file_util.h 2.1 KB
Newer Older
Minjie Wang's avatar
Minjie Wang committed
1
2
3
4
5
/*!
 *  Copyright (c) 2017 by Contributors
 * \file file_util.h
 * \brief Minimum file manipulation util for runtime.
 */
6
7
#ifndef DGL_RUNTIME_FILE_UTIL_H_
#define DGL_RUNTIME_FILE_UTIL_H_
Minjie Wang's avatar
Minjie Wang committed
8
9

#include <string>
10
#include <unordered_map>
Minjie Wang's avatar
Minjie Wang committed
11
12
#include "meta_data.h"

13
namespace dgl {
Minjie Wang's avatar
Minjie Wang committed
14
15
16
17
18
19
20
21
22
23
namespace runtime {
/*!
 * \brief Get file format from given file name or format argument.
 * \param file_name The name of the file.
 * \param format The format of the file.
 */
std::string GetFileFormat(const std::string& file_name,
                          const std::string& format);

/*!
24
25
 * \return the directory in which DGL stores cached files.
 *         May be set using DGL_CACHE_DIR; defaults to system locations.
Minjie Wang's avatar
Minjie Wang committed
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
 */
std::string GetCacheDir();

/*!
 * \brief Get meta file path given file name and format.
 * \param file_name The name of the file.
 */
std::string GetMetaFilePath(const std::string& file_name);

/*!
 * \brief Get file basename (i.e. without leading directories)
 * \param file_name The name of the file.
 * \return the base name
 */
std::string GetFileBasename(const std::string& file_name);

/*!
 * \brief Load binary file into a in-memory buffer.
 * \param file_name The name of the file.
 * \param data The data to be loaded.
 */
void LoadBinaryFromFile(const std::string& file_name,
                        std::string* data);

/*!
 * \brief Load binary file into a in-memory buffer.
 * \param file_name The name of the file.
 * \param data The binary data to be saved.
 */
void SaveBinaryToFile(const std::string& file_name,
                      const std::string& data);

/*!
 * \brief Save meta data to file.
 * \param file_name The name of the file.
 * \param fmap The function info map.
 */
void SaveMetaDataToFile(
    const std::string& file_name,
    const std::unordered_map<std::string, FunctionInfo>& fmap);

/*!
 * \brief Load meta data to file.
 * \param file_name The name of the file.
 * \param fmap The function info map.
 */
void LoadMetaDataFromFile(
    const std::string& file_name,
    std::unordered_map<std::string, FunctionInfo>* fmap);
}  // namespace runtime
76
}  // namespace dgl
77
#endif  // DGL_RUNTIME_FILE_UTIL_H_