- 08 Feb, 2021 1 commit
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nv-dlasalle authored
* Add start of to_block gpu implementation * Pull in more changes from 0.4.2 cuda_to_block * Move more code to IdArray * Refactor DeviceNodeMapMaker * Updates * get compiling * Integrate to_block * Fix ID allocation * Minor fixes * Cleanup cuda calls to use cuda_common * Reduce kernel calls * Lint cleanup * Expand documentation * Remove unused function * Rename variables for consistency * Add doxygen comments * Fix file extension * Remove raw asynccopy for deviceapi * Remove unused function * Fix block/tile configuration * Add cuda_device_common.cuh * Add basic hashtable * Migrate part of hashtable * Refactor to use external hashtable * Make functions members * Format hash table functions * Migrate duplicate filling * Move last function over * Refactor with cu file * lint c++ code * Move context check to C++ code * Use macro switch * Add missing files * Update docstring * update docs * Move atomic functions * Refactor hashtable * Fix linting * Expand docs * Fix mismatched argument names * Switch doxygen comments from using @param to \param Co-authored-by:
Jinjing Zhou <VoVAllen@users.noreply.github.com> Co-authored-by:
Minjie Wang <wmjlyjemaine@gmail.com>
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- 28 Jun, 2020 1 commit
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Minjie Wang authored
* add cub; array cumsum * CSRSliceRows * fix warning * operator << for ndarray; CSRSliceRows * add CSRIsSorted * add csr_sort * inplace coosort and outplace csrsort * WIP: coo is sorted * mv cuda_utils * add AllTrue utility * csr sort * coo sort * coo2csr for sorted coo arrays * CSRToCOO from sorted * pass tests for the new kernel changes * cannot use inplace sort * lint * try fix msvc error * Fix g.copy_to and g.asnumbits; ToBlock no longer uses CSC * stash * revert some hack * revert some changes * address comments * fix * fix to_block unittest * add todo note
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- 30 Mar, 2020 1 commit
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Quan (Andy) Gan authored
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- 07 Mar, 2020 1 commit
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Quan (Andy) Gan authored
* remove edge and to bipartite and graphsage with sampling * fixes * fixes * fixes * reenable multigpu training * fixes * compatibility in DGLGraph * rename to compact_as_bipartite * bugfix * lint * add offline inference * skip GPU tests * fix * addresses comments * fix * fix * fix * more tests * more docs and unit tests * workaround for empty slice on empty data
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