1. 09 Jun, 2022 1 commit
  2. 08 Jun, 2022 3 commits
  3. 07 Jun, 2022 1 commit
  4. 04 Jun, 2022 1 commit
    • Mufei Li's avatar
      [DGL-Go] Graph Property Prediction Pipeline (#3927) · 6a91d181
      Mufei Li authored
      
      
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      Co-authored-by: default avatarMinjie Wang <wmjlyjemaine@gmail.com>
      6a91d181
  5. 03 Jun, 2022 1 commit
  6. 02 Jun, 2022 2 commits
  7. 28 May, 2022 2 commits
  8. 26 May, 2022 1 commit
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  13. 18 May, 2022 1 commit
  14. 17 May, 2022 1 commit
    • ndickson-nvidia's avatar
      [Feature] Added floating-point conversion functions to dgl.transforms.functional (#3890) · e0e8736f
      ndickson-nvidia authored
      
      
      * * Added half_(), float_(), and double_() functions to DGLHeteroGraph, HeteroNodeDataView, and HeteroEdgeDataView, for converting floating-point tensor data to float16, float32, or float64 precision
      
      * * Extracted out private functions for floating-point type conversion, to reduce code duplication
      
      * * Added test for floating-point data conversion functions, half_(), float_(), and double_()
      
      * * Moved half_(), float_(), and double_() functions from HeteroNodeDataView and HeteroEdgeDataView to Frame class
      
      * * Updated test_float_cast() to use dgl.heterograph instead of dgl.graph
      
      * Added to CONTRIBUTORS.md
      
      * * Changed data type conversion to be deferred until the data is accessed, to avoid redundant conversions of data that isn't used.
      
      * * Addressed issues flagged by linter
      
      * * Worked around a bug in the old version of mxnet that's currently used for DGL testing
      
      * * Only defer Column data type conversion if there is a pending device transfer or index sampling to be done.  This is expected to be the desired behaviour based on discussions of a few use cases, as described in the comments.
      
      * * Moved floating-point feature data conversion functions to dgl.transforms.functional
      * Changed them from in-place behaviour to shallow copy (out-of-place) behaviour
      
      * * Fixed linter issues
      
      * * Removed lines that unintentionally added to_half, to_float, and to_double to DGLHeteroGraph
      * Moved _init_api line to the end of the file again
      
      * * Removed one of the two leading underscores from Frame.__astype_float, making it not fully private
      Co-authored-by: default avatarnv-dlasalle <63612878+nv-dlasalle@users.noreply.github.com>
      e0e8736f
  15. 16 May, 2022 4 commits
  16. 13 May, 2022 1 commit
  17. 11 May, 2022 2 commits
  18. 10 May, 2022 1 commit
  19. 07 May, 2022 1 commit
  20. 06 May, 2022 1 commit
    • Mufei Li's avatar
      [DGL-Go] CI for DGL-Go (#3959) · 334e6434
      Mufei Li authored
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      334e6434
  21. 29 Apr, 2022 2 commits
  22. 28 Apr, 2022 1 commit
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  24. 25 Apr, 2022 1 commit
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  27. 12 Apr, 2022 3 commits
  28. 11 Apr, 2022 1 commit