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# Dreambooth for the inpainting model

This script was added by @thedarkzeno .

Please note that this script is not actively maintained, you can open an issue and tag @thedarkzeno or @patil-suraj though.

```bash
export MODEL_NAME="runwayml/stable-diffusion-inpainting"
export INSTANCE_DIR="path-to-instance-images"
export OUTPUT_DIR="path-to-save-model"

accelerate launch train_dreambooth_inpaint.py \
  --pretrained_model_name_or_path=$MODEL_NAME  \
  --instance_data_dir=$INSTANCE_DIR \
  --output_dir=$OUTPUT_DIR \
  --instance_prompt="a photo of sks dog" \
  --resolution=512 \
  --train_batch_size=1 \
  --gradient_accumulation_steps=1 \
  --learning_rate=5e-6 \
  --lr_scheduler="constant" \
  --lr_warmup_steps=0 \
  --max_train_steps=400
```

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### Training with prior-preservation loss

Prior-preservation is used to avoid overfitting and language-drift. Refer to the paper to learn more about it. For prior-preservation we first generate images using the model with a class prompt and then use those during training along with our data.
According to the paper, it's recommended to generate `num_epochs * num_samples` images for prior-preservation. 200-300 works well for most cases.

```bash
export MODEL_NAME="runwayml/stable-diffusion-inpainting"
export INSTANCE_DIR="path-to-instance-images"
export CLASS_DIR="path-to-class-images"
export OUTPUT_DIR="path-to-save-model"

accelerate launch train_dreambooth_inpaint.py \
  --pretrained_model_name_or_path=$MODEL_NAME  \
  --instance_data_dir=$INSTANCE_DIR \
  --class_data_dir=$CLASS_DIR \
  --output_dir=$OUTPUT_DIR \
  --with_prior_preservation --prior_loss_weight=1.0 \
  --instance_prompt="a photo of sks dog" \
  --class_prompt="a photo of dog" \
  --resolution=512 \
  --train_batch_size=1 \
  --gradient_accumulation_steps=1 \
  --learning_rate=5e-6 \
  --lr_scheduler="constant" \
  --lr_warmup_steps=0 \
  --num_class_images=200 \
  --max_train_steps=800
```


### Training with gradient checkpointing and 8-bit optimizer:

With the help of gradient checkpointing and the 8-bit optimizer from bitsandbytes it's possible to run train dreambooth on a 16GB GPU.

To install `bitandbytes` please refer to this [readme](https://github.com/TimDettmers/bitsandbytes#requirements--installation).

```bash
export MODEL_NAME="runwayml/stable-diffusion-inpainting"
export INSTANCE_DIR="path-to-instance-images"
export CLASS_DIR="path-to-class-images"
export OUTPUT_DIR="path-to-save-model"

accelerate launch train_dreambooth_inpaint.py \
  --pretrained_model_name_or_path=$MODEL_NAME  \
  --instance_data_dir=$INSTANCE_DIR \
  --class_data_dir=$CLASS_DIR \
  --output_dir=$OUTPUT_DIR \
  --with_prior_preservation --prior_loss_weight=1.0 \
  --instance_prompt="a photo of sks dog" \
  --class_prompt="a photo of dog" \
  --resolution=512 \
  --train_batch_size=1 \
  --gradient_accumulation_steps=2 --gradient_checkpointing \
  --use_8bit_adam \
  --learning_rate=5e-6 \
  --lr_scheduler="constant" \
  --lr_warmup_steps=0 \
  --num_class_images=200 \
  --max_train_steps=800
```

### Fine-tune text encoder with the UNet.

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The script also allows to fine-tune the `text_encoder` along with the `unet`. It's been observed experimentally that fine-tuning `text_encoder` gives much better results especially on faces.
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Pass the `--train_text_encoder` argument to the script to enable training `text_encoder`.

___Note: Training text encoder requires more memory, with this option the training won't fit on 16GB GPU. It needs at least 24GB VRAM.___

```bash
export MODEL_NAME="runwayml/stable-diffusion-inpainting"
export INSTANCE_DIR="path-to-instance-images"
export CLASS_DIR="path-to-class-images"
export OUTPUT_DIR="path-to-save-model"

accelerate launch train_dreambooth_inpaint.py \
  --pretrained_model_name_or_path=$MODEL_NAME  \
  --train_text_encoder \
  --instance_data_dir=$INSTANCE_DIR \
  --class_data_dir=$CLASS_DIR \
  --output_dir=$OUTPUT_DIR \
  --with_prior_preservation --prior_loss_weight=1.0 \
  --instance_prompt="a photo of sks dog" \
  --class_prompt="a photo of dog" \
  --resolution=512 \
  --train_batch_size=1 \
  --use_8bit_adam \
  --gradient_checkpointing \
  --learning_rate=2e-6 \
  --lr_scheduler="constant" \
  --lr_warmup_steps=0 \
  --num_class_images=200 \
  --max_train_steps=800
```