cuda_runtime.h 1.53 KB
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/*************************************************************************
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 * Copyright (c) 2022-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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 *
 * See LICENSE for license information.
 ************************************************************************/

#ifndef TRANSFORMER_ENGINE_COMMON_UTIL_CUDA_RUNTIME_H_
#define TRANSFORMER_ENGINE_COMMON_UTIL_CUDA_RUNTIME_H_

#include <cuda_runtime_api.h>
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#include <string>
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namespace transformer_engine {

namespace cuda {

/* \brief Number of accessible devices */
int num_devices();

/* \brief Which device is currently being used */
int current_device();

/* \brief Compute capability of device
 *
 * \param[in] device_id CUDA device (default is current device)
 *
 * \return Compute capability as int. Last digit is minor revision,
 *         remaining digits are major revision.
 */
int sm_arch(int device_id = -1);

/* \brief Number of multiprocessors on a device
 *
 * \param[in] device_id CUDA device (default is current device)
 *
 * \return Number of multiprocessors
 */
int sm_count(int device_id = -1);

/* \brief Path to CUDA Toolkit headers
 *
 * The path can be configured by setting NVTE_CUDA_INCLUDE_DIR in the
 * environment. Otherwise searches in common install paths.
 *
 * \param[in] required Whether to throw exception if not found
 *
 * \return Path to include directory, or an empty string if not found
 */
const std::string &include_directory(bool required = false);

}  // namespace cuda

}  // namespace transformer_engine

#endif  // TRANSFORMER_ENGINE_COMMON_UTIL_CUDA_RUNTIME_H_