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Commit ffecf106 authored by lvxiangxiang's avatar lvxiangxiang
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ios ocr demo

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/*******************************************************************************
* *
* Author : Angus Johnson *
* Version : 6.4.2 *
* Date : 27 February 2017 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2017 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
* Attributions: *
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
* "A generic solution to polygon clipping" *
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
* http://portal.acm.org/citation.cfm?id=129906 *
* *
* Computer graphics and geometric modeling: implementation and algorithms *
* By Max K. Agoston *
* Springer; 1 edition (January 4, 2005) *
* http://books.google.com/books?q=vatti+clipping+agoston *
* *
* See also: *
* "Polygon Offsetting by Computing Winding Numbers" *
* Paper no. DETC2005-85513 pp. 565-575 *
* ASME 2005 International Design Engineering Technical Conferences *
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
* September 24-28, 2005 , Long Beach, California, USA *
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
* *
*******************************************************************************/
#ifndef clipper_hpp
#define clipper_hpp
#define CLIPPER_VERSION "6.4.2"
//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
//improve performance but coordinate values are limited to the range +/- 46340
//#define use_int32
//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
//#define use_xyz
//use_lines: Enables line clipping. Adds a very minor cost to performance.
#define use_lines
//use_deprecated: Enables temporary support for the obsolete functions
//#define use_deprecated
#include <vector>
#include <list>
#include <set>
#include <stdexcept>
#include <cstring>
#include <cstdlib>
#include <ostream>
#include <functional>
#include <queue>
namespace ClipperLib {
enum ClipType {
ctIntersection, ctUnion, ctDifference, ctXor
};
enum PolyType {
ptSubject, ptClip
};
//By far the most widely used winding rules for polygon filling are
//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
//see http://glprogramming.com/red/chapter11.html
enum PolyFillType {
pftEvenOdd, pftNonZero, pftPositive, pftNegative
};
#ifdef use_int32
typedef int cInt;
static cInt const loRange = 0x7FFF;
static cInt const hiRange = 0x7FFF;
#else
typedef signed long long cInt;
static cInt const loRange = 0x3FFFFFFF;
static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
typedef signed long long long64; //used by Int128 class
typedef unsigned long long ulong64;
#endif
struct IntPoint {
cInt X;
cInt Y;
#ifdef use_xyz
cInt Z;
IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
#else
IntPoint(cInt x = 0, cInt y = 0) : X(x), Y(y) {};
#endif
friend inline bool operator==(const IntPoint &a, const IntPoint &b) {
return a.X == b.X && a.Y == b.Y;
}
friend inline bool operator!=(const IntPoint &a, const IntPoint &b) {
return a.X != b.X || a.Y != b.Y;
}
};
//------------------------------------------------------------------------------
typedef std::vector <IntPoint> Path;
typedef std::vector <Path> Paths;
inline Path &operator<<(Path &poly, const IntPoint &p) {
poly.push_back(p);
return poly;
}
inline Paths &operator<<(Paths &polys, const Path &p) {
polys.push_back(p);
return polys;
}
std::ostream &operator<<(std::ostream &s, const IntPoint &p);
std::ostream &operator<<(std::ostream &s, const Path &p);
std::ostream &operator<<(std::ostream &s, const Paths &p);
struct DoublePoint {
double X;
double Y;
DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
DoublePoint(IntPoint ip) : X((double) ip.X), Y((double) ip.Y) {}
};
//------------------------------------------------------------------------------
#ifdef use_xyz
typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
#endif
enum InitOptions {
ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4
};
enum JoinType {
jtSquare, jtRound, jtMiter
};
enum EndType {
etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound
};
class PolyNode;
typedef std::vector<PolyNode *> PolyNodes;
class PolyNode {
public:
PolyNode();
virtual ~PolyNode() {};
Path Contour;
PolyNodes Childs;
PolyNode *Parent;
PolyNode *GetNext() const;
bool IsHole() const;
bool IsOpen() const;
int ChildCount() const;
private:
//PolyNode& operator =(PolyNode& other);
unsigned Index; //node index in Parent.Childs
bool m_IsOpen;
JoinType m_jointype;
EndType m_endtype;
PolyNode *GetNextSiblingUp() const;
void AddChild(PolyNode &child);
friend class Clipper; //to access Index
friend class ClipperOffset;
};
class PolyTree : public PolyNode {
public:
~PolyTree() { Clear(); };
PolyNode *GetFirst() const;
void Clear();
int Total() const;
private:
//PolyTree& operator =(PolyTree& other);
PolyNodes AllNodes;
friend class Clipper; //to access AllNodes
};
bool Orientation(const Path &poly);
double Area(const Path &poly);
int PointInPolygon(const IntPoint &pt, const Path &path);
void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
void CleanPolygon(const Path &in_poly, Path &out_poly, double distance = 1.415);
void CleanPolygon(Path &poly, double distance = 1.415);
void CleanPolygons(const Paths &in_polys, Paths &out_polys, double distance = 1.415);
void CleanPolygons(Paths &polys, double distance = 1.415);
void MinkowskiSum(const Path &pattern, const Path &path, Paths &solution, bool pathIsClosed);
void MinkowskiSum(const Path &pattern, const Paths &paths, Paths &solution, bool pathIsClosed);
void MinkowskiDiff(const Path &poly1, const Path &poly2, Paths &solution);
void PolyTreeToPaths(const PolyTree &polytree, Paths &paths);
void ClosedPathsFromPolyTree(const PolyTree &polytree, Paths &paths);
void OpenPathsFromPolyTree(PolyTree &polytree, Paths &paths);
void ReversePath(Path &p);
void ReversePaths(Paths &p);
struct IntRect {
cInt left;
cInt top;
cInt right;
cInt bottom;
};
//enums that are used internally ...
enum EdgeSide {
esLeft = 1, esRight = 2
};
//forward declarations (for stuff used internally) ...
struct TEdge;
struct IntersectNode;
struct LocalMinimum;
struct OutPt;
struct OutRec;
struct Join;
typedef std::vector<OutRec *> PolyOutList;
typedef std::vector<TEdge *> EdgeList;
typedef std::vector<Join *> JoinList;
typedef std::vector<IntersectNode *> IntersectList;
//------------------------------------------------------------------------------
//ClipperBase is the ancestor to the Clipper class. It should not be
//instantiated directly. This class simply abstracts the conversion of sets of
//polygon coordinates into edge objects that are stored in a LocalMinima list.
class ClipperBase {
public:
ClipperBase();
virtual ~ClipperBase();
virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
virtual void Clear();
IntRect GetBounds();
bool PreserveCollinear() { return m_PreserveCollinear; };
void PreserveCollinear(bool value) { m_PreserveCollinear = value; };
protected:
void DisposeLocalMinimaList();
TEdge *AddBoundsToLML(TEdge *e, bool IsClosed);
virtual void Reset();
TEdge *ProcessBound(TEdge *E, bool IsClockwise);
void InsertScanbeam(const cInt Y);
bool PopScanbeam(cInt &Y);
bool LocalMinimaPending();
bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
OutRec *CreateOutRec();
void DisposeAllOutRecs();
void DisposeOutRec(PolyOutList::size_type index);
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
void DeleteFromAEL(TEdge *e);
void UpdateEdgeIntoAEL(TEdge *&e);
typedef std::vector <LocalMinimum> MinimaList;
MinimaList::iterator m_CurrentLM;
MinimaList m_MinimaList;
bool m_UseFullRange;
EdgeList m_edges;
bool m_PreserveCollinear;
bool m_HasOpenPaths;
PolyOutList m_PolyOuts;
TEdge *m_ActiveEdges;
typedef std::priority_queue <cInt> ScanbeamList;
ScanbeamList m_Scanbeam;
};
//------------------------------------------------------------------------------
class Clipper : public virtual ClipperBase {
public:
Clipper(int initOptions = 0);
bool Execute(ClipType clipType,
Paths &solution,
PolyFillType fillType = pftEvenOdd);
bool Execute(ClipType clipType,
Paths &solution,
PolyFillType subjFillType,
PolyFillType clipFillType);
bool Execute(ClipType clipType,
PolyTree &polytree,
PolyFillType fillType = pftEvenOdd);
bool Execute(ClipType clipType,
PolyTree &polytree,
PolyFillType subjFillType,
PolyFillType clipFillType);
bool ReverseSolution() { return m_ReverseOutput; };
void ReverseSolution(bool value) { m_ReverseOutput = value; };
bool StrictlySimple() { return m_StrictSimple; };
void StrictlySimple(bool value) { m_StrictSimple = value; };
//set the callback function for z value filling on intersections (otherwise Z is 0)
#ifdef use_xyz
void ZFillFunction(ZFillCallback zFillFunc);
#endif
protected:
virtual bool ExecuteInternal();
private:
JoinList m_Joins;
JoinList m_GhostJoins;
IntersectList m_IntersectList;
ClipType m_ClipType;
typedef std::list <cInt> MaximaList;
MaximaList m_Maxima;
TEdge *m_SortedEdges;
bool m_ExecuteLocked;
PolyFillType m_ClipFillType;
PolyFillType m_SubjFillType;
bool m_ReverseOutput;
bool m_UsingPolyTree;
bool m_StrictSimple;
#ifdef use_xyz
ZFillCallback m_ZFill; //custom callback
#endif
void SetWindingCount(TEdge &edge);
bool IsEvenOddFillType(const TEdge &edge) const;
bool IsEvenOddAltFillType(const TEdge &edge) const;
void InsertLocalMinimaIntoAEL(const cInt botY);
void InsertEdgeIntoAEL(TEdge *edge, TEdge *startEdge);
void AddEdgeToSEL(TEdge *edge);
bool PopEdgeFromSEL(TEdge *&edge);
void CopyAELToSEL();
void DeleteFromSEL(TEdge *e);
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
bool IsContributing(const TEdge &edge) const;
bool IsTopHorz(const cInt XPos);
void DoMaxima(TEdge *e);
void ProcessHorizontals();
void ProcessHorizontal(TEdge *horzEdge);
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutPt *AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutRec *GetOutRec(int idx);
void AppendPolygon(TEdge *e1, TEdge *e2);
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
OutPt *AddOutPt(TEdge *e, const IntPoint &pt);
OutPt *GetLastOutPt(TEdge *e);
bool ProcessIntersections(const cInt topY);
void BuildIntersectList(const cInt topY);
void ProcessIntersectList();
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
void BuildResult(Paths &polys);
void BuildResult2(PolyTree &polytree);
void SetHoleState(TEdge *e, OutRec *outrec);
