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GpuIndicesOptions_c.h 1.06 KB
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/**
 * Copyright (c) Facebook, Inc. and its affiliates.
 *
 * This source code is licensed under the MIT license found in the
 * LICENSE file in the root directory of this source tree.
 */

// Copyright 2004-present Facebook. All Rights Reserved.
// -*- c -*-

#ifndef FAISS_GPU_INDICES_OPTIONS_C_H
#define FAISS_GPU_INDICES_OPTIONS_C_H

#ifdef __cplusplus
extern "C" {
#endif

/// How user vector index data is stored on the GPU
typedef enum FaissIndicesOptions {
    /// The user indices are only stored on the CPU; the GPU returns
    /// (inverted list, offset) to the CPU which is then translated to
    /// the real user index.
    INDICES_CPU = 0,
    /// The indices are not stored at all, on either the CPU or
    /// GPU. Only (inverted list, offset) is returned to the user as the
    /// index.
    INDICES_IVF = 1,
    /// Indices are stored as 32 bit integers on the GPU, but returned
    /// as 64 bit integers
    INDICES_32_BIT = 2,
    /// Indices are stored as 64 bit integers on the GPU
    INDICES_64_BIT = 3,
} FaissIndicesOptions;

#ifdef __cplusplus
}
#endif
#endif