- 24 Apr, 2024 1 commit
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Phuong Nguyen authored
* combined layernorm_geglu with layernorm_gelu into fused_layernorm Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * fixes to pass all unit tests in test_custom_call_compute.py, test_layer.py, and test_praxis_layer.py Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * cleaning and formatting Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * renaming based on reviewers suggestions Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * implemented partial fused layernorm Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * geglu + bias passed tests Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * added partial fused calculation for dbias_1 Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> * clean up Co-authored-by:
Alp Dener <adener@nvidia.com> Signed-off-by:
Phuong Nguyen <36155692+phu0ngng@users.noreply.github.com> --------- Signed-off-by:
Phuong Nguyen <phuonguyen@nvidia.com> Signed-off-by:
Phuong Nguyen <36155692+phu0ngng@users.noreply.github.com> Co-authored-by:
Alp Dener <adener@nvidia.com>
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- 02 Feb, 2024 1 commit
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Ming-Xu Huang authored
* Adding support of sequence parallelism Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding RoPE Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix wrong batch_logical_axes Signed-off-by:
Ming Huang <mingh@nvidia.com> * Rnaming FSDP outer env var Signed-off-by:
Ming Huang <mingh@nvidia.com> * Poring RoPE to Praxis layers. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Porting GeLU + [FP8 Cast]. Signed-off-by:
Ming Huang <mingh@nvidia.com> * WAR to make XLA successfully match FP8 GEMM on FFN1 with GeLU. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Allowing arbitrary dimension of NVShape for the workspace allocation Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding checkpoint_name to fused functions of mlp.py to get better perf with nn.scan. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Modify with review feedback. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix bugs Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix typo. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fixed for lint Signed-off-by:
Ming Huang <mingh@nvidia.com> * Follow review feedback to modify code. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix typo. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Port SP to Praxis Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Fix an issue when enabling both GQA and RoPE. Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Update docs Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> --------- Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com>
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- 29 Jan, 2024 1 commit
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Alp Dener authored
* Removed cudaMalloc/WorkspaceManager in JAX csrc. JAX custom ops now request buffers from XLA for their workspace tensors. Signed-off-by:
Alp Dener <adener@nvidia.com> * removed unused GEMM C++ API in TE-JAX Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed typo in layernorm_geglu_fp8_mlp and removed unnecessary shape reductions in primitives Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed import order for linting Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed custom op errors due to incorrect static arg nums in JAX jit Signed-off-by:
Alp Dener <adener@nvidia.com> * shifted cudnnSetStream further down the kernel to avoid error when executing dummy kernel call with nullptr stream Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed linting errors for blank lines Signed-off-by:
Alp Dener <adener@nvidia.com> --------- Signed-off-by:
Alp Dener <adener@nvidia.com>
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- 12 Jan, 2024 1 commit
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Ming-Xu Huang authored
* Adding Cast custom call Signed-off-by:
Ming Huang <mingh@nvidia.com> * Applying cast to the kernel of layernorm_fp8_dot Signed-off-by:
Ming Huang <mingh@nvidia.com> * Applying native cast to the kernel of fp8_dot. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Apply Cast and native cast to layernorm_geglu_fp8_dot Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix the bug to enable layernorm_geglu_fp8_dot in LayernormMlp Signed-off-by:
Ming Huang <mingh@nvidia.com> * Modifiied code with the review feedback. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding 2xACC control to FP8 GEMMs. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Set precision as an static arg Signed-off-by:
Ming Huang <mingh@nvidia.com> --------- Signed-off-by:
Ming Huang <mingh@nvidia.com>
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- 03 Jan, 2024 1 commit
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Przemyslaw Tredak authored
Signed-off-by:Przemek Tredak <ptredak@nvidia.com>
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- 14 Nov, 2023 1 commit
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Ming-Xu Huang authored
* Refactor sharding.py for the further custom_partitioning migration Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Migrating both FWD and BWD of LayerNorm/RMSNorm from xmap to custom_partitioning. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Migrating both FWD and BWD of all kinds of softmax from xmap to custom_partitioning. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Fix the wrong order of parameters to LN/RMSN bwd in ln_mlp_fp8. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * WAR to LN/RMSN_fp8 before migrating to CP. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Fix the wrong order of parameters of bwd of LN/RMSN_fp8. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Following review feedback to modify Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Force the hidden dim in Norm ops to no sharding and add warning msg. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Reuse fwd_rule in VJP functions Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Migrating both FWD and BWD of self-fused-attn from xmap to custom_partitioning. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Migrating both FWD and BWD of cross-fused-attn from xmap to custom_partitioning. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * add gelu and dgelu. Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Reuse fwd_rule in VJP functions for attentions Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Apply native FP8 Dtypes to fp8.py Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Migrating cast_and_transpose from xmap to custom_partitioning Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Migrating transpose from xmap to custom_partitioning Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Apply XLA pattern match to perform FP8 GEMM. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * migrate layernorm_fp8 to custom_partitioning. Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Unify code style Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Extend supported of Transpose with FP8 Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Implementing layernorm_fp8_dot based on migrated custom calls. Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Renaming variables and publish NVTE_FP8_COLLECTION_NAME Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Replace Q/DQ custom calls with native XLA implementations Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * migrate gelu_fp to custom_partitioning. Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Miner fix Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Support custom calls with mutli-dims Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Support gerneral dot indices in _fp8_dot_impl Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Implementing layernrom_geglu_fp8_mlp Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Remove GEMM custom calls Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Remove xmap related code Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Fix typo and add query-function to FP8MetaPackage Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Fix some bugs of custom calls Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Fix CT's bugs Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Update UTs/eaxmaples to adapt to the API changes. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Unify kernel initilization in MLP. Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Modifing with code review's feedback Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Update README and Add deprecating warning to *ShardingType Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> * Canonicalize the dtype Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding assertion for non-supported batch dims. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding doc/examples to _multidim_transpose Signed-off-by:
Ming Huang <mingh@nvidia.com> * Set FP8 meta as WeightHParamsCollection.OVERWRITE_WITH_GRADIENT in Praxis modules. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Set FP8 meta as WeightHParamsCollection.OVERWRITE_WITH_GRADIENT in Praxis modules. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Apply dtype-based rtol/atol to UTs Signed-off-by:
Ming Huang <mingh@nvidia.com> * Deprecate QKV_INTERLEAVED enum Signed-off-by:
Ming Huang <mingh@nvidia.com> * Skip test_distributed_custom_ops.py Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix the wrong sharding of bias in SelfAttn Signed-off-by:
Ming Huang <mingh@nvidia.com> * WAR to fix the wrong cu_seqlen of MHA when DP/FSDP enabled Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding distributed ops unit-tests Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding license to test_distributed_* Signed-off-by:
Ming Huang <mingh@nvidia.com> * Follow review feedback to modify Signed-off-by:
Ming Huang <mingh@nvidia.com> * Use total bytes involved in collective ops as criteria. Signed-off-by:
Ming Huang <mingh@nvidia.com> --------- Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Ming-Xu Huang <mingh@nvidia.com> Co-authored-by:
Donglin Yang <dongliny@nvidia.com>
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- 09 Aug, 2023 1 commit
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Ming-Xu Huang authored
* Initially commit for FSDP Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding support to fsdp xmap sharding Signed-off-by:
Ming Huang <mingh@nvidia.com> * Specify WeightHParamsCollection of fp8 meta. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Support partial FP8 custom calls with FSDP. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Adding amax reduction on the fsdp mesh dim. Signed-off-by:
Ming Huang <mingh@nvidia.com> * clean code Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix the wrong batch axis in logic_axis_rules and add sharding_constraint to BMM1 Signed-off-by:
Ming Huang <mingh@nvidia.com> * Support FSDP in fMHA. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix missing all-reduce of wgrads along FSDP axis. Signed-off-by:
Ming Huang <mingh@nvidia.com> * Change default value of fsdp_axis_name to for aligning with others Signed-off-by:
Ming Huang <mingh@nvidia.com> * Fix RuntimeError: with_sharding_constraint requires a non-empty Signed-off-by:
Ming Huang <mingh@nvidia.com> * Slightly changes (review feedback) Signed-off-by:
Ming Huang <mingh@nvidia.com> * Removed unnecessary comments Signed-off-by:
Ming Huang <mingh@nvidia.com> * Mergeing input_dp_dim into weight_fsdp_dim_map Signed-off-by:
Ming Huang <mingh@nvidia.com> * Update transformer_engine/jax/sharding.py Signed-off-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> --------- Signed-off-by:
Ming Huang <mingh@nvidia.com> Signed-off-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com>
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- 13 Apr, 2023 1 commit
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zlsh80826 authored
* Add zero_center_gamma/functional pass Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add zero_centered_gamma for fp8_ln_mlp Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add zero_centered_gamma to modules Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add zero_centered_gamma to TransformerLayer Signed-off-by:
Reese Wang <rewang@nvidia.com> * Refactored code style for improved readability and consistency Signed-off-by:
Reese Wang <rewang@nvidia.com> * Docs enhancement for zero_centered_gamma Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add escape for line break and remove some bad if conditions Signed-off-by:
Reese Wang <rewang@nvidia.com> * Revise scale_init docs Signed-off-by:
Reese Wang <rewang@nvidia.com> --------- Signed-off-by:
Reese Wang <rewang@nvidia.com> Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com>
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- 10 Mar, 2023 1 commit
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Ming-Xu Huang authored
Signed-off-by:Ming-Xu Huang <mingh@nvidia.com>
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- 09 Mar, 2023 1 commit
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Jeng Bai-Cheng authored
* add transformer module , unittests and examples Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update tests/jax/test_sharding.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update transformer_engine/jax/transformer.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * remove pylint: disable=line-too-long Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * remove pylint: disable=too-many-func-args Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Fix the wrong broadcasting dim to dropout masks when enable transpose_bs. Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Enable 2xACC for WGRAD and DGRAD by default Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * rename LayerNormMlpBlock as LayerNormMLP Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor to avoid line-too-long Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * rename amax_history_size to amax_history_len Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * align dropout mask to TE/PyTorch as default Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * enlarge atol for decoder unittests Two decoder unittests can pass in old JAX container(e.g., 23.02) but can't in latest container (devel). 1. The actual(-0.020264) and desired(-0.020386) are very close. 2. The TE kernels are not changed, the diff should come from new codegen behavior of XLA. Thus, it is a common floating-point accumulated error. Enlarge atol to avoid unittest failures. Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Adding Amax History Support 1. hide amax update in custom_vjp 2. replace amax indexing with roll(using circular buffer) Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * move kernel_init to __post_init__ Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor encoder examples Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update transformer_engine/jax/fp8.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update transformer_engine/jax/fp8.py Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * remove envvar regarding 2xACC Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * remove unused import Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> --------- Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Co-authored-by:
Ming-Xu Huang <mingh@nvidia.com> Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com>
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- 24 Feb, 2023 1 commit
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Jeng Bai-Cheng authored
* add building workflow for jax modules Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * replace bit_cast with reinterpret_cast Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add nvtx to cmake check list Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor rmsnorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm_bwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * set pytorch as default in setup.py Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * rename extension from *.cc to *.cpp cpplint cannot recognize *.cc file, so rename the extension Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor style, to align TE/PyTorch Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add pybinding, unittest and qa Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix license Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * disable c-extension-no-member and no-name-in-module Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add dataclass avoid pylint error Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update transformer_engine/__init__.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py fix typo Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * add building workflow for jax modules Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * replace bit_cast with reinterpret_cast Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add nvtx to cmake check list Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor rmsnorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm_bwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * set pytorch as default in setup.py Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * rename extension from *.cc to *.cpp cpplint cannot recognize *.cc file, so rename the extension Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor style, to align TE/PyTorch Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add pybinding, unittest and qa Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix license Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * disable c-extension-no-member and no-name-in-module Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add dataclass avoid pylint error Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update transformer_engine/__init__.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py fix typo Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * fix conflict due to PR62 Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix c-extension-no-member and no-name-in-module 1. add transformer_engine_jax into extension-pkg-whitelist 2. convert pylintrc from CRLF to LF format Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update setup.py Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * remove pylint:disable and refactor import order Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> --------- Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com>
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