and fix for contraction
* test grid
* rendering and marching
* transmittance_compress verified
* rendering is indeed faster
* pipeline is working
* lego example
* cleanup
* cuda folder is cleaned up! finally!
* cuda formatting
* contraction verify
* upgrade grid
* test for ray marching
* pipeline
* ngp with contraction
* train_ngp runs but slow
* trasmittance seperate to two. Now NGP is as fast as before
* verified faster than before
* bug fix for contraction
* ngp contraction fix
* tiny cleanup
* contraction works! yay!
* contraction with tanh seems working
* minor update
* support alpha rendering
* absorb visibility to ray marching
* tiny import update
* get rid of contraction temperture;
* doc for ContractionType
* doc for Grid
* doc for grid.py is done
* doc for ray marching
* rendering function
* fix doc for rendering
* doc for vol rend
* autosummary for utils
* fix autosummary line break
* utils docs
* api doc is done
* starting work on examples
* contraction for npg is in python now
* further clean up examples
* mlp nerf is running
* dnerf is in
* update readme command
* merge
* disable pylint error for now
* reformatting and skip tests without cuda
* fix the type issue for contractiontype
* fix cuda attribute issue
* bump to 0.1.0
Co-authored-by:
Matt Tancik <tancik@berkeley.edu>
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examples/datasets/utils.py
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examples/train_mlp_dnerf.py
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examples/train_ngp_nerf.py
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examples/utils.py
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nerfacc/contraction.py
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