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  1. 22 Sep, 2021 1 commit
  2. 02 Sep, 2021 1 commit
  3. 23 Jun, 2021 1 commit
    • Quan (Andy) Gan's avatar
      [Feature] Node2vec (#2992) · e667545d
      Quan (Andy) Gan authored
      
      
      * add seal example
      
      * 1. add paper infomation in examples/README
      2. adjust codes
      3. option test
      
      * use latest `to_simple` to replace coalesce graph function
      
      * remove outdated codes
      
      * remove useless comment
      
      * Node2vec
      1.implement node2vec random walk c++ op
      2.implement node2vec model
      3.implement node2vec example
      
      * add CMakeLists file modify
      
      * refine c++ codes
      
      * refine c++ codes
      
      * add missing whitespace
      
      * refine python codes
      
      * add codes
      
      * add node2vec_impl.h
      
      * fix codes
      
      * fix code style problem
      
      * fixes
      
      * remove
      
      * lots of changes
      
      * add benchmark
      
      * fixes
      Co-authored-by: default avatarsmilexuhc <smile.xuhc@gmail.com>
      Co-authored-by: default avatarMinjie Wang <wmjlyjemaine@gmail.com>
      e667545d
  4. 04 Feb, 2020 1 commit
    • Quan (Andy) Gan's avatar
      [Feature] Preference to COO for "hypersparse" unit graphs & graph compaction (#1238) · eeeb52f4
      Quan (Andy) Gan authored
      * unit graph that prefers coo queries
      
      * auto detect coo preference
      
      * forgot some functions
      
      * disable lint on detect_prefer_coo
      
      * reorg
      
      * change comment
      
      * lint
      
      * fix
      
      * move array_utils.h to src
      
      * compact graph impl
      
      * fix redundant copying in idhashmap
      
      * docstring
      
      * moving preference detection to C
      
      * lint
      
      * fix unit test & address comments
      
      * hypersparse autorestrict
      
      * docstring & fix
      
      * revert copyto and asnumbits
      
      * fix stupid bug
      
      * lint
      
      * leave a TODO for sorted COO
      
      * fixing same node type mapping to different id in different graphs
      
      * addresses comments
      
      * made induced nodes a feautre column
      
      * lint?
      eeeb52f4
  5. 31 Jan, 2020 1 commit
    • Quan (Andy) Gan's avatar
      [Feature] Random Walk for 0.5 (#1209) · a9dabcc7
      Quan (Andy) Gan authored
      * trying to refactor IndexSelect
      
      * partial implementation
      
      * add index select and assign for floats as well
      
      * move to random choice source
      
      * more updates
      
      * fixes
      
      * fixes
      
      * more fixes
      
      * adding python impl
      
      * fixes
      
      * unit test
      
      * lint
      
      * lint x2
      
      * lint x3
      
      * update metapath2vec
      
      * debugging performance
      
      * still debugging for performance
      
      * tuning
      
      * switching to succvec
      
      * redo
      
      * revert non-uniform sampler to use vector
      
      * still not fast
      
      * why does this crash with OpenMP???
      
      * because there was a data race!!!
      
      * add documentations and remove assign op
      
      * lint
      
      * lint x2
      
      * lol what have i done
      
      * lint x3
      
      * fix and disable gpu testing
      
      * bugfix
      
      * generic random walk
      
      * reorg the random walk source code
      
      * Update randomwalks.h
      
      * Update randomwalks_cpu.cc
      
      * rename file
      
      * move internal function to anonymous ns
      
      * reorg & docstrings
      
      * constant restart probability
      
      * docstring fix
      
      * more commit
      
      * random walk with restart, tested
      
      * some fixes
      
      * switch to using NDArray for choice
      
      * massive fix & docstring
      
      * lint x?
      
      * lint x??
      
      * fix
      
      * export symbols
      
      * skip gpu test
      
      * addresses comments
      
      * replaces another VecToIdArray
      
      * add randomwalks.h to include
      
      * replace void * with template
      a9dabcc7