@@ -178,6 +178,8 @@ divided into several categories:
...
@@ -178,6 +178,8 @@ divided into several categories:
|`Ne(value)` |`argument != value`|
|`Ne(value)` |`argument != value`|
|`IsNull()` |`argument` is a `NULL` pointer (raw or smart).|
|`IsNull()` |`argument` is a `NULL` pointer (raw or smart).|
|`NotNull()` |`argument` is a non-null pointer (raw or smart).|
|`NotNull()` |`argument` is a non-null pointer (raw or smart).|
|`VariantWith<T>(m)` |`argument` is `variant<>` that holds the alternative of
type T with a value matching `m`.|
|`Ref(variable)` |`argument` is a reference to `variable`.|
|`Ref(variable)` |`argument` is a reference to `variable`.|
|`TypedEq<type>(value)`|`argument` has type `type` and is equal to `value`. You may need to use this instead of `Eq(value)` when the mock function is overloaded.|
|`TypedEq<type>(value)`|`argument` has type `type` and is equal to `value`. You may need to use this instead of `Eq(value)` when the mock function is overloaded.|
...
@@ -227,7 +229,7 @@ The `argument` can be either a C string or a C++ string object:
...
@@ -227,7 +229,7 @@ The `argument` can be either a C string or a C++ string object:
`ContainsRegex()` and `MatchesRegex()` use the regular expression
`ContainsRegex()` and `MatchesRegex()` use the regular expression
`StrCaseEq()`, `StrCaseNe()`, `StrEq()`, and `StrNe()` work for wide
`StrCaseEq()`, `StrCaseNe()`, `StrEq()`, and `StrNe()` work for wide
strings as well.
strings as well.
...
@@ -347,7 +349,7 @@ You can make a matcher from one or more other matchers:
...
@@ -347,7 +349,7 @@ You can make a matcher from one or more other matchers:
## Matchers as Test Assertions ##
## Matchers as Test Assertions ##
|`ASSERT_THAT(expression, m)`|Generates a [fatal failure](../../googletest/docs/Primer.md#assertions) if the value of `expression` doesn't match matcher `m`.|
|`ASSERT_THAT(expression, m)`|Generates a [fatal failure](../../googletest/docs/primer.md#assertions) if the value of `expression` doesn't match matcher `m`.|
@@ -1231,7 +1231,7 @@ that references the implementation object dies, the implementation
...
@@ -1231,7 +1231,7 @@ that references the implementation object dies, the implementation
object will be deleted.
object will be deleted.
Therefore, if you have some complex matcher that you want to use again
Therefore, if you have some complex matcher that you want to use again
and again, there is no need to build it everytime. Just assign it to a
and again, there is no need to build it everytime. Just assign it to a
matcher variable and use that variable repeatedly! For example,
matcher variable and use that variable repeatedly! For example,
```
```
...
@@ -1403,7 +1403,7 @@ edge from node A to node B wherever A must occur before B, we can get
...
@@ -1403,7 +1403,7 @@ edge from node A to node B wherever A must occur before B, we can get
a DAG. We use the term "sequence" to mean a directed path in this
a DAG. We use the term "sequence" to mean a directed path in this
DAG. Now, if we decompose the DAG into sequences, we just need to know
DAG. Now, if we decompose the DAG into sequences, we just need to know
which sequences each `EXPECT_CALL()` belongs to in order to be able to
which sequences each `EXPECT_CALL()` belongs to in order to be able to
reconstruct the orginal DAG.
reconstruct the original DAG.
So, to specify the partial order on the expectations we need to do two
So, to specify the partial order on the expectations we need to do two
things: first to define some `Sequence` objects, and then for each
things: first to define some `Sequence` objects, and then for each
...
@@ -2182,7 +2182,7 @@ the implementation object dies, the implementation object will be
...
@@ -2182,7 +2182,7 @@ the implementation object dies, the implementation object will be
deleted.
deleted.
If you have some complex action that you want to use again and again,
If you have some complex action that you want to use again and again,
you may not have to build it from scratch everytime. If the action
you may not have to build it from scratch everytime. If the action
doesn't have an internal state (i.e. if it always does the same thing
doesn't have an internal state (i.e. if it always does the same thing
no matter how many times it has been called), you can assign it to an
no matter how many times it has been called), you can assign it to an
action variable and use that variable repeatedly. For example:
action variable and use that variable repeatedly. For example:
...