void DisposeIntersectNodes();
bool FixupIntersectionOrder();
void FixupOutPolygon(OutRec &outrec);
void FixupOutPolyline(OutRec &outrec);
bool IsHole(TEdge *e);
bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
void FixHoleLinkage(OutRec &outrec);
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
void ClearJoins();
void ClearGhostJoins();
void AddGhostJoin(OutPt *op, const IntPoint offPt);
bool JoinPoints(Join *j, OutRec *outRec1, OutRec *outRec2);
void JoinCommonEdges();
void DoSimplePolygons();
void FixupFirstLefts1(OutRec *OldOutRec, OutRec *NewOutRec);
void FixupFirstLefts2(OutRec *InnerOutRec, OutRec *OuterOutRec);
void FixupFirstLefts3(OutRec *OldOutRec, OutRec *NewOutRec);
#ifdef use_xyz
void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
#endif
};
//------------------------------------------------------------------------------
class ClipperOffset {
public:
ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
~ClipperOffset();
void AddPath(const Path &path, JoinType joinType, EndType endType);
void AddPaths(const Paths &paths, JoinType joinType, EndType endType);
void Execute(Paths &solution, double delta);
void Execute(PolyTree &solution, double delta);
void Clear();
double MiterLimit;
double ArcTolerance;
private:
Paths m_destPolys;
Path m_srcPoly;
Path m_destPoly;
std::vector <DoublePoint> m_normals;
double m_delta, m_sinA, m_sin, m_cos;
double m_miterLim, m_StepsPerRad;
IntPoint m_lowest;
PolyNode m_polyNodes;
void FixOrientations();
void DoOffset(double delta);
void OffsetPoint(int j, int &k, JoinType jointype);
void DoSquare(int j, int k);
void DoMiter(int j, int k, double r);
void DoRound(int j, int k);
};
//------------------------------------------------------------------------------
class clipperException : public std::exception {
public:
clipperException(const char *description) : m_descr(description) {}
virtual ~clipperException() throw() {}
virtual const char *what() const throw() { return m_descr.c_str(); }
private:
std::string m_descr;
};
//------------------------------------------------------------------------------
} //ClipperLib namespace
#endif //clipper_hpp
// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "ocr_crnn_process.h"
#include <iostream>
#include <vector>
#include <iostream>
#include <cstring>
#include <fstream>
#include <cmath>
const std::string CHARACTER_TYPE = "ch";
const int MAX_DICT_LENGTH = 6624;
const std::vector<int> REC_IMAGE_SHAPE = {3, 32, 320};
static cv::Mat crnn_resize_norm_img(cv::Mat img, float wh_ratio) {
int imgC, imgH, imgW;
imgC = REC_IMAGE_SHAPE[0];
imgW = REC_IMAGE_SHAPE[2];
imgH = REC_IMAGE_SHAPE[1];
if (CHARACTER_TYPE == "ch")
imgW = int(32 * wh_ratio);
float ratio = float(img.cols) / float(img.rows);
int resize_w, resize_h;
if (ceilf(imgH * ratio) > imgW)
resize_w = imgW;
else
resize_w = int(ceilf(imgH * ratio));
cv::Mat resize_img;
cv::resize(img, resize_img, cv::Size(resize_w, imgH), 0.f, 0.f, cv::INTER_CUBIC);
resize_img.convertTo(resize_img, CV_32FC3, 1 / 255.f);
for (int h = 0; h < resize_img.rows; h++) {
for (int w = 0; w < resize_img.cols; w++) {
resize_img.at<cv::Vec3f>(h, w)[0] = (resize_img.at<cv::Vec3f>(h, w)[0] - 0.5) * 2;
resize_img.at<cv::Vec3f>(h, w)[1] = (resize_img.at<cv::Vec3f>(h, w)[1] - 0.5) * 2;
resize_img.at<cv::Vec3f>(h, w)[2] = (resize_img.at<cv::Vec3f>(h, w)[2] - 0.5) * 2;
}
}
cv::Mat dist;
cv::copyMakeBorder(resize_img, dist, 0, 0, 0, int(imgW - resize_w), cv::BORDER_CONSTANT,
{0, 0, 0});
return dist;
}
cv::Mat crnn_resize_img(const cv::Mat &img, float wh_ratio) {
int imgC = REC_IMAGE_SHAPE[0];
int imgW = REC_IMAGE_SHAPE[2];
int imgH = REC_IMAGE_SHAPE[1];
if (CHARACTER_TYPE == "ch") {
imgW = int(32 * wh_ratio);
}
float ratio = float(img.cols) / float(img.rows);
int resize_w;
if (ceilf(imgH * ratio) > imgW)
resize_w = imgW;
else
resize_w = int(ceilf(imgH * ratio));
cv::Mat resize_img;
cv::resize(img, resize_img, cv::Size(resize_w, imgH));
return resize_img;
}
cv::Mat get_rotate_crop_image(const cv::Mat &srcimage, const std::vector<std::vector<int>> &box) {
std::vector<std::vector<int>> points = box;
int x_collect[4] = {box[0][0], box[1][0], box[2][0], box[3][0]};
int y_collect[4] = {box[0][1], box[1][1], box[2][1], box[3][1]};
int left = int(*std::min_element(x_collect, x_collect + 4));
int right = int(*std::max_element(x_collect, x_collect + 4));
int top = int(*std::min_element(y_collect, y_collect + 4));
int bottom = int(*std::max_element(y_collect, y_collect + 4));
cv::Mat img_crop;
srcimage(cv::Rect(left, top, right - left, bottom - top)).copyTo(img_crop);
for (int i = 0; i < points.size(); i++) {
points[i][0] -= left;
points[i][1] -= top;
}
int img_crop_width = int(sqrt(pow(points[0][0] - points[1][0], 2) +
pow(points[0][1] - points[1][1], 2)));
int img_crop_height = int(sqrt(pow(points[0][0] - points[3][0], 2) +
pow(points[0][1] - points[3][1], 2)));
cv::Point2f pts_std[4];
pts_std[0] = cv::Point2f(0., 0.);
pts_std[1] = cv::Point2f(img_crop_width, 0.);
pts_std[2] = cv::Point2f(img_crop_width, img_crop_height);
pts_std[3] = cv::Point2f(0.f, img_crop_height);
cv::Point2f pointsf[4];
pointsf[0] = cv::Point2f(points[0][0], points[0][1]);
pointsf[1] = cv::Point2f(points[1][0], points[1][1]);
pointsf[2] = cv::Point2f(points[2][0], points[2][1]);
pointsf[3] = cv::Point2f(points[3][0], points[3][1]);
cv::Mat M = cv::getPerspectiveTransform(pointsf, pts_std);
cv::Mat dst_img;
cv::warpPerspective(img_crop, dst_img, M, cv::Size(img_crop_width, img_crop_height),
cv::BORDER_REPLICATE);
if (float(dst_img.rows) >= float(dst_img.cols) * 1.5) {
/*
cv::Mat srcCopy = cv::Mat(dst_img.rows, dst_img.cols, dst_img.depth());
cv::transpose(dst_img, srcCopy);
cv::flip(srcCopy, srcCopy, 0);
return srcCopy;
*/
cv::transpose(dst_img, dst_img);
cv::flip(dst_img, dst_img, 0);
return dst_img;
} else {
return dst_img;
}
}
//
// Created by fujiayi on 2020/7/3.
//
#pragma once
#include <vector>
#include <opencv2/opencv.hpp>
extern const std::vector<int> REC_IMAGE_SHAPE;
cv::Mat get_rotate_crop_image(const cv::Mat &srcimage, const std::vector<std::vector<int>>& box);
cv::Mat crnn_resize_img(const cv::Mat& img, float wh_ratio);
template<class ForwardIterator>
inline size_t argmax(ForwardIterator first, ForwardIterator last) {
return std::distance(first, std::max_element(first, last));
}
\ No newline at end of file
// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <iostream>
#include <vector>
#include <math.h>
#include "opencv2/core.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/imgproc.hpp"
#include "ocr_clipper.hpp"
static void getcontourarea(float **box, float unclip_ratio, float &distance) {
int pts_num = 4;
float area = 0.0f;
float dist = 0.0f;
for (int i = 0; i < pts_num; i++) {
area += box[i][0] * box[(i + 1) % pts_num][1] - box[i][1] * box[(i + 1) % pts_num][0];
dist += sqrtf(
(box[i][0] - box[(i + 1) % pts_num][0]) * (box[i][0] - box[(i + 1) % pts_num][0]) +
