---
id: pr-vllm-15322
repo: vllm-project/vllm
pr: 15322
title: '[Misc] Add tuned R1 w8a8 and MoE configs for NVIDIA L20'
author: DefTruth
date: '2025-03-23'
url: https://github.com/vllm-project/vllm/pull/15322
source_category: upstream-code
architectures:
- sm100
tags: []
techniques: []
hardware_features: []
kernel_types: []
languages: []
captured_at: '2026-05-16'
status: merged
merge_sha: f90d34b4985dd57262b93be2b75c9099babb2188
inclusion_reason: defer
changed_paths:
- benchmarks/kernels/benchmark_w8a8_block_fp8.py
- vllm/model_executor/layers/fused_moe/configs/E=256,N=256,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=1536,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=24576,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=3072,K=1536,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=3072,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=32768,K=512,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=4096,K=512,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=4608,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=512,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=576,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=7168,K=16384,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=7168,K=18432,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=7168,K=2048,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=7168,K=2304,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
- vllm/model_executor/layers/quantization/utils/configs/N=7168,K=256,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json
artifact_dir: evidence/pull-bundles/vllm/gh-15322
head_ref_oid: 5ac32d7f5df01e8fcf4874cb891159ce9848fecb
---
# [Misc] Add tuned R1 w8a8 and MoE configs for NVIDIA L20

- Repository: `vllm-project/vllm`
- PR: [15322](https://github.com/vllm-project/vllm/pull/15322)
- Decision: `defer`
- Reason: defer

## Changed Paths

- `benchmarks/kernels/benchmark_w8a8_block_fp8.py`
- `vllm/model_executor/layers/fused_moe/configs/E=256,N=256,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=1536,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=24576,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=3072,K=1536,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=3072,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=32768,K=512,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=4096,K=512,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=4608,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=512,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=576,K=7168,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=7168,K=16384,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=7168,K=18432,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=7168,K=2048,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=7168,K=2304,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`
- `vllm/model_executor/layers/quantization/utils/configs/N=7168,K=256,device_name=NVIDIA_L20,dtype=fp8_w8a8,block_shape=[128,128].json`

## Evidence Bundle

`evidence/pull-bundles/vllm/gh-15322`