@@ -2229,77 +2229,71 @@ versus
...
@@ -2229,77 +2229,71 @@ versus
## Mocking Methods That Use Move-Only Types ##
## Mocking Methods That Use Move-Only Types ##
C++11 introduced <em>move-only types</em>. A move-only-typed value can be moved from one object to another, but cannot be copied. `std::unique_ptr<T>` is probably the most commonly used move-only type.
C++11 introduced *move-only types*. A move-only-typed value can be moved from
one object to another, but cannot be copied. `std::unique_ptr<T>` is
probably the most commonly used move-only type.
Mocking a method that takes and/or returns move-only types presents some challenges, but nothing insurmountable. This recipe shows you how you can do it.
Mocking a method that takes and/or returns move-only types presents some
challenges, but nothing insurmountable. This recipe shows you how you can do it.
Note that the support for move-only method arguments was only introduced to
gMock in April 2017; in older code, you may find more complex
[workarounds](#LegacyMoveOnly) for lack of this feature.
Let’s say we are working on a fictional project that lets one post and share snippets called “buzzes”. Your code uses these types:
Let’s say we are working on a fictional project that lets one post and share
snippets called “buzzes”. Your code uses these types:
A `Buzz` object represents a snippet being posted. A class that implements the `Buzzer` interface is capable of creating and sharing `Buzz`. Methods in `Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`. Now we need to mock `Buzzer` in our tests.
A `Buzz` object represents a snippet being posted. A class that implements the
`Buzzer` interface is capable of creating and sharing `Buzz`es. Methods in
`Buzzer` may return a `unique_ptr<Buzz>` or take a
`unique_ptr<Buzz>`. Now we need to mock `Buzzer` in our tests.
To mock a method that returns a move-only type, you just use the familiar `MOCK_METHOD` syntax as usual:
To mock a method that accepts or returns move-only types, you just use the
However, if you attempt to use the same `MOCK_METHOD` pattern to mock a method that takes a move-only parameter, you’ll get a compiler error currently:
Now that we have the mock class defined, we can use it in tests. In the
following code examples, we assume that we have defined a `MockBuzzer` object
```
named `mock_buzzer_`:
// Does NOT compile!
MOCK_METHOD2(ShareBuzz, bool(std::unique_ptr<Buzz> buzz, Time timestamp));
```
While it’s highly desirable to make this syntax just work, it’s not trivial and the work hasn’t been done yet. Fortunately, there is a trick you can apply today to get something that works nearly as well as this.
The trick, is to delegate the `ShareBuzz()` method to a mock method (let’s call it `DoShareBuzz()`) that does not take move-only parameters:
MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp));
bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) {
return DoShareBuzz(buzz.get(), timestamp);
}
};
```
Note that there's no need to define or declare `DoShareBuzz()` in a base class. You only need to define it as a `MOCK_METHOD` in the mock class.
Now that we have the mock class defined, we can use it in tests. In the following code examples, we assume that we have defined a `MockBuzzer` object named `mock_buzzer_`:
```
MockBuzzermock_buzzer_;
MockBuzzermock_buzzer_;
```
```
First let’s see how we can set expectations on the `MakeBuzz()` method, which returns a `unique_ptr<Buzz>`.
First let’s see how we can set expectations on the `MakeBuzz()` method, which
returns a `unique_ptr<Buzz>`.
As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or `.WillRepeated()` clause), when that expectation fires, the default action for that method will be taken. Since `unique_ptr<>` has a default constructor that returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an action:
As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or
`.WillRepeated()` clause), when that expectation fires, the default action for
that method will be taken. Since `unique_ptr<>` has a default constructor
that returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an
action:
```
```cpp
// Use the default action.
// Use the default action.
EXPECT_CALL(mock_buzzer_,MakeBuzz("hello"));
EXPECT_CALL(mock_buzzer_,MakeBuzz("hello"));
...
@@ -2307,32 +2301,13 @@ As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or
...
