#define WARPS_PER_GROUP (FORCE_WORK_GROUP_SIZE/TILE_SIZE) typedef struct { real x, y, z; real q; float radius, scaledRadius; real bornSum; } AtomData1; /** * Compute the Born sum. */ KERNEL void computeBornSum( #ifdef SUPPORTS_64_BIT_ATOMICS GLOBAL mm_ulong* RESTRICT global_bornSum, #else GLOBAL real* RESTRICT global_bornSum, #endif GLOBAL const real4* RESTRICT posq, GLOBAL const real* RESTRICT charge, GLOBAL const float2* RESTRICT global_params, #ifdef USE_CUTOFF GLOBAL const int* RESTRICT tiles, GLOBAL const unsigned int* RESTRICT interactionCount, real4 periodicBoxSize, real4 invPeriodicBoxSize, real4 periodicBoxVecX, real4 periodicBoxVecY, real4 periodicBoxVecZ, unsigned int maxTiles, GLOBAL const real4* RESTRICT blockCenter, GLOBAL const real4* RESTRICT blockSize, GLOBAL const int* RESTRICT interactingAtoms, #else unsigned int numTiles, #endif GLOBAL const ushort2* RESTRICT exclusionTiles) { const unsigned int totalWarps = GLOBAL_SIZE/TILE_SIZE; const unsigned int warp = GLOBAL_ID/TILE_SIZE; const unsigned int tgx = LOCAL_ID & (TILE_SIZE-1); const unsigned int tbx = LOCAL_ID - tgx; LOCAL AtomData1 localData[FORCE_WORK_GROUP_SIZE]; // First loop: process tiles that contain exclusions. const unsigned int firstExclusionTile = FIRST_EXCLUSION_TILE+warp*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps; const unsigned int lastExclusionTile = FIRST_EXCLUSION_TILE+(warp+1)*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps; for (int pos = firstExclusionTile; pos < lastExclusionTile; pos++) { const ushort2 tileIndices = exclusionTiles[pos]; const unsigned int x = tileIndices.x; const unsigned int y = tileIndices.y; real bornSum = 0; unsigned int atom1 = x*TILE_SIZE + tgx; real4 posq1 = posq[atom1]; real charge1 = charge[atom1]; float2 params1 = global_params[atom1]; if (x == y) { // This tile is on the diagonal. localData[LOCAL_ID].x = posq1.x; localData[LOCAL_ID].y = posq1.y; localData[LOCAL_ID].z = posq1.z; localData[LOCAL_ID].q = charge1; localData[LOCAL_ID].radius = params1.x; localData[LOCAL_ID].scaledRadius = params1.y; SYNC_WARPS; for (unsigned int j = 0; j < TILE_SIZE; j++) { real3 delta = make_real3(localData[tbx+j].x-posq1.x, localData[tbx+j].y-posq1.y, localData[tbx+j].z-posq1.z); #ifdef USE_PERIODIC APPLY_PERIODIC_TO_DELTA(delta) #endif real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; #ifdef USE_CUTOFF if (atom1 < NUM_ATOMS && y*TILE_SIZE+j < NUM_ATOMS && r2 < CUTOFF_SQUARED) { #else if (atom1 < NUM_ATOMS && y*TILE_SIZE+j < NUM_ATOMS) { #endif real invR = RSQRT(r2); real r = r2*invR; float2 params2 = make_float2(localData[tbx+j].radius, localData[tbx+j].scaledRadius); real rScaledRadiusJ = r+params2.y; if ((j != tgx) && (params1.x < rScaledRadiusJ)) { real l_ij = RECIP(max((real) params1.x, fabs(r-params2.y))); real u_ij = RECIP(rScaledRadiusJ); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); bornSum += l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params2.y*params2.y*invR)*(l_ij2-u_ij2)); bornSum += (params1.x < params2.y-r ? 2.0f*(RECIP(params1.x)-l_ij) : 0); } } SYNC_WARPS; } } else { // This is an off-diagonal tile. unsigned int j = y*TILE_SIZE + tgx; real4 tempPosq = posq[j]; localData[LOCAL_ID].x = tempPosq.x; localData[LOCAL_ID].y = tempPosq.y; localData[LOCAL_ID].z = tempPosq.z; localData[LOCAL_ID].q = charge[j]; float2 tempParams = global_params[j]; localData[LOCAL_ID].radius = tempParams.x; localData[LOCAL_ID].scaledRadius = tempParams.y; localData[LOCAL_ID].bornSum = 0.0f; SYNC_WARPS; // Compute the full set of interactions in this tile. unsigned int tj = tgx; for (j = 0; j < TILE_SIZE; j++) { real3 delta = make_real3(localData[tbx+tj].x-posq1.x, localData[tbx+tj].y-posq1.y, localData[tbx+tj].z-posq1.z); #ifdef USE_PERIODIC APPLY_PERIODIC_TO_DELTA(delta) #endif real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; #ifdef USE_CUTOFF if (atom1 < NUM_ATOMS && y*TILE_SIZE+tj < NUM_ATOMS && r2 < CUTOFF_SQUARED) { #else if (atom1 < NUM_ATOMS && y*TILE_SIZE+tj < NUM_ATOMS) { #endif real invR = RSQRT(r2); real r = r2*invR; float2 params2 = make_float2(localData[tbx+tj].radius, localData[tbx+tj].scaledRadius); real rScaledRadiusJ = r+params2.y; if (params1.x < rScaledRadiusJ) { real l_ij = RECIP(max((real) params1.x, fabs(r-params2.y))); real u_ij = RECIP(rScaledRadiusJ); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); bornSum += l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params2.y*params2.y*invR)*(l_ij2-u_ij2)); bornSum += (params1.x < params2.y-r ? 2.0f*(RECIP(params1.x)-l_ij) : 0); } real rScaledRadiusI = r+params1.y; if (params2.x < rScaledRadiusI) { real l_ij = RECIP(max((real) params2.x, fabs(r-params1.y))); real u_ij = RECIP(rScaledRadiusI); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); real term = l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params1.y*params1.y*invR)*(l_ij2-u_ij2)); term += (params2.x < params1.y-r ? 2.0f*(RECIP(params2.x)-l_ij) : 0); localData[tbx+tj].bornSum += term; } } tj = (tj + 1) & (TILE_SIZE - 1); SYNC_WARPS; } } // Write results. #ifdef SUPPORTS_64_BIT_ATOMICS unsigned int offset = x*TILE_SIZE + tgx; ATOMIC_ADD(&global_bornSum[offset], (mm_ulong) ((mm_long) (bornSum*0x100000000))); if (x != y) { offset = y*TILE_SIZE + tgx; ATOMIC_ADD(&global_bornSum[offset], (mm_ulong) ((mm_long) (localData[LOCAL_ID].bornSum*0x100000000))); } #else unsigned int offset1 = x*TILE_SIZE + tgx + warp*PADDED_NUM_ATOMS; unsigned int offset2 = y*TILE_SIZE + tgx + warp*PADDED_NUM_ATOMS; global_bornSum[offset1] += bornSum; if (x != y) global_bornSum[offset2] += localData[LOCAL_ID].bornSum; #endif } // Second loop: tiles without exclusions, either from the neighbor list (with cutoff) or just enumerating all // of them (no cutoