Win32Prereqs.h 1.88 KB
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/*
The zlib/libpng License

Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)

This software is provided 'as-is', without any express or implied warranty. In no event will
the authors be held liable for any damages arising from the use of this software.

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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following
restrictions:

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    1. The origin of this software must not be misrepresented; you must not claim that
		you wrote the original software. If you use this software in a product,
		an acknowledgment in the product documentation would be appreciated but is
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		not required.

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    2. Altered source versions must be plainly marked as such, and must not be
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		misrepresented as being the original software.

    3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _WIN32_INPUTSYSTEM_PREREQS_H
#define _WIN32_INPUTSYSTEM_PREREQS_H

#include <cstddef>
#define WIN32_LEAN_AND_MEAN
#define DIRECTINPUT_VERSION 0x0800
#include <windows.h>
#include <dinput.h>

#ifdef OIS_WIN32_XINPUT_SUPPORT
#	include <XInput.h>
#endif

//Max number of elements to collect from buffered DirectInput
#define KEYBOARD_DX_BUFFERSIZE 17
#define MOUSE_DX_BUFFERSIZE 128
#define JOYSTICK_DX_BUFFERSIZE 129

//MinGW defines
#if defined(OIS_MINGW_COMPILER)
#	undef FIELD_OFFSET
#	define FIELD_OFFSET offsetof
#endif

namespace OIS
{
	//Local Forward declarations
	class Win32InputManager;
	class Win32Keyboard;
	class Win32JoyStick;
	class Win32Mouse;
	class Win32ForceFeedback;

	//Information needed to create DirectInput joysticks
	class JoyStickInfo
	{
	public:
		int devId;
		GUID deviceID;
		GUID productGuid;
		std::string vendor;
        bool isXInput;
		int xInputDev;
	};

	typedef std::vector<JoyStickInfo> JoyStickInfoList;
}

#endif //_WIN32_INPUTSYSTEM_PREREQS_H