deployment_revision_status.go 1.08 KB
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/*
 * SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package schemas

type DeploymentRevisionStatus string

const (
	DeploymentRevisionStatusActive   DeploymentRevisionStatus = "active"
	DeploymentRevisionStatusInactive DeploymentRevisionStatus = "inactive"
)

func (d DeploymentRevisionStatus) Ptr() *DeploymentRevisionStatus {
	return &d
}

func DeploymentRevisionStatusPtr(status DeploymentRevisionStatus) *DeploymentRevisionStatus {
	return status.Ptr()
}