(box[i][1] - box[(i + 1) % pts_num][1]) * (box[i][1] - box[(i + 1) % pts_num][1]));
}
area = fabs(float(area / 2.0));
distance = area * unclip_ratio / dist;
}
static cv::RotatedRect unclip(float **box) {
float unclip_ratio = 2.0;
float distance = 1.0;
getcontourarea(box, unclip_ratio, distance);
ClipperLib::ClipperOffset offset;
ClipperLib::Path p;
p << ClipperLib::IntPoint(int(box[0][0]), int(box[0][1]))
<< ClipperLib::IntPoint(int(box[1][0]), int(box[1][1])) <<
ClipperLib::IntPoint(int(box[2][0]), int(box[2][1]))
<< ClipperLib::IntPoint(int(box[3][0]), int(box[3][1]));
offset.AddPath(p, ClipperLib::jtRound, ClipperLib::etClosedPolygon);
ClipperLib::Paths soln;
offset.Execute(soln, distance);
std::vector<cv::Point2f> points;
for (int j = 0; j < soln.size(); j++) {
for (int i = 0; i < soln[soln.size() - 1].size(); i++) {
points.emplace_back(soln[j][i].X, soln[j][i].Y);
}
}
cv::RotatedRect res = cv::minAreaRect(points);
return res;
}
static float **Mat2Vec(cv::Mat mat) {
auto **array = new float *[mat.rows];
for (int i = 0; i < mat.rows; ++i)
array[i] = new float[mat.cols];
for (int i = 0; i < mat.rows; ++i) {
for (int j = 0; j < mat.cols; ++j) {
array[i][j] = mat.at<float>(i, j);
}
}
return array;
}
static void quickSort(float **s, int l, int r) {
if (l < r) {
int i = l, j = r;
float x = s[l][0];
float *xp = s[l];
while (i < j) {
while (i < j && s[j][0] >= x)
j--;
if (i < j)
std::swap(s[i++], s[j]);
while (i < j && s[i][0] < x)
i++;
if (i < j)
std::swap(s[j--], s[i]);
}
s[i] = xp;
quickSort(s, l, i - 1);
quickSort(s, i + 1, r);
}
}
static void quickSort_vector(std::vector<std::vector<int>> &box, int l, int r, int axis) {
if (l < r) {
int i = l, j = r;
int x = box[l][axis];
std::vector<int> xp(box[l]);
while (i < j) {
while (i < j && box[j][axis] >= x)
j--;
if (i < j)
std::swap(box[i++], box[j]);
while (i < j && box[i][axis] < x)
i++;
if (i < j)
std::swap(box[j--], box[i]);
}
box[i] = xp;
quickSort_vector(box, l, i - 1, axis);
quickSort_vector(box, i + 1, r, axis);
}
}
static std::vector<std::vector<int>> order_points_clockwise(std::vector<std::vector<int>> pts) {
std::vector<std::vector<int>> box = pts;
quickSort_vector(box, 0, int(box.size() - 1), 0);
std::vector<std::vector<int>> leftmost = {box[0], box[1]};
std::vector<std::vector<int>> rightmost = {box[2], box[3]};
if (leftmost[0][1] > leftmost[1][1])
std::swap(leftmost[0], leftmost[1]);
if (rightmost[0][1] > rightmost[1][1])
std::swap(rightmost[0], rightmost[1]);
std::vector<std::vector<int>> rect = {leftmost[0], rightmost[0], rightmost[1], leftmost[1]};
return rect;
}
static float **get_mini_boxes(cv::RotatedRect box, float &ssid) {
ssid = box.size.width >= box.size.height ? box.size.height : box.size.width;
cv::Mat points;
cv::boxPoints(box, points);
// sorted box points
auto array = Mat2Vec(points);
quickSort(array, 0, 3);
float *idx1 = array[0], *idx2 = array[1], *idx3 = array[2], *idx4 = array[3];
if (array[3][1] <= array[2][1]) {
idx2 = array[3];
idx3 = array[2];
} else {
idx2 = array[2];
idx3 = array[3];
}
if (array[1][1] <= array[0][1]) {
idx1 = array[1];
idx4 = array[0];
} else {
idx1 = array[0];
idx4 = array[1];
}
array[0] = idx1;
array[1] = idx2;
array[2] = idx3;
array[3] = idx4;
return array;
}
template <class T> T clamp(T x, T min, T max) {
if (x > max){
return max;
}
if (x < min){
return min;
}
return x;
}
static float clampf(float x, float min, float max) {
if (x > max)
return max;
if (x < min)
return min;
return x;
}
float box_score_fast(float **box_array, cv::Mat pred) {
auto array = box_array;
int width = pred.cols;
int height = pred.rows;
float box_x[4] = {array[0][0], array[1][0], array[2][0], array[3][0]};
float box_y[4] = {array[0][1], array[1][1], array[2][1], array[3][1]};
int xmin = clamp(int(std::floorf(*(std::min_element(box_x, box_x + 4)))), 0, width - 1);
int xmax = clamp(int(std::ceilf(*(std::max_element(box_x, box_x + 4)))), 0, width - 1);
int ymin = clamp(int(std::floorf(*(std::min_element(box_y, box_y + 4)))), 0, height - 1);
int ymax = clamp(int(std::ceilf(*(std::max_element(box_y, box_y + 4)))), 0, height - 1);
cv::Mat mask;
mask = cv::Mat::zeros(ymax - ymin + 1, xmax - xmin + 1, CV_8UC1);
cv::Point root_point[4];
root_point[0] = cv::Point(int(array[0][0]) - xmin, int(array[0][1]) - ymin);
root_point[1] = cv::Point(int(array[1][0]) - xmin, int(array[1][1]) - ymin);
root_point[2] = cv::Point(int(array[2][0]) - xmin, int(array[2][1]) - ymin);
root_point[3] = cv::Point(int(array[3][0]) - xmin, int(array[3][1]) - ymin);
const cv::Point *ppt[1] = {root_point};
int npt[] = {4};
cv::fillPoly(mask, ppt, npt, 1, cv::Scalar(1));
cv::Mat croppedImg;
pred(cv::Rect(xmin, ymin, xmax - xmin + 1, ymax - ymin + 1)).copyTo(croppedImg);
auto score = cv::mean(croppedImg, mask)[0];
return score;
}
std::vector<std::vector<std::vector<int>>>
boxes_from_bitmap(const cv::Mat& pred, const cv::Mat& bitmap) {
const int min_size = 3;
const int max_candidates = 1000;
const float box_thresh = 0.5;
int width = bitmap.cols;
int height = bitmap.rows;
std::vector<std::vector<cv::Point>> contours;
std::vector<cv::Vec4i> hierarchy;
cv::findContours(bitmap, contours, hierarchy, cv::RETR_LIST, cv::CHAIN_APPROX_SIMPLE);
int num_contours = contours.size() >= max_candidates ? max_candidates : contours.size();
std::vector<std::vector<std::vector<int>>> boxes;
for (int _i = 0; _i < num_contours; _i++) {
float ssid;
cv::RotatedRect box = cv::minAreaRect(contours[_i]);
auto array = get_mini_boxes(box, ssid);
auto box_for_unclip = array;
//end get_mini_box
if (ssid < min_size) {
continue;
}
float score;
score = box_score_fast(array, pred);
//end box_score_fast
if (score < box_thresh)
continue;
// start for unclip
cv::RotatedRect points = unclip(box_for_unclip);
// end for unclip
cv::RotatedRect clipbox = points;
auto cliparray = get_mini_boxes(clipbox, ssid);
if (ssid < min_size + 2) continue;
int dest_width = pred.cols;
int dest_height = pred.rows;
std::vector<std::vector<int>> intcliparray;
for (int num_pt = 0; num_pt < 4; num_pt++) {
std::vector<int> a{
int(clampf(roundf(cliparray[num_pt][0] / float(width) * float(dest_width)), 0,
float(dest_width))),
int(clampf(roundf(cliparray[num_pt][1] / float(height) * float(dest_height)), 0,
float(dest_height)))};
intcliparray.push_back(a);
}
boxes.push_back(intcliparray);
}//end for
return boxes;
}
int _max(int a, int b) {
return a >= b ? a : b;
}
int _min(int a, int b) {
return a >= b ? b : a;
}
std::vector<std::vector<std::vector<int>>>
filter_tag_det_res(const std::vector<std::vector<std::vector<int>>>& o_boxes,
float ratio_h, float ratio_w,const cv::Mat& srcimg) {
int oriimg_h = srcimg.rows;
int oriimg_w = srcimg.cols;
std::vector<std::vector<std::vector<int>>> boxes{o_boxes};
std::vector<std::vector<std::vector<int>>> root_points;
for (int n = 0; n < boxes.size(); n++) {
boxes[n] = order_points_clockwise(boxes[n]);
for (int m = 0; m < boxes[0].size(); m++) {
boxes[n][m][0] /= ratio_w;
boxes[n][m][1] /= ratio_h;
boxes[n][m][0] = int(_min(_max(boxes[n][m][0], 0), oriimg_w - 1));
boxes[n][m][1] = int(_min(_max(boxes[n][m][1], 0), oriimg_h - 1));
}
}
for (int n = 0; n < boxes.size(); n++) {
int rect_width, rect_height;
rect_width = int(sqrt(
pow(boxes[n][0][0] - boxes[n][1][0], 2) + pow(boxes[n][0][1] - boxes[n][1][1], 2)));
rect_height = int(sqrt(
pow(boxes[n][0][0] - boxes[n][3][0], 2) + pow(boxes[n][0][1] - boxes[n][3][1], 2)));
if (rect_width <= 10 || rect_height <= 10)
continue;
root_points.push_back(boxes[n]);
}
return root_points;
}
/*
using namespace std;
// read data from txt file
cv::Mat readtxt2(std::string path, int imgw, int imgh, int imgc) {
std::cout << "read data file from txt file! " << std::endl;
ifstream in(path);
string line;
int count = 0;
int i = 0, j = 0;
std::vector<float> img_mean = {0.485, 0.456, 0.406};
std::vector<float> img_std = {0.229, 0.224, 0.225};
float trainData[imgh][imgw*imgc];
while (getline(in, line)) {
stringstream ss(line);
double x;
while (ss >> x) {
// trainData[i][j] = float(x) * img_std[j % 3] + img_mean[j % 3];
trainData[i][j] = float(x);
j++;
}
i++;
j = 0;
}
cv::Mat pred_map(imgh, imgw*imgc, CV_32FC1, (float *) trainData);
cv::Mat reshape_img = pred_map.reshape(imgc, imgh);
return reshape_img;
}
*/
//using namespace std;
//
//void writetxt(vector<vector<float>> data, std::string save_path){
//
// ofstream fout(save_path);
//
// for (int i = 0; i < data.size(); i++) {
// for (int j=0; j< data[0].size(); j++){
// fout << data[i][j] << " ";
// }
// fout << endl;
// }
// fout << endl;
// fout.close();
//}
//
// Created by fujiayi on 2020/7/2.
//
#pragma once
std::vector<std::vector<std::vector<int>>> boxes_from_bitmap(const cv::Mat& pred, const cv::Mat& bitmap);
std::vector<std::vector<std::vector<int>>>
filter_tag_det_res(const std::vector<std::vector<std::vector<int>>>& o_boxes,
float ratio_h, float ratio_w, const cv::Mat& srcimg);
\ No newline at end of file
//
// timer.h
// face_demo
//
// Created by Li,Xiaoyang(SYS) on 2019/8/20.
// Copyright © 2019年 Li,Xiaoyang(SYS). All rights reserved.
//
#ifndef timer_h
#define timer_h
#include <chrono>
#include <list>
class Timer final {
public:
Timer() {}
~Timer() {}
void clear() {
ms_time.clear();
}
void start() {
tstart = std::chrono::system_clock::now();
}
void end() {
tend = std::chrono::system_clock::now();
auto ts = std::chrono::duration_cast<std::chrono::microseconds>(tend - tstart);
float elapse_ms = 1000.f * float(ts.count()) * std::chrono::microseconds::period::num / \
std::chrono::microseconds::period::den;
ms_time.push_back(elapse_ms);
}
float get_average_ms() {
if (ms_time.size() == 0) {
return 0.f;
}
float sum = 0.f;
for (auto i : ms_time){
sum += i;
}
return sum / ms_time.size();
}
float get_sum_ms(){
if (ms_time.size() == 0) {
return 0.f;
}
float sum = 0.f;
for (auto i : ms_time){
sum += i;
}
return sum;
}
// return tile (0-99) time.
float get_tile_time(float tile) {
if (tile <0 || tile > 100) {
return -1.f;
}
int total_items = (int)ms_time.size();
if (total_items <= 0) {
return -2.f;
}
ms_time.sort();
int pos = (int)(tile * total_items / 100);
auto it = ms_time.begin();
for (int i = 0; i < pos; ++i) {
++it;
}
return *it;
}
const std::list<float> get_time_stat() {
return ms_time;
}
private:
std::chrono::time_point<std::chrono::system_clock> tstart;
std::chrono::time_point<std::chrono::system_clock> tend;
std::list<float> ms_time;
};
#endif /* timer_h */
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