@@ -2307,32 +2301,13 @@ As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or
If you are not happy with the default action, you can tweak it. Depending on what you need, you may either tweak the default action for a specific (mock object, mock method) combination using `ON_CALL()`, or you may tweak the default action for all mock methods that return a specific type. The usage of `ON_CALL()` is similar to `EXPECT_CALL()`, so we’ll skip it and just explain how to do the latter (tweaking the default action for a specific return type). You do this via the `DefaultValue<>::SetFactory()` and `DefaultValue<>::Clear()` API:
If you are not happy with the default action, you can tweak it as usual; see
[Setting Default Actions](#OnCall).
```
// Sets the default action for return type std::unique_ptr<Buzz> to
// Resets the default action for return type std::unique_ptr<Buzz>,
If you just need to return a pre-defined move-only value, you can use the
// to avoid interfere with other tests.
`Return(ByMove(...))` action:
DefaultValue<std::unique_ptr<Buzz>>::Clear();
```
What if you want the method to do something other than the default action? If you just need to return a pre-defined move-only value, you can use the `Return(ByMove(...))` action:
```cpp
```
// When this fires, the unique_ptr<> specified by ByMove(...) will
// When this fires, the unique_ptr<> specified by ByMove(...) will
// be returned.
// be returned.
EXPECT_CALL(mock_buzzer_,MakeBuzz("world"))
EXPECT_CALL(mock_buzzer_,MakeBuzz("world"))
...
@@ -2343,81 +2318,87 @@ What if you want the method to do something other than the default action? If y
...
@@ -2343,81 +2318,87 @@ What if you want the method to do something other than the default action? If y
Note that `ByMove()` is essential here - if you drop it, the code won’t compile.
Note that `ByMove()` is essential here - if you drop it, the code won’t compile.
Quiz time! What do you think will happen if a `Return(ByMove(...))` action is performed more than once (e.g. you write `….WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first time the action runs, the source value will be consumed (since it’s a move-only value), so the next time around, there’s no value to move from -- you’ll get a run-time error that `Return(ByMove(...))` can only be run once.
Quiz time! What do you think will happen if a `Return(ByMove(...))` action is
performed more than once (e.g. you write
`.WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first
time the action runs, the source value will be consumed (since it’s a move-only
value), so the next time around, there’s no value to move from -- you’ll get a
run-time error that `Return(ByMove(...))` can only be run once.
If you need your mock method to do more than just moving a pre-defined value, remember that you can always use `Invoke()` to call a lambda or a callable object, which can do pretty much anything you want:
If you need your mock method to do more than just moving a pre-defined value,
remember that you can always use a lambda or a callable object, which can do
Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created and returned. You cannot do this with `Return(ByMove(...))`.
Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be
created and returned. You cannot do this with `Return(ByMove(...))`.
Now there’s one topic we haven’t covered: how do you set expectations on `ShareBuzz()`, which takes a move-only-typed parameter? The answer is you don’t. Instead, you set expectations on the `DoShareBuzz()` mock method (remember that we defined a `MOCK_METHOD` for `DoShareBuzz()`, not `ShareBuzz()`):
That covers returning move-only values; but how do we work with methods
accepting move-only arguments? The answer is that they work normally, although
some actions will not compile when any of method's arguments are move-only. You
can always use `Return`, or a [lambda or functor](#FunctionsAsActions):
Some of you may have spotted one problem with this approach: the `DoShareBuzz()` mock method differs from the real `ShareBuzz()` method in that it cannot take ownership of the buzz parameter - `ShareBuzz()` will always delete buzz after `DoShareBuzz()` returns. What if you need to save the buzz object somewhere for later use when `ShareBuzz()` is called? Indeed, you'd be stuck.
Many built-in actions (`WithArgs`, `WithoutArgs`,`DeleteArg`, `SaveArg`, ...)
could in principle support move-only arguments, but the support for this is not
implemented yet. If this is blocking you, please file a bug.
Another problem with the `DoShareBuzz()` we had is that it can surprise people reading or maintaining the test, as one would expect that `DoShareBuzz()` has (logically) the same contract as `ShareBuzz()`.
A few actions (e.g. `DoAll`) copy their arguments internally, so they can never
work with non-copyable objects; you'll have to use functors instead.
Fortunately, these problems can be fixed with a bit more code. Let's try to get it right this time:
##### Legacy workarounds for move-only types {#LegacyMoveOnly}
```
Support for move-only function arguments was only introduced to gMock in April
2017. In older code, you may encounter the following workaround for the lack of
this feature (it is no longer necessary - we're including it just for
reference):
```cpp
classMockBuzzer:publicBuzzer{
classMockBuzzer:publicBuzzer{
public:
public:
MockBuzzer() {
// Since DoShareBuzz(buzz, time) is supposed to take ownership of
// buzz, define a default behavior for DoShareBuzz(buzz, time) to
// delete buzz.
ON_CALL(*this, DoShareBuzz(_, _))
.WillByDefault(Invoke([](Buzz* buzz, Time timestamp) {
Using the tricks covered in this recipe, you are now able to mock methods that take and/or return move-only types. Put your newly-acquired power to good use - when you design a new API, you can now feel comfortable using `unique_ptrs` as appropriate, without fearing that doing so will compromise your tests.
## Making the Compilation Faster ##
## Making the Compilation Faster ##
...
@@ -3674,6 +3655,6 @@ This printer knows how to print built-in C++ types, native arrays, STL
...
@@ -3674,6 +3655,6 @@ This printer knows how to print built-in C++ types, native arrays, STL
containers, and any type that supports the `<<` operator. For other
containers, and any type that supports the `<<` operator. For other
types, it prints the raw bytes in the value and hopes that you the
types, it prints the raw bytes in the value and hopes that you the
If you are interested in understanding the internals of Google Mock,
building from source, or contributing ideas or modifications to the
project, then this document is for you.
# Introduction #
First, let's give you some background of the project.
## Licensing ##
All Google Mock source and pre-built packages are provided under the [New BSD License](http://www.opensource.org/licenses/bsd-license.php).
## The Google Mock Community ##
The Google Mock community exists primarily through the [discussion group](http://groups.google.com/group/googlemock), the
[issue tracker](https://github.com/google/googletest/issues) and, to a lesser extent, the [source control repository](../). You are definitely encouraged to contribute to the
discussion and you can also help us to keep the effectiveness of the
group high by following and promoting the guidelines listed here.
### Please Be Friendly ###
Showing courtesy and respect to others is a vital part of the Google
culture, and we strongly encourage everyone participating in Google
Mock development to join us in accepting nothing less. Of course,
being courteous is not the same as failing to constructively disagree
with each other, but it does mean that we should be respectful of each
other when enumerating the 42 technical reasons that a particular
proposal may not be the best choice. There's never a reason to be
antagonistic or dismissive toward anyone who is sincerely trying to
contribute to a discussion.
Sure, C++ testing is serious business and all that, but it's also
a lot of fun. Let's keep it that way. Let's strive to be one of the
friendliest communities in all of open source.
### Where to Discuss Google Mock ###
As always, discuss Google Mock in the official [Google C++ Mocking Framework discussion group](http://groups.google.com/group/googlemock). You don't have to actually submit
code in order to sign up. Your participation itself is a valuable
contribution.
# Working with the Code #
If you want to get your hands dirty with the code inside Google Mock,
this is the section for you.
## Checking Out the Source from Subversion ##
Checking out the Google Mock source is most useful if you plan to
tweak it yourself. You check out the source for Google Mock using a
[Subversion](http://subversion.tigris.org/) client as you would for any
other project hosted on Google Code. Please see the instruction on
the [source code access page](../) for how to do it.
## Compiling from Source ##
Once you check out the code, you can find instructions on how to
compile it in the [README](../README.md) file.
## Testing ##
A mocking framework is of no good if itself is not thoroughly tested.
Tests should be written for any new code, and changes should be
verified to not break existing tests before they are submitted for
review. To perform the tests, follow the instructions in [README](../README.md) and
verify that there are no failures.
# Contributing Code #
We are excited that Google Mock is now open source, and hope to get
great patches from the community. Before you fire up your favorite IDE
and begin hammering away at that new feature, though, please take the
time to read this section and understand the process. While it seems
rigorous, we want to keep a high standard of quality in the code
base.
## Contributor License Agreements ##
You must sign a Contributor License Agreement (CLA) before we can
accept any code. The CLA protects you and us.
* If you are an individual writing original source code and you're sure you own the intellectual property, then you'll need to sign an [individual CLA](http://code.google.com/legal/individual-cla-v1.0.html).
* If you work for a company that wants to allow you to contribute your work to Google Mock, then you'll need to sign a [corporate CLA](http://code.google.com/legal/corporate-cla-v1.0.html).
Follow either of the two links above to access the appropriate CLA and
instructions for how to sign and return it.
## Coding Style ##
To keep the source consistent, readable, diffable and easy to merge,
we use a fairly rigid coding style, as defined by the [google-styleguide](https://github.com/google/styleguide) project. All patches will be expected
to conform to the style outlined [here](https://google.github.io/styleguide/cppguide.html).
## Submitting Patches ##
Please do submit code. Here's what you need to do:
1. Normally you should make your change against the SVN trunk instead of a branch or a tag, as the latter two are for release control and should be treated mostly as read-only.
1. Decide which code you want to submit. A submission should be a set of changes that addresses one issue in the [Google Mock issue tracker](https://github.com/google/googletest/issues). Please don't mix more than one logical change per submittal, because it makes the history hard to follow. If you want to make a change that doesn't have a corresponding issue in the issue tracker, please create one.
1. Also, coordinate with team members that are listed on the issue in question. This ensures that work isn't being duplicated and communicating your plan early also generally leads to better patches.
1. Ensure that your code adheres to the [Google Mock source code style](#Coding_Style.md).
1. Ensure that there are unit tests for your code.
1. Sign a Contributor License Agreement.
1. Create a patch file using `svn diff`.
1. We use [Rietveld](http://codereview.appspot.com/) to do web-based code reviews. You can read about the tool [here](https://github.com/rietveld-codereview/rietveld/wiki). When you are ready, upload your patch via Rietveld and notify `googlemock@googlegroups.com` to review it. There are several ways to upload the patch. We recommend using the [upload\_gmock.py](../scripts/upload_gmock.py) script, which you can find in the `scripts/` folder in the SVN trunk.
## Google Mock Committers ##
The current members of the Google Mock engineering team are the only
committers at present. In the great tradition of eating one's own
dogfood, we will be requiring each new Google Mock engineering team
member to earn the right to become a committer by following the
procedures in this document, writing consistently great code, and
demonstrating repeatedly that he or she truly gets the zen of Google
Mock.
# Release Process #
We follow the typical release process for Subversion-based projects:
1. A release branch named `release-X.Y` is created.
1. Bugs are fixed and features are added in trunk; those individual patches are merged into the release branch until it's stable.
1. An individual point release (the `Z` in `X.Y.Z`) is made by creating a tag from the branch.
1. Repeat steps 2 and 3 throughout one release cycle (as determined by features or time).
1. Go back to step 1 to create another release branch and so on.
---
This page is based on the [Making GWT Better](http://code.google.com/webtoolkit/makinggwtbetter.html) guide from the [Google Web Toolkit](http://code.google.com/webtoolkit/) project. Except as otherwise [noted](http://code.google.com/policies.html#restrictions), the content of this page is licensed under the [Creative Commons Attribution 2.5 License](http://creativecommons.org/licenses/by/2.5/).
## My mock object needs to do complex stuff. It's a lot of pain to specify the actions. Google Mock sucks! ##
## My mock object needs to do complex stuff. It's a lot of pain to specify the actions. Google Mock sucks! ##
...
@@ -607,7 +607,6 @@ See this [recipe](CookBook.md#mocking_side_effects) for more details and an exam
...
@@ -607,7 +607,6 @@ See this [recipe](CookBook.md#mocking_side_effects) for more details and an exam
If you cannot find the answer to your question in this FAQ, there are
If you cannot find the answer to your question in this FAQ, there are
some other resources you can use:
some other resources you can use:
1. read other [documentation](Documentation.md),
1. search the mailing list [archive](http://groups.google.com/group/googlemock/topics),
1. search the mailing list [archive](http://groups.google.com/group/googlemock/topics),
1. ask it on [googlemock@googlegroups.com](mailto:googlemock@googlegroups.com) and someone will answer it (to prevent spam, we require you to join the [discussion group](http://groups.google.com/group/googlemock) before you can post.).
1. ask it on [googlemock@googlegroups.com](mailto:googlemock@googlegroups.com) and someone will answer it (to prevent spam, we require you to join the [discussion group](http://groups.google.com/group/googlemock) before you can post.).