/* -------------------------------------------------------------------------- * * OpenMM * * -------------------------------------------------------------------------- * * This is part of the OpenMM molecular simulation toolkit originating from * * Simbios, the NIH National Center for Physics-Based Simulation of * * Biological Structures at Stanford, funded under the NIH Roadmap for * * Medical Research, grant U54 GM072970. See https://simtk.org. * * * * Portions copyright (c) 2009 Stanford University and the Authors. * * Authors: Scott Le Grand, Peter Eastman * * Contributors: * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published * * by the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see . * * -------------------------------------------------------------------------- */ #include #include using namespace std; #include "gputypes.h" static __constant__ cudaGmxSimulation cSim; void SetLincsSim(gpuContext gpu) { cudaError_t status; status = cudaMemcpyToSymbol(cSim, &gpu->sim, sizeof(cudaGmxSimulation)); RTERROR(status, "cudaMemcpyToSymbol: SetSim copy to cSim failed"); } void GetLincsSim(gpuContext gpu) { cudaError_t status; status = cudaMemcpyFromSymbol(&gpu->sim, cSim, sizeof(cudaGmxSimulation)); RTERROR(status, "cudaMemcpyFromSymbol: SetSim copy from cSim failed"); } /** * Synchronize all threads across all blocks. */ __device__ void kSyncAllThreads_kernel(short* syncCounter, short newCount) { // short* syncCounter = &cSim.pSyncCounter[newCount%2 == 0 ? 0 : gridDim.x]; __syncthreads(); if (threadIdx.x == 0) syncCounter[blockIdx.x] = newCount; if (threadIdx.x < gridDim.x) { volatile short* counter = &syncCounter[threadIdx.x]; do { } while (*counter != newCount); } __syncthreads(); } __global__ void kSolveLincsMatrix_kernel(float4* atomPositions) { for (unsigned int iteration = 0; iteration < cSim.lincsTerms; iteration++) { float* rhs1 = (iteration%2 == 0 ? cSim.pLincsRhs1 : cSim.pLincsRhs2); float* rhs2 = (iteration%2 == 0 ? cSim.pLincsRhs2 : cSim.pLincsRhs1); unsigned int pos = threadIdx.x + blockIdx.x * blockDim.x; while (pos < cSim.lincsConstraints) { float rhs = 0.0f; int num = cSim.pLincsNumConnections[pos]; for (int i = 0; i < num; i++) { int index = pos+i*cSim.lincsConstraints; int otherConstraint = cSim.pLincsConnections[index]; rhs += cSim.pLincsCoupling[index]*rhs1[otherConstraint]; } rhs2[pos] = rhs; cSim.pLincsSolution[pos] += rhs; pos += blockDim.x * gridDim.x; } kSyncAllThreads_kernel(&cSim.pSyncCounter[iteration%2 == 0 ? 0 : gridDim.x], iteration); } // Update the atom positions based on the solution to the matrix equations. unsigned int pos = threadIdx.x + blockIdx.x * blockDim.x; while (pos < cSim.atoms) { float4 atomPos = atomPositions[pos]; float invMass = cSim.pVelm4[pos].w; int num = cSim.pLincsNumAtomConstraints[pos]; for (int i = 0; i < num; i++) { int index = pos+i*cSim.atoms; int constraint = cSim.pLincsAtomConstraints[index]; float4 dir = cSim.pLincsDistance[constraint]; float c = invMass*cSim.pLincsS[constraint]*cSim.pLincsSolution[constraint]; c = (cSim.pLincsAtoms[constraint].x == pos ? -c : c); atomPos.x += c*dir.x; atomPos.y += c*dir.y; atomPos.z += c*dir.z; } atomPositions[pos] = atomPos; pos += blockDim.x * gridDim.x; } } __global__ void kApplyLincsPart1_kernel(float4* atomPositions, bool addOldPosition) { // Calculate the direction of each constraint, along with the initial RHS and solution vectors. unsigned int pos = threadIdx.x + blockIdx.x * blockDim.x; while (pos < cSim.lincsConstraints) { int2 atoms = cSim.pLincsAtoms[pos]; float4 delta1 = atomPositions[atoms.x]; float4 delta2 = atomPositions[atoms.y]; float4 dir = cSim.pLincsDistance[pos]; if (addOldPosition) { float4 oldPos1 = cSim.pOldPosq[atoms.x]; float4 oldPos2 = cSim.pOldPosq[atoms.y]; dir.x = (oldPos1.x-oldPos2.x)+(delta1.x-delta2.x); dir.y = (oldPos1.y-oldPos2.y)+(delta1.y-delta2.y); dir.z = (oldPos1.z-oldPos2.z)+(delta1.z-delta2.z); } else { dir.x = delta1.x-delta2.x; dir.y = delta1.y-delta2.y; dir.z = delta1.z-delta2.z; } float invLength = 1.0f/sqrt(dir.x*dir.x + dir.y*dir.y + dir.z*dir.z); dir.x *= invLength; dir.y *= invLength; dir.z *= invLength; cSim.pLincsDistance[pos] = dir; float diff = cSim.pLincsS[pos]*(1.0f/invLength-dir.w); cSim.pLincsRhs1[pos] = diff; cSim.pLincsSolution[pos] = diff; pos += blockDim.x * gridDim.x; } kSyncAllThreads_kernel(cSim.pSyncCounter, cSim.lincsTerms+1); // Build the coupling matrix. pos = threadIdx.x + blockIdx.x * blockDim.x; while (pos < cSim.lincsConstraints) { float4 dir1 = cSim.pLincsDistance[pos]; int2 atoms1 = cSim.pLincsAtoms[pos]; int num = cSim.pLincsNumConnections[pos]; float s = cSim.pLincsS[pos]; float invMass = cSim.pVelm4[atoms1.x].w; for (int i = 0; i < num; i++) { int index = pos+i*cSim.lincsConstraints; int otherConstraint = cSim.pLincsConnections[index]; float4 dir2 = cSim.pLincsDistance[otherConstraint]; int2 atoms2 = cSim.pLincsAtoms[otherConstraint]; float signedMass = (atoms1.x == atoms2.x || atoms1.y == atoms2.y ? -invMass : cSim.pVelm4[atoms1.y].w); cSim.pLincsCoupling[index] = signedMass*s*(dir1.x*dir2.x+dir1.y*dir2.y+dir1.z*dir2.z)*cSim.pLincsS[otherConstraint]; } pos += blockDim.x * gridDim.x; } } __global__ void kApplyLincsPart2_kernel(float4* atomPositions, bool addOldPosition) { // Correct for rotational lengthening. unsigned int pos = threadIdx.x + blockIdx.x * blockDim.x; while (pos < cSim.lincsConstraints) { int2 atoms = cSim.pLincsAtoms[pos]; float4 delta1 = atomPositions[atoms.x]; float4 delta2 = atomPositions[atoms.y]; float3 delta; if (addOldPosition) { float4 oldPos1 = cSim.pOldPosq[atoms.x]; float4 oldPos2 = cSim.pOldPosq[atoms.y]; delta = make_float3((oldPos1.x-oldPos2.x)+(delta1.x-delta2.x), (oldPos1.y-oldPos2.y)+(delta1.y-delta2.y), (oldPos1.z-oldPos2.z)+(delta1.z-delta2.z)); } else { delta = make_float3(delta1.x-delta2.x, delta1.y-delta2.y, delta1.z-delta2.z); } float distance = cSim.pLincsDistance[pos].w; float p2 = 2.0f*distance*distance-(delta.x*delta.x+delta.y*delta.y+delta.z*delta.z); p2 = (p2 < 0.0f ? 0.0f : p2); float diff = cSim.pLincsS[pos]*(distance-sqrt(p2)); cSim.pLincsRhs1[pos] = diff; cSim.pLincsSolution[pos] = diff; pos += blockDim.x * gridDim.x; } } static void kApplyLincs(gpuContext gpu, float4* atomPositions, bool addOldPosition) { kApplyLincsPart1_kernel<<sim.blocks, gpu->sim.lincs_threads_per_block>>>(atomPositions, addOldPosition); LAUNCHERROR("kApplyLincsPart1"); kSolveLincsMatrix_kernel<<sim.blocks, gpu->sim.lincs_threads_per_block>>>(atomPositions); LAUNCHERROR("kSolveLincsMatrix_kernel"); kApplyLincsPart2_kernel<<sim.blocks, gpu->sim.lincs_threads_per_block>>>(atomPositions, addOldPosition); LAUNCHERROR("kApplyLincsPart2"); kSolveLincsMatrix_kernel<<sim.blocks, gpu->sim.lincs_threads_per_block>>>(atomPositions); LAUNCHERROR("kSolveLincsMatrix_kernel"); } void kApplyFirstLincs(gpuContext gpu) { // printf("kApplyFirstLincs\n"); if (gpu->sim.lincsConstraints > 0) kApplyLincs(gpu, gpu->sim.pPosqP, true); } void kApplySecondLincs(gpuContext gpu) { // printf("kApplySecondLincs\n"); if (gpu->sim.lincsConstraints > 0) kApplyLincs(gpu, gpu->sim.pPosq, false); }