#pragma once #include "constant_tensor_descriptor.cuh" // this is ugly, only for 4d template __host__ __device__ constexpr auto get_convolution_output_default_4d_tensor_descriptor(InDesc, WeiDesc) { constexpr auto in_desc = InDesc{}; constexpr auto wei_desc = WeiDesc{}; constexpr auto I0 = Number<0>{}; constexpr auto I1 = Number<1>{}; constexpr auto I2 = Number<2>{}; constexpr auto I3 = Number<3>{}; static_assert(in_desc.GetDimension() == 4, "input nDim is not 4"); static_assert(wei_desc.GetDimension() == 4, "weight nDim is not 4"); static_assert(in_desc.GetLength(I1) == wei_desc.GetLength(I1), "input & weight dimension not consistent"); constexpr auto N = in_desc.GetLength(I0); constexpr auto HI = in_desc.GetLength(I2); constexpr auto WI = in_desc.GetLength(I3); constexpr auto K = wei_desc.GetLength(I0); constexpr auto S = wei_desc.GetLength(I2); constexpr auto R = wei_desc.GetLength(I3); constexpr auto HO = HI - S + 1; constexpr auto WO = WI - R + 1; return make_ConstantTensorDescriptor(Sequence{}); }