iPhoneAccelerometer.mm 2.42 KB
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/*
 The zlib/libpng License
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 Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
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 This software is provided 'as-is', without any express or implied warranty. In no event will
 the authors be held liable for any damages arising from the use of this software.
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 Permission is granted to anyone to use this software for any purpose, including commercial
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 applications, and to alter it and redistribute it freely, subject to the following
 restrictions:
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 1. The origin of this software must not be misrepresented; you must not claim that
 you wrote the original software. If you use this software in a product,
 an acknowledgment in the product documentation would be appreciated but is
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 not required.
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 2. Altered source versions must be plainly marked as such, and must not be
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 misrepresented as being the original software.
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 3. This notice may not be removed or altered from any source distribution.
 */
#include "iphone/iPhoneAccelerometer.h"
#include "iphone/iPhoneInputManager.h"

using namespace OIS;

//-------------------------------------------------------------------//
iPhoneAccelerometer::iPhoneAccelerometer( InputManager* creator, bool buffered )
	: JoyStick(creator->inputSystemName(), buffered, 0, creator)
{
    iPhoneInputManager *man = static_cast<iPhoneInputManager*>(mCreator);
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    man->_setAccelerometerUsed(true);
    [man->_getDelegate() setAccelerometerObject:this];
    [[UIAccelerometer sharedAccelerometer] setDelegate:man->_getDelegate()];
    mUpdateInterval = 60.0f;
}

iPhoneAccelerometer::~iPhoneAccelerometer()
{
    iPhoneInputManager *man = static_cast<iPhoneInputManager*>(mCreator);
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    man->_setAccelerometerUsed(false);
    [man->_getDelegate() setAccelerometerObject:nil];
}

void iPhoneAccelerometer::_initialize()
{
	// Clear old joy state
    mState.mVectors.resize(1);
	mState.clear();
	mTempState.clear();

    // Set the update interval
    [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / mUpdateInterval)];
}

void iPhoneAccelerometer::setBuffered( bool buffered )
{
	mBuffered = buffered;
}

void iPhoneAccelerometer::didAccelerate(UIAcceleration *acceleration)
{
    mTempState.clear();
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    mTempState.x = acceleration.x;
    mTempState.y = acceleration.y;
    mTempState.z = acceleration.z;
}

void iPhoneAccelerometer::capture()
{
    mState.clear();
    mState.mVectors[0] = mTempState;

    if(mListener && mBuffered)
        mListener->axisMoved(JoyStickEvent(this, mState), 0);
}