/************************************************************************* * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved. * * See LICENSE.txt for license information ************************************************************************/ #ifndef OP128_H_ #define OP128_H_ #include inline __device__ void load128(const uint64_t* ptr, uint64_t &v0, uint64_t &v1) { v0 = __builtin_nontemporal_load(ptr); v1 = __builtin_nontemporal_load(ptr+1); } inline __device__ void store128(uint64_t* ptr, uint64_t v0, uint64_t v1) { __builtin_nontemporal_store(v0, ptr); __builtin_nontemporal_store(v1, ptr+1); } inline __device__ uint64_t* shmemCvtPtr(volatile uint64_t* shmemGenericPtr) { return (uint64_t*)shmemGenericPtr; } inline __device__ void loadShmem128(uint64_t* shmemAsmPtr, uint64_t &v0, uint64_t &v1) { v0 = *(shmemAsmPtr); v1 = *(shmemAsmPtr+1); } inline __device__ void storeShmem128(uint64_t* shmemAsmPtr, uint64_t v0, uint64_t v1) { *(shmemAsmPtr) = v0; *(shmemAsmPtr+1) = v1; } template inline __device__ void loadShmemMisaligned128(T *ptr, uint64_t &v0, uint64_t &v1) { union { uint32_t tmp4[4]; uint64_t tmp8[2]; }; if(sizeof(T) < 4) { uint32_t *ptr4 = reinterpret_cast(reinterpret_cast(ptr) & -uintptr_t(4)); #pragma unroll for(int e=0; e < 4; e++) { // Produce 4 bytes of sub-register type by reading 2 4-byte // aligned values and shifting. uint32_t lo, hi; lo = __builtin_nontemporal_load(ptr4+e+0); hi = __builtin_nontemporal_load(ptr4+e+1); tmp4[e] = __funnelshift_r(lo, hi, 8*(int(reinterpret_cast(ptr))%4)); } } else if(sizeof(T) == 4) { #pragma unroll for(int e=0; e < 4; e++) tmp4[e] = __builtin_nontemporal_load(ptr+e); } else /*sizeof(T)==8*/ { #pragma unroll for(int e=0; e < 2; e++) tmp8[e] = __builtin_nontemporal_load(ptr+e); } v0 = tmp8[0]; v1 = tmp8[1]; } template __device__ __forceinline__ uint32_t cvta_to_shared(T* ptr) { return (uint32_t)(uint64_t)(ptr); } template __device__ __forceinline__ uintptr_t cvta_to_global(T* ptr) { return (uintptr_t)(ptr); } template __device__ __forceinline__ T* cvta_from_shared(uint32_t shptr) { return (T*)shptr; } template __device__ __forceinline__ T* cvta_from_global(uintptr_t gptr) { return (T*)gptr; } //////////////////////////////////////////////////////////////////////////////// // BytePack: struct of bytes. template union BytePack; template<> union BytePack<0> {}; template<> union BytePack<1> { uint8_t u8, native; }; template<> union BytePack<2> { BytePack<1> half[2]; uint8_t u8[2]; uint16_t u16, native; }; template<> union BytePack<4> { BytePack<2> half[2]; uint8_t u8[4]; uint16_t u16[2]; uint32_t u32, native; }; template<> union BytePack<8> { BytePack<4> half[2]; uint8_t u8[8]; uint16_t u16[4]; uint32_t u32[2]; uint64_t u64, native; }; template<> union alignas(16) BytePack<16> { BytePack<8> half[2]; uint8_t u8[16]; uint16_t u16[8]; uint32_t u32[4]; uint64_t u64[2]; ulong2 ul2, native; #if !defined(USE_INDIRECT_FUNCTION_CALL) || defined(__gfx940__) || defined(__gfx941__) || defined(__gfx942__) inline __device__ BytePack<16>& operator=(BytePack<16> other) { u64[0] = other.u64[0]; u64[1] = other.u64[1]; return *this; } #endif }; template struct BytePackOf { static constexpr int Size = sizeof(T); using Pack = BytePack; }; template<> struct BytePackOf> { static constexpr int Size = 0; using Pack = BytePack<0>; }; template __device__ __forceinline__ typename BytePackOf::Pack toPack(T value) { union { typename BytePackOf::Pack p; T v; }; v = value; return p; } template __device__ __forceinline__ T fromPack(typename BytePackOf::Pack pack) { union { typename BytePackOf::Pack p; T v; }; p = pack; return v; } //////////////////////////////////////////////////////////////////////////////// // Load/store of BytePack using integral addresses. template __device__ BytePack ld_global(uintptr_t addr); template __device__ BytePack ld_volatile_global(uintptr_t addr); //template __device__ BytePack ld_shared(uint32_t addr); //template __device__ BytePack ld_volatile_shared(uint32_t addr); template __device__ void st_global(uintptr_t addr, BytePack value); //template __device__ void st_shared(uint32_t addr, BytePack value); template<> __device__ __forceinline__ BytePack<0> ld_global<0>(uintptr_t addr) { return {}; } template<> __device__ __forceinline__ BytePack<0> ld_volatile_global<0>(uintptr_t addr) { return {}; } //template<> __device__ __forceinline__ BytePack<0> ld_shared<0>(uint32_t addr) { return {}; } //template<> __device__ __forceinline__ BytePack<0> ld_volatile_shared<0>(uint32_t addr) { return {}; } template<> __device__ __forceinline__ void st_global<0>(uintptr_t addr, BytePack<0> value) {} //template<> __device__ __forceinline__ void st_shared<0>(uint32_t addr, BytePack<0> value) {} // Used to define implementations for above prototypes. #define DEFINE_ld_st(bytes, data_cxx_ty, data_ptx_ty, data_reg_ty, space, addr_cxx_ty, addr_reg_ty) \ template<> \ __device__ __forceinline__ BytePack ld_##space(addr_cxx_ty addr) { \ data_cxx_ty tmp; \ tmp = *((data_cxx_ty *)addr); \ BytePack ans; \ ans.native = tmp; \ return ans; \ } \ template<> \ __device__ __forceinline__ BytePack ld_volatile_##space(addr_cxx_ty addr) { \ data_cxx_ty tmp; \ tmp = __builtin_nontemporal_load((data_cxx_ty *)addr); \ BytePack ans; \ ans.native = tmp; \ return ans; \ } \ template<> \ __device__ __forceinline__ void st_##space(addr_cxx_ty addr, BytePack value) { \ data_cxx_ty tmp = value.native; \ *((data_cxx_ty *)addr) = tmp; \ } // Single-byte types use 4-byte registers since there is no 1-byte register // character for asm blocks. See https://docs.nvidia.com/cuda/inline-ptx-assembly/index.html#constraints DEFINE_ld_st(1, uint8_t, b8, r, global, uintptr_t, l) //DEFINE_ld_st(1, uint32_t, b8, r, shared, uint32_t, r) DEFINE_ld_st(2, uint16_t, b16, h, global, uintptr_t, l) //DEFINE_ld_st(2, uint16_t, b16, h, shared, uint32_t, r) DEFINE_ld_st(4, uint32_t, b32, r, global, uintptr_t, l) //DEFINE_ld_st(4, uint32_t, b32, r, shared, uint32_t, r) DEFINE_ld_st(8, uint64_t, b64, l, global, uintptr_t, l) //DEFINE_ld_st(8, uint64_t, b64, l, shared, uint32_t, r) #undef DEFINE_ld_st #define DEFINE_ld_st_16(space, addr_cxx_ty, addr_reg_ty) \ template<> \ __device__ __forceinline__ BytePack<16> ld_##space<16>(addr_cxx_ty addr) { \ BytePack<16> ans; \ ans.u64[0] = *((uint64_t*)addr); \ ans.u64[1] = *((uint64_t*)addr+1); \ return ans; \ } \ template<> \ __device__ __forceinline__ BytePack<16> ld_volatile_##space<16>(addr_cxx_ty addr) { \ BytePack<16> ans; \ ans.u64[0] = __builtin_nontemporal_load((uint64_t*)addr); \ ans.u64[1] = __builtin_nontemporal_load((uint64_t*)addr+1); \ return ans; \ } \ template<> \ __device__ __forceinline__ void st_##space<16>(addr_cxx_ty addr, BytePack<16> value) { \ *((uint64_t*)addr) = value.u64[0]; \ *((uint64_t*)addr+1) = value.u64[1]; \ } DEFINE_ld_st_16(global, uintptr_t, l) //DEFINE_ld_st_16(shared, uint32_t, r) #undef DEFINE_ld_st_16 //////////////////////////////////////////////////////////////////////////////// // Atomic load/store using c++ pointers. __device__ __forceinline__ uint64_t ld_volatile_global(uint64_t *ptr) { uint64_t ans; ans = __builtin_nontemporal_load(ptr); return ans; } __device__ __forceinline__ uint64_t ld_relaxed_sys_global(uint64_t *ptr) { uint64_t ans; ans = __builtin_nontemporal_load(ptr); return ans; } __device__ __forceinline__ uint64_t ld_acquire_sys_global(uint64_t *ptr) { uint64_t ans; ans = __atomic_load_n(ptr ,__ATOMIC_SEQ_CST); return ans; } __device__ __forceinline__ void st_volatile_global(uint64_t *ptr, uint64_t val) { __builtin_nontemporal_store(val, ptr); } __device__ __forceinline__ void st_relaxed_sys_global(uint64_t *ptr, uint64_t val) { __builtin_nontemporal_store(val, ptr); } __device__ __forceinline__ void st_release_sys_global(uint64_t *ptr, uint64_t val) { __atomic_store_n(ptr, val, __ATOMIC_SEQ_CST); } __device__ __forceinline__ void fence_acq_rel_sys() { //asm volatile("membar.sys;" ::: "memory"); } __device__ __forceinline__ void fence_acq_rel_gpu() { //asm volatile("membar.gl;" ::: "memory"); } //////////////////////////////////////////////////////////////////////////////// // Multimem stores of BytePack. template __device__ __forceinline__ void multimem_st_global(uintptr_t addr, BytePack val); #if __CUDA_ARCH__ >= 900 && CUDART_VERSION >= 12010 template<> __device__ __forceinline__ void multimem_st_global<0>(uintptr_t addr, BytePack<0> val) { // nop } template<> __device__ __forceinline__ void multimem_st_global<1>(uintptr_t addr, BytePack<1> val) { asm volatile("st.global.b8 [%0], %1;" :: "l"(addr), "r"((uint32_t)val.u8) : "memory"); } template<> __device__ __forceinline__ void multimem_st_global<2>(uintptr_t addr, BytePack<2> val) { asm volatile("st.global.b16 [%0], %1;" :: "l"(addr), "h"(val.u16) : "memory"); } template<> __device__ __forceinline__ void multimem_st_global<4>(uintptr_t addr, BytePack<4> val) { asm volatile("multimem.st.global.b32 [%0], %1;" :: "l"(addr), "r"(val.u32) : "memory"); } template<> __device__ __forceinline__ void multimem_st_global<8>(uintptr_t addr, BytePack<8> val) { asm volatile("multimem.st.global.b64 [%0], %1;" :: "l"(addr), "l"(val.u64) : "memory"); } template<> __device__ __forceinline__ void multimem_st_global<16>(uintptr_t addr, BytePack<16> val) { asm volatile("multimem.st.global.v4.f32 [%0], {%1,%2,%3,%4};" :: "l"(addr), "r"(val.u32[0]), "r"(val.u32[1]), "r"(val.u32[2]), "r"(val.u32[3]) : "memory"); } #else template __device__ __forceinline__ void multimem_st_global(uintptr_t addr, BytePack val) { // nop } #endif #if __CUDA_ARCH__ >= 900 && CUDART_VERSION >= 12010 // Warp-uniform memory copy from shared address (not generic) to global memory. // The number of bytes copied is `min(MaxBytes, nBytesAhead)`, a negative value // is interpeted as zero. EltSize is the guaranteed alignment of the addresses and sizes. template __device__ __forceinline__ void copyGlobalShared_WarpUnrolled( int lane, uintptr_t dstAddr, uint32_t srcAddr, IntBytes nBytesAhead ) { static_assert(std::is_signed::value, "`IntBytes` must be a signed integral type."); int nBytes = min(nBytesAhead, (IntBytes)MaxBytes); int nFrontBytes = min(nBytes, (16 - int(dstAddr%16))%16); int nMiddleBytes = (nBytes-nFrontBytes) & -16; int nBackBytes = (nBytes-nFrontBytes) % 16; { int backLane = WARP_SIZE-1 - lane; bool hasFront = lane*EltSize < nFrontBytes; bool hasBack = backLane*EltSize < nBackBytes; int offset = hasFront ? lane*EltSize : (nBytes - (backLane+1)*EltSize); if (hasFront | hasBack) { BytePack tmp = ld_shared(srcAddr+offset); // Can't use multimem_st since it doesn't support EltSize==2 st_global(dstAddr+offset, tmp); } } srcAddr += nFrontBytes; int srcMisalign = EltSize < 4 ? (srcAddr%4) : 0; srcAddr += -srcMisalign + lane*16; dstAddr += nFrontBytes + lane*16; nMiddleBytes -= lane*16; #pragma unroll for (int u=0; u < divUp(MaxBytes, WARP_SIZE*16); u++) { if (nMiddleBytes <= 0) break; union { BytePack<4> b4[4]; BytePack<16> b16; }; b4[0] = ld_shared<4>(srcAddr + 0*4); b4[1] = ld_shared<4>(srcAddr + 1*4); b4[2] = ld_shared<4>(srcAddr + 2*4); b4[3] = ld_shared<4>(srcAddr + 3*4); if (srcMisalign != 0) { BytePack<4> b4_4 = ld_shared<4>(srcAddr + 4*4); b4[0].u32 = __funnelshift_r(b4[0].u32, b4[1].u32, srcMisalign*8); b4[1].u32 = __funnelshift_r(b4[1].u32, b4[2].u32, srcMisalign*8); b4[2].u32 = __funnelshift_r(b4[2].u32, b4[3].u32, srcMisalign*8); b4[3].u32 = __funnelshift_r(b4[3].u32, b4_4.u32, srcMisalign*8); } if (Multimem) multimem_st_global<16>(dstAddr, b16); else st_global<16>(dstAddr, b16); srcAddr += WARP_SIZE*16; dstAddr += WARP_SIZE*16; nMiddleBytes -= WARP_SIZE*16; } } #else template __device__ __forceinline__ void copyGlobalShared_WarpUnrolled( int lane, uintptr_t dstAddr, uint32_t srcAddr, IntBytes nBytesAhead ) { // nop } #endif #endif