/* -------------------------------------------------------------------------- * * OpenMM * * -------------------------------------------------------------------------- * * This is part of the OpenMM molecular simulation toolkit originating from * * Simbios, the NIH National Center for Physics-Based Simulation of * * Biological Structures at Stanford, funded under the NIH Roadmap for * * Medical Research, grant U54 GM072970. See https://simtk.org. * * * * Portions copyright (c) 2008-2012 Stanford University and the Authors. * * Authors: Peter Eastman * * Contributors: * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the "Software"), * * to deal in the Software without restriction, including without limitation * * the rights to use, copy, modify, merge, publish, distribute, sublicense, * * and/or sell copies of the Software, and to permit persons to whom the * * Software is furnished to do so, subject to the following conditions: * * * * The above copyright notice and this permission notice shall be included in * * all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * * THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * * USE OR OTHER DEALINGS IN THE SOFTWARE. * * -------------------------------------------------------------------------- */ #include "openmm/Context.h" #include "openmm/internal/ContextImpl.h" #include "openmm/OpenMMException.h" #include "openmm/internal/ForceImpl.h" #include "../src/SimTKUtilities/SimTKOpenMMRealType.h" #include "sfmt/SFMT.h" #include using namespace OpenMM; using namespace std; Context::Context(System& system, Integrator& integrator) : properties(map()) { impl = new ContextImpl(*this, system, integrator, 0, properties); } Context::Context(System& system, Integrator& integrator, Platform& platform) : properties(map()) { impl = new ContextImpl(*this, system, integrator, &platform, properties); } Context::Context(System& system, Integrator& integrator, Platform& platform, const map& properties) : properties(properties) { impl = new ContextImpl(*this, system, integrator, &platform, properties); } Context::~Context() { delete impl; } const System& Context::getSystem() const { return impl->getSystem(); } System& Context::getSystem() { return impl->getSystem(); } const Integrator& Context::getIntegrator() const { return impl->getIntegrator(); } Integrator& Context::getIntegrator() { return impl->getIntegrator(); } const Platform& Context::getPlatform() const { return impl->getPlatform(); } Platform& Context::getPlatform() { return impl->getPlatform(); } State Context::getState(int types, bool enforcePeriodicBox, int groups) const { State state(impl->getTime(), impl->getSystem().getNumParticles(), types); Vec3 periodicBoxSize[3]; impl->getPeriodicBoxVectors(periodicBoxSize[0], periodicBoxSize[1], periodicBoxSize[2]); state.setPeriodicBoxVectors(periodicBoxSize[0], periodicBoxSize[1], periodicBoxSize[2]); bool includeForces = types&State::Forces; bool includeEnergy = types&State::Energy; if (includeForces || includeEnergy) { double energy = impl->calcForcesAndEnergy(includeForces || includeEnergy, includeEnergy, groups); if (includeEnergy) state.setEnergy(impl->calcKineticEnergy(), energy); if (includeForces) impl->getForces(state.updForces()); } if (types&State::Parameters) { for (map::const_iterator iter = impl->parameters.begin(); iter != impl->parameters.end(); iter++) state.updParameters()[iter->first] = iter->second; } if (types&State::Positions) { impl->getPositions(state.updPositions()); if (enforcePeriodicBox) { const vector >& molecules = impl->getMolecules(); vector& positions = state.updPositions(); for (int i = 0; i < (int) molecules.size(); i++) { // Find the molecule center. Vec3 center; for (int j = 0; j < (int) molecules[i].size(); j++) center += positions[molecules[i][j]]; center *= 1.0/molecules[i].size(); // Find the displacement to move it into the first periodic box. int xcell = (int) floor(center[0]/periodicBoxSize[0][0]); int ycell = (int) floor(center[1]/periodicBoxSize[1][1]); int zcell = (int) floor(center[2]/periodicBoxSize[2][2]); double dx = xcell*periodicBoxSize[0][0]; double dy = ycell*periodicBoxSize[1][1]; double dz = zcell*periodicBoxSize[2][2]; // Translate all the particles in the molecule. for (int j = 0; j < (int) molecules[i].size(); j++) { Vec3& pos = positions[molecules[i][j]]; pos[0] -= dx; pos[1] -= dy; pos[2] -= dz; } } } } if (types&State::Velocities) impl->getVelocities(state.updVelocities()); return state; } void Context::setTime(double time) { impl->setTime(time); } void Context::setPositions(const vector& positions) { if ((int) positions.size() != impl->getSystem().getNumParticles()) throw OpenMMException("Called setPositions() on a Context with the wrong number of positions"); impl->setPositions(positions); } void Context::setVelocities(const vector& velocities) { if ((int) velocities.size() != impl->getSystem().getNumParticles()) throw OpenMMException("Called setVelocities() on a Context with the wrong number of velocities"); impl->setVelocities(velocities); } void Context::setVelocitiesToTemperature(double temperature, int randomSeed) { System& system = impl->getSystem(); // Generate the list of Gaussian random numbers. OpenMM_SFMT::SFMT sfmt; init_gen_rand(randomSeed, sfmt); vector randoms; while (randoms.size() < system.getNumParticles()*3) { double x, y, r2; do { x = 2.0*genrand_real2(sfmt)-1.0; y = 2.0*genrand_real2(sfmt)-1.0; r2 = x*x + y*y; } while (r2 >= 1.0 || r2 == 0.0); double multiplier = sqrt((-2.0*log(r2))/r2); randoms.push_back(x*multiplier); randoms.push_back(y*multiplier); } // Assign the velocities. vector velocities(system.getNumParticles(), Vec3()); int nextRandom = 0; for (int i = 0; i < system.getNumParticles(); i++) { double mass = system.getParticleMass(i); if (mass != 0) { double velocityScale = sqrt(BOLTZ*temperature/mass); velocities[i] = Vec3(randoms[nextRandom++], randoms[nextRandom++], randoms[nextRandom++])*velocityScale; } } setVelocities(velocities); impl->applyVelocityConstraints(1e-5); } double Context::getParameter(const string& name) { return impl->getParameter(name); } void Context::setParameter(const string& name, double value) { impl->setParameter(name, value); } void Context::setPeriodicBoxVectors(const Vec3& a, const Vec3& b, const Vec3& c) { impl->setPeriodicBoxVectors(a, b, c); } void Context::applyConstraints(double tol) { impl->applyConstraints(tol); } void Context::applyVelocityConstraints(double tol) { impl->applyVelocityConstraints(tol); } void Context::computeVirtualSites() { impl->computeVirtualSites(); } void Context::reinitialize() { System& system = impl->getSystem(); Integrator& integrator = impl->getIntegrator(); Platform& platform = impl->getPlatform(); integrator.cleanup(); delete impl; impl = new ContextImpl(*this, system, integrator, &platform, properties); } void Context::createCheckpoint(ostream& stream) { impl->createCheckpoint(stream); } void Context::loadCheckpoint(istream& stream) { impl->loadCheckpoint(stream); } ContextImpl& Context::getImpl() { return *impl; }