Note that this approach requires CMake 2.8.2 or later due to
its use of the `ExternalProject_Add()` command. The above
technique is discussed in more detail in
[this separate article](http://crascit.com/2015/07/25/cmake-gtest/)
which also contains a link to a fully generalized implementation
of the technique.
Note that this approach requires CMake 2.8.2 or later due to its use of the
`ExternalProject_Add()` command. The above technique is discussed in more detail
in [this separate article](http://crascit.com/2015/07/25/cmake-gtest/) which
also contains a link to a fully generalized implementation of the technique.
##### Visual Studio Dynamic vs Static Runtimes #####
##### Visual Studio Dynamic vs Static Runtimes
By default, new Visual Studio projects link the C runtimes dynamically
but Google Test links them statically.
This will generate an error that looks something like the following:
gtest.lib(gtest-all.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in main.obj
By default, new Visual Studio projects link the C runtimes dynamically but
Google Test links them statically. This will generate an error that looks
something like the following: gtest.lib(gtest-all.obj) : error LNK2038: mismatch
detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value
'MDd_DynamicDebug' in main.obj
Google Test already has a CMake option for this: `gtest_force_shared_crt`
Enabling this option will make gtest link the runtimes dynamically too,
and match the project in which it is included.
Enabling this option will make gtest link the runtimes dynamically too, and
match the project in which it is included.
### Legacy Build Scripts ###
### Legacy Build Scripts
Before settling on CMake, we have been providing hand-maintained build
projects/scripts for Visual Studio, Xcode, and Autotools. While we
continue to provide them for convenience, they are not actively
maintained any more. We highly recommend that you follow the
instructions in the above sections to integrate Google Test
with your existing build system.
projects/scripts for Visual Studio, Xcode, and Autotools. While we continue to
provide them for convenience, they are not actively maintained any more. We
highly recommend that you follow the instructions in the above sections to
integrate Google Test with your existing build system.
If you still need to use the legacy build scripts, here's how:
The msvc\ folder contains two solutions with Visual C++ projects.
Open the `gtest.sln` or `gtest-md.sln` file using Visual Studio, and you
are ready to build Google Test the same way you build any Visual
Studio project. Files that have names ending with -md use DLL
versions of Microsoft runtime libraries (the /MD or the /MDd compiler
option). Files without that suffix use static versions of the runtime
libraries (the /MT or the /MTd option). Please note that one must use
the same option to compile both gtest and the test code. If you use
Visual Studio 2005 or above, we recommend the -md version as /MD is
the default for new projects in these versions of Visual Studio.
On Mac OS X, open the `gtest.xcodeproj` in the `xcode/` folder using
Xcode. Build the "gtest" target. The universal binary framework will
end up in your selected build directory (selected in the Xcode
"Preferences..." -> "Building" pane and defaults to xcode/build).
Alternatively, at the command line, enter:
The msvc\ folder contains two solutions with Visual C++ projects. Open the
`gtest.sln` or `gtest-md.sln` file using Visual Studio, and you are ready to
build Google Test the same way you build any Visual Studio project. Files that
have names ending with -md use DLL versions of Microsoft runtime libraries (the
/MD or the /MDd compiler option). Files without that suffix use static versions
of the runtime libraries (the /MT or the /MTd option). Please note that one must
use the same option to compile both gtest and the test code. If you use Visual
Studio 2005 or above, we recommend the -md version as /MD is the default for new
projects in these versions of Visual Studio.
On Mac OS X, open the `gtest.xcodeproj` in the `xcode/` folder using Xcode.
Build the "gtest" target. The universal binary framework will end up in your
selected build directory (selected in the Xcode "Preferences..." -> "Building"
pane and defaults to xcode/build). Alternatively, at the command line, enter:
xcodebuild
This will build the "Release" configuration of gtest.framework in your
default build location. See the "xcodebuild" man page for more
information about building different configurations and building in
different locations.
This will build the "Release" configuration of gtest.framework in your default
build location. See the "xcodebuild" man page for more information about
building different configurations and building in different locations.
If you wish to use the Google Test Xcode project with Xcode 4.x and
above, you need to either:
If you wish to use the Google Test Xcode project with Xcode 4.x and above, you
need to either:
* update the SDK configuration options in xcode/Config/General.xconfig.
Comment options `SDKROOT`, `MACOS_DEPLOYMENT_TARGET`, and `GCC_VERSION`. If
you choose this route you lose the ability to target earlier versions
of MacOS X.
* Install an SDK for an earlier version. This doesn't appear to be
supported by Apple, but has been reported to work
(http://stackoverflow.com/questions/5378518).
* update the SDK configuration options in xcode/Config/General.xconfig.
Comment options `SDKROOT`, `MACOS_DEPLOYMENT_TARGET`, and `GCC_VERSION`. If
you choose this route you lose the ability to target earlier versions of
MacOS X.
* Install an SDK for an earlier version. This doesn't appear to be supported
by Apple, but has been reported to work
(http://stackoverflow.com/questions/5378518).
### Tweaking Google Test ###
### Tweaking Google Test
Google Test can be used in diverse environments. The default
configuration may not work (or may not work well) out of the box in
some environments. However, you can easily tweak Google Test by
defining control macros on the compiler command line. Generally,
these macros are named like `GTEST_XYZ` and you define them to either 1
or 0 to enable or disable a certain feature.
Google Test can be used in diverse environments. The default configuration may
not work (or may not work well) out of the box in some environments. However,
you can easily tweak Google Test by defining control macros on the compiler
command line. Generally, these macros are named like `GTEST_XYZ` and you define
them to either 1 or 0 to enable or disable a certain feature.
We list the most frequently used macros below. For a complete list,
see file [include/gtest/internal/gtest-port.h](include/gtest/internal/gtest-port.h).
We list the most frequently used macros below. For a complete list, see file