- 29 Jan, 2024 1 commit
-
-
Alp Dener authored
* Removed cudaMalloc/WorkspaceManager in JAX csrc. JAX custom ops now request buffers from XLA for their workspace tensors. Signed-off-by:
Alp Dener <adener@nvidia.com> * removed unused GEMM C++ API in TE-JAX Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed typo in layernorm_geglu_fp8_mlp and removed unnecessary shape reductions in primitives Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed import order for linting Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed custom op errors due to incorrect static arg nums in JAX jit Signed-off-by:
Alp Dener <adener@nvidia.com> * shifted cudnnSetStream further down the kernel to avoid error when executing dummy kernel call with nullptr stream Signed-off-by:
Alp Dener <adener@nvidia.com> * fixed linting errors for blank lines Signed-off-by:
Alp Dener <adener@nvidia.com> --------- Signed-off-by:
Alp Dener <adener@nvidia.com>
-
- 03 Jan, 2024 1 commit
-
-
Przemyslaw Tredak authored
Signed-off-by:Przemek Tredak <ptredak@nvidia.com>
-
- 24 Oct, 2023 1 commit
-
-
Tim Moon authored
* Do not include logging macros in installed C headers Signed-off-by:
Tim Moon <tmoon@nvidia.com> * Debug logging macros Signed-off-by:
Tim Moon <tmoon@nvidia.com> * Debug C++ tests Use Google style for header includes. Signed-off-by:
Tim Moon <tmoon@nvidia.com> * Update CUDA driver macros Incorporating changes from #389. Co-authored-by:
Tim Moon <tmoon@nvidia.com> Co-authored-by:
Jan Bielak <jbielak@nvidia.com> Signed-off-by:
Tim Moon <tmoon@nvidia.com> * Use core error checking macros in PyTorch extensions Hack to get around macro redefinition warning. Signed-off-by:
Tim Moon <tmoon@nvidia.com> * Fix missing arg when getting CUDA driver error string Signed-off-by:
Tim Moon <tmoon@nvidia.com> * Reuse logging header in frameworks Signed-off-by:
Tim Moon <tmoon@nvidia.com> --------- Signed-off-by:
Tim Moon <tmoon@nvidia.com> Co-authored-by:
Jan Bielak <jbielak@nvidia.com>
-
- 30 Aug, 2023 1 commit
-
-
Ming-Xu Huang authored
* [JAX] Fix incorrect sharding when only enable FSDP. Signed-off-by:
Ming Huang <mingh@nvidia.com> * [JAX] Add WAR to memory misaligned issues of LN BWD. Signed-off-by:
Ming Huang <mingh@nvidia.com> * [JAX] Reuse sm_arch for avoiding duplicate code. Signed-off-by:
Ming Huang <mingh@nvidia.com> * [JAX] Support multiple sizes allocation in WorkspaceManager. Signed-off-by:
Ming Huang <mingh@nvidia.com> * [JAX] Use template and ariadic arguments to improve multple sizes allocator. Signed-off-by:
Ming Huang <mingh@nvidia.com> --------- Signed-off-by:
Ming Huang <mingh@nvidia.com>
-
- 07 Aug, 2023 1 commit
-
-
zlsh80826 authored
* Fix flash attention dropout probability with inference Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add output as the fused attention ctx tensor Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add rng_state as the fused attention ctx tensors Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add flash attention supported lengths to the fused attention Signed-off-by:
Reese Wang <rewang@nvidia.com> * Refactor attention primitive to reuse abstract shaped array Signed-off-by:
Reese Wang <rewang@nvidia.com> * Detect backend type to allocate appropriate ctx size Signed-off-by:
Reese Wang <rewang@nvidia.com> * Skip dropout correctness instead of return success Signed-off-by:
Reese Wang <rewang@nvidia.com> * Use cudaMemsetAsync and enhance the error handling Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add flash attention kernel elts_per_thread update Signed-off-by:
Reese Wang <rewang@nvidia.com> * Remove redundant max 512 suffix Signed-off-by:
Reese Wang <rewang@nvidia.com> * Keep only DType and remove NVTEDType from python Signed-off-by:
Reese Wang <rewang@nvidia.com> * Fix a float32_attention_logits bugs Signed-off-by:
Reese Wang <rewang@nvidia.com> * Re-calculate workspace size for self attention Signed-off-by:
Reese Wang <rewang@nvidia.com> * Enhance bias/dbias shape guard Signed-off-by:
Reese Wang <rewang@nvidia.com> * Enhance the seed/rng_state checker Signed-off-by:
Reese Wang <rewang@nvidia.com> * Use jax.core.ShapedArray as jax.abstract_arrays is deprecated Signed-off-by:
Reese Wang <rewang@nvidia.com> * Enhance the unittest docs Signed-off-by:
Reese Wang <rewang@nvidia.com> --------- Signed-off-by:
Reese Wang <rewang@nvidia.com>
-
- 20 Jun, 2023 1 commit
-
-
zlsh80826 authored
* Enable fused attention dropout Signed-off-by:
Reese Wang <rewang@nvidia.com> * Cast the uint32 key/counter to int64 Signed-off-by:
Reese Wang <rewang@nvidia.com> * Update dropout support in fused attention docs Signed-off-by:
Reese Wang <rewang@nvidia.com> * Revise devPtrCuSeqlen* to align the naming Signed-off-by:
Reese Wang <rewang@nvidia.com> * Support different Jax PRNG impls Signed-off-by:
Reese Wang <rewang@nvidia.com> * Revert CastAsync since it is not used Signed-off-by:
Reese Wang <rewang@nvidia.com> * Implement is_training for 16-bit fused attn Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add fused attn with dropout sanity unit tests Signed-off-by:
Reese Wang <rewang@nvidia.com> * Enhance the comments readability and rng_state checker Signed-off-by:
Reese Wang <rewang@nvidia.com> * Change the attention dropout shape to align other frameworks Signed-off-by:
Reese Wang <rewang@nvidia.com> * Make encoder tests deterministic Signed-off-by:
Reese Wang <rewang@nvidia.com> * Change the default seed for the jax encoder tests Signed-off-by:
Reese Wang <rewang@nvidia.com> * Maintain offset in TE Signed-off-by:
Reese Wang <rewang@nvidia.com> * Enhance the resource safety Signed-off-by:
Reese Wang <rewang@nvidia.com> * Revert rng_state type to allow only i64 Signed-off-by:
Reese Wang <rewang@nvidia.com> * Handle the corner case for elts_per_threads calculation Signed-off-by:
Reese Wang <rewang@nvidia.com> * Populate rng state by kernels Signed-off-by:
Reese Wang <rewang@nvidia.com> * Rename rng_state as seed in cpp_extensions Signed-off-by:
Reese Wang <rewang@nvidia.com> * Update the attention dropout comment Signed-off-by:
Reese Wang <rewang@nvidia.com> --------- Signed-off-by:
Reese Wang <rewang@nvidia.com> Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com>
-
- 09 May, 2023 2 commits
-
-
Jeng Bai-Cheng authored
* add mp example Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * update doc-string Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * better FP8 checker Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * update readme Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * replace te.* with te.flax* to remove deprecated warning Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * remove nouse os.environ Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * remove nouse Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix typo Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update examples/jax/encoder/README.md Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update examples/jax/encoder/README.md Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update examples/jax/encoder/README.md Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update examples/jax/encoder/README.md Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update examples/jax/encoder/test_multiprocessing_encoder.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * remove cuda-python Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * adjust readme Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update examples/jax/encoder/README.md Signed-off-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix cpp lint fix issue of "Could not find a newline character at the end of the file." Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix AssertionError: 1 GPU per process Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * replace tfds with datasets The Flax application crash if it use TensorFlow Dataset (tfds) in NVIDIA JAX container. The tfds is very useful for downloading well-knwon dataset (e.g., MNIST, GLUE) and commonly used by TF/JAX community. However, it seems like that it is NOT compatible with NVIDIA TensorFlow in NVIDIA JAX container and somehow affects JAX. It triggers random errors at JAX initialization depending on different versions, and make CI unstable. Thus, this commit replaces tfds with "huggingface datasets" to download needed datasets. See "nvbugs 4039266" for more details. Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix input sharding Unlike SPMD mode, in multiprocessing mode, the input tensor must be sharded manually. Using DP=4, TP=2 as an example, the device mesh looks like: mesh.device_ids = [[0, 1], [2, 3], [4, 5], [6, 7]] Assume that the process ID is mapped to GPU ID. The process 0 and process 1 are grouped for model parallelism, process 2 and process 3 are grouped together too, and so on. The process 0 and process 1 need to share the same micro-batch in the training step, process 0 and process 2, 4, and 6 have different micro-batch. Thus, `shard_array_wrapper` partitions inputs to 4 parts (and setup needed arguments for jax.make_array_from_single_device_arrays). The process 0 and process 1 take the first quarter, process 2 and process 3 take the second quarter, and so on. Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor UT for multiprocess example Use Python `multiprocessing` to test the multiprocessing example, if the system has multiple GPU. 1 GPU per process. Because `jax.distributed.initialize` must be called before any other JAX or Flax API, GPU info cannot be queried by calling jax.local_devices() in TestEncoder. Thus, `unittest_query_gpu()` forks another process to query number of GPUs and FP8 capability. Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * remove nouse arg `--num-gpu` JAX doesn't have an API to setup number of GPU used in SPMD mode. The only way is to use `CUDA_VISIBLE_DEVICES` for now. Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix typo Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix ut Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * simplify the mask setting Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * increase batch-size for multigpu example The batch-size 64 is too small to be partitioned for 8xH100. If batch-size is 64, the GEMM shape is 256x8192x8 per GPU. The 8 is too small for FP8 GEMM kernel, and cuBLASLt will throw "Failed to query heuristics". Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix downloading mnist error To download MNIST via `huggingface datasets`, it requires Pillow. Otherwise, it throws `An error occurred while generating the dataset` Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> --------- Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Signed-off-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com>
-
zlsh80826 authored
* Add fused attention unit tests Signed-off-by:
Reese Wang <rewang@nvidia.com> * Use NVTE_* enums Signed-off-by:
Reese Wang <rewang@nvidia.com> * Use NVTE_Mask_Type and remove FMHADescriptor Signed-off-by:
Reese Wang <rewang@nvidia.com> * Move common functions to utils Signed-off-by:
Reese Wang <rewang@nvidia.com> * Change namespace to fused_attn Signed-off-by:
Reese Wang <rewang@nvidia.com> * Move fused_attn_max_512_fwd_qkvpacked under the general APIs Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add fused_attn_max_512_bwd_qkvpacked Signed-off-by:
Reese Wang <rewang@nvidia.com> * Move fused_attn_max_512_bwd_qkvpacked under the general APIs Signed-off-by:
Reese Wang <rewang@nvidia.com> * Remove redundant blank line Signed-off-by:
Reese Wang <rewang@nvidia.com> * Fix a potential bug for cu_seqlen converter Signed-off-by:
Reese Wang <rewang@nvidia.com> * Reformat fused_attn_max_512 Signed-off-by:
Reese Wang <rewang@nvidia.com> * Refine the unfused attention warning message Signed-off-by:
Reese Wang <rewang@nvidia.com> * Rename to fused_attn_max_512 Signed-off-by:
Reese Wang <rewang@nvidia.com> * Remove the deprecated header Signed-off-by:
Reese Wang <rewang@nvidia.com> * Fix flax import Signed-off-by:
Reese Wang <rewang@nvidia.com> * Rename to fused attn Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add attention related mask Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add attn_mask_type and attn_bias_type Signed-off-by:
Reese Wang <rewang@nvidia.com> * Refactor jax primitive API * Merge q_cu_seqlen and kv_cu_seqlen * Remove is_causal_masking * Replace seed with rng_state * Add is_training argument Signed-off-by:
Reese Wang <rewang@nvidia.com> * Remove dsoftmax from the customcall Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add None guard for bias and dropout_rng Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add version guard Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add is_fused_attn_kernel_available() to correctly dispatch the attention impl Signed-off-by:
Reese Wang <rewang@nvidia.com> * Fix the merge conflict Signed-off-by:
Reese Wang <rewang@nvidia.com> * Adjust the code style Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add the missing blank lines Signed-off-by:
Reese Wang <rewang@nvidia.com> * Change the order of FADescriptor members Signed-off-by:
Reese Wang <rewang@nvidia.com> * Enhance the readability of fused_attn_max_512.cu Signed-off-by:
Reese Wang <rewang@nvidia.com> * Generalize the input dimension unpacking Signed-off-by:
Reese Wang <rewang@nvidia.com> * 16 bits fused attention requires 8.9.1 Signed-off-by:
Reese Wang <rewang@nvidia.com> * Update fused attention support matrix Signed-off-by:
Reese Wang <rewang@nvidia.com> * Handle None type when sharding Signed-off-by:
Reese Wang <rewang@nvidia.com> * Change to the padding ratio Signed-off-by:
Reese Wang <rewang@nvidia.com> * Performance optimization for non-bias cases Signed-off-by:
Reese Wang <rewang@nvidia.com> * Revert the cudnn-frontend PRIVATE keyword which was used for debugging Signed-off-by:
Reese Wang <rewang@nvidia.com> * Revert "Update fused attention support matrix" This reverts commit 4effe67d0f08f733919a329ce5ab421958740f4a. Signed-off-by:
Reese Wang <rewang@nvidia.com> * Treat b * s as total_seqs to align ragged cases Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add FP16/BF16 max_seqlen <= 512 fused attention to the support matrix Signed-off-by:
Reese Wang <rewang@nvidia.com> * Refine test_fused_attn.py * Replace reference code with flax.linen * Remove unnecessary comments * Use AttnMaskType Signed-off-by:
Reese Wang <rewang@nvidia.com> * Unify the cuDNN compile version Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add dropout to the support matrix Signed-off-by:
Reese Wang <rewang@nvidia.com> * Slightly adjust the headers Signed-off-by:
Reese Wang <rewang@nvidia.com> * Typo fix: remove redundant either Signed-off-by:
Reese Wang <rewang@nvidia.com> * Consolidating fused attention requirements Signed-off-by:
Reese Wang <rewang@nvidia.com> * Replace cudnn_frontend::throw_if with NVTE_CHECK for the better error line report Signed-off-by:
Reese Wang <rewang@nvidia.com> * Rename to fused_attn_fp16_bf16_max_seqlen_512 for the better readability Signed-off-by:
Reese Wang <rewang@nvidia.com> * Remove CUDNN_FRONTEND_UNUSED Signed-off-by:
Reese Wang <rewang@nvidia.com> * Add more annotations to the custom calls Signed-off-by:
Reese Wang <rewang@nvidia.com> --------- Signed-off-by:
Reese Wang <rewang@nvidia.com>
-
- 24 Feb, 2023 1 commit
-
-
Jeng Bai-Cheng authored
* add building workflow for jax modules Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * replace bit_cast with reinterpret_cast Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add nvtx to cmake check list Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor rmsnorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm_bwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * set pytorch as default in setup.py Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * rename extension from *.cc to *.cpp cpplint cannot recognize *.cc file, so rename the extension Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor style, to align TE/PyTorch Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add pybinding, unittest and qa Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix license Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * disable c-extension-no-member and no-name-in-module Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add dataclass avoid pylint error Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update transformer_engine/__init__.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py fix typo Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * add building workflow for jax modules Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * replace bit_cast with reinterpret_cast Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add nvtx to cmake check list Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor rmsnorm fwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor layernorm_bwd Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * set pytorch as default in setup.py Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * rename extension from *.cc to *.cpp cpplint cannot recognize *.cc file, so rename the extension Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * refactor style, to align TE/PyTorch Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add pybinding, unittest and qa Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix license Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * disable c-extension-no-member and no-name-in-module Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * add dataclass avoid pylint error Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update transformer_engine/__init__.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py fix typo Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * Update tests/jax/test_custom_call_shape.py Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * fix conflict due to PR62 Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * fix c-extension-no-member and no-name-in-module 1. add transformer_engine_jax into extension-pkg-whitelist 2. convert pylintrc from CRLF to LF format Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> * Update setup.py Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> * remove pylint:disable and refactor import order Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> --------- Signed-off-by:
Ryan Jeng <rjeng@nvidia.com> Signed-off-by:
Jeng Bai-Cheng <jeng1220@users.noreply.github.com> Co-authored-by:
Tim Moon <4406448+timmoon10@users.noreply.github.com> Co-authored-by:
Kirthi Shankar Sivamani <ksivamani@nvidia.com>
-