gui.cpp 4.69 KB
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#ifndef DLIB_NO_GUI_SUPPORT

#include <dlib/python.h>
#include <dlib/geometry.h>
#include <dlib/image_processing/frontal_face_detector.h>
#include <dlib/image_processing/render_face_detections.h>
#include <dlib/gui_widgets.h>
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#include "simple_object_detector_py.h"
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using namespace dlib;
using namespace std;
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namespace py = pybind11;
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// ----------------------------------------------------------------------------------------

void image_window_set_image_fhog_detector (
    image_window& win,
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    const simple_object_detector& det
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)
{
    win.set_image(draw_fhog(det));
}

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void image_window_set_image_simple_detector_py (
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    image_window& win,
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    const simple_object_detector_py& det
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)
{
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    win.set_image(draw_fhog(det.detector));
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}

// ----------------------------------------------------------------------------------------

void image_window_set_image (
    image_window& win,
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    py::object img
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)
{
    if (is_gray_python_image(img))
        return win.set_image(numpy_gray_image(img));
    else if (is_rgb_python_image(img))
        return win.set_image(numpy_rgb_image(img));
    else
        throw dlib::error("Unsupported image type, must be 8bit gray or RGB image.");
}

void add_overlay_rect (
    image_window& win,
    const rectangle& rect,
    const rgb_pixel& color
)
{
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    win.add_overlay(rect, color);
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}

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void add_overlay_drect (
    image_window& win,
    const drectangle& drect,
    const rgb_pixel& color
)
{
    rectangle rect(drect.left(), drect.top(), drect.right(), drect.bottom());
    win.add_overlay(rect, color);
}

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void add_overlay_parts (
    image_window& win,
    const full_object_detection& detection,
    const rgb_pixel& color
)
{
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    win.add_overlay(render_face_detections(detection, color));
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}

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std::shared_ptr<image_window> make_image_window_from_image(py::object img)
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{
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    auto win = std::make_shared<image_window>();
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    image_window_set_image(*win, img);
    return win;
}

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std::shared_ptr<image_window> make_image_window_from_image_and_title(py::object img, const string& title)
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{
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    auto win = std::make_shared<image_window>();
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    image_window_set_image(*win, img);
    win->set_title(title);
    return win;
}

// ----------------------------------------------------------------------------------------

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void bind_gui(py::module& m)
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{
    {
    typedef image_window type;
    typedef void (image_window::*set_title_funct)(const std::string&);
    typedef void (image_window::*add_overlay_funct)(const std::vector<rectangle>& r, rgb_pixel p);
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    py::class_<type, std::shared_ptr<type>>(m, "image_window",
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        "This is a GUI window capable of showing images on the screen.")
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        .def(py::init())
        .def(py::init(&make_image_window_from_image),
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            "Create an image window that displays the given numpy image.")
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        .def(py::init(&make_image_window_from_image_and_title),
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            "Create an image window that displays the given numpy image and also has the given title.")
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        .def("set_image", image_window_set_image_simple_detector_py, py::arg("detector"),
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            "Make the image_window display the given HOG detector's filters.")
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        .def("set_image", image_window_set_image_fhog_detector, py::arg("detector"),
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            "Make the image_window display the given HOG detector's filters.")
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        .def("set_image", image_window_set_image, py::arg("image"),
            "Make the image_window display the given image.")
        .def("set_title", (set_title_funct)&type::set_title, py::arg("title"),
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            "Set the title of the window to the given value.")
        .def("clear_overlay", &type::clear_overlay, "Remove all overlays from the image_window.")
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        .def("add_overlay", (add_overlay_funct)&type::add_overlay<rgb_pixel>, py::arg("rectangles"), py::arg("color")=rgb_pixel(255, 0, 0),
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            "Add a list of rectangles to the image_window. They will be displayed as red boxes by default, but the color can be passed.")
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        .def("add_overlay", add_overlay_rect, py::arg("rectangle"), py::arg("color")=rgb_pixel(255, 0, 0),
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            "Add a rectangle to the image_window.  It will be displayed as a red box by default, but the color can be passed.")
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        .def("add_overlay", add_overlay_drect, py::arg("rectangle"), py::arg("color")=rgb_pixel(255, 0, 0),
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            "Add a rectangle to the image_window.  It will be displayed as a red box by default, but the color can be passed.")
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        .def("add_overlay", add_overlay_parts, py::arg("detection"), py::arg("color")=rgb_pixel(0, 0, 255),
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            "Add full_object_detection parts to the image window. They will be displayed as blue lines by default, but the color can be passed.")
        .def("wait_until_closed", &type::wait_until_closed,
            "This function blocks until the window is closed.");
    }
}
#endif