OISFactoryCreator.h 2.38 KB
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/*
The zlib/libpng License

Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)

This software is provided 'as-is', without any express or implied warranty. In no event will
the authors be held liable for any damages arising from the use of this software.

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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following
restrictions:

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    1. The origin of this software must not be misrepresented; you must not claim that
		you wrote the original software. If you use this software in a product,
		an acknowledgment in the product documentation would be appreciated but is
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		not required.

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    2. Altered source versions must be plainly marked as such, and must not be
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		misrepresented as being the original software.

    3. This notice may not be removed or altered from any source distribution.
*/
#ifndef OIS_FactoryCreator_H
#define OIS_FactoryCreator_H

#include "OISPrereqs.h"

namespace OIS
{
	/**
		Interface for creating devices - all devices ultimately get enumerated/created via a factory.
		A factory can create multiple types of objects.
	*/
	class _OISExport FactoryCreator
	{
	public:
		/**
			@remarks Virtual Destructor
		*/
		virtual ~FactoryCreator() {};

		/**
			@remarks Return a list of all unused devices the factory maintains
		*/
		virtual DeviceList freeDeviceList() = 0;

		/**
			@remarks Number of total devices of requested type
			@param iType Type of devices to check
		*/
		virtual int totalDevices(Type iType) = 0;

		/**
			@remarks Number of free devices of requested type
			@param iType Type of devices to check
		*/
		virtual int freeDevices(Type iType) = 0;

		/**
			@remarks Does a Type exist with the given vendor name
			@param iType Type to check
			@param vendor Vendor name to test
		*/
		virtual bool vendorExist(Type iType, const std::string & vendor) = 0;

		/**
			@remarks Creates the object
			@param iType Type to create
			@param bufferMode True to setup for buffered events
			@param vendor Create a device with the vendor name, "" means vendor name is unimportant
		*/
		virtual Object* createObject(InputManager* creator, Type iType, bool bufferMode, const std::string & vendor = "") = 0;

		/**
			@remarks Destroys object
			@param obj Object to destroy
		*/
		virtual void destroyObject(Object* obj) = 0;
	};
}
#endif //OIS_FactoryCreator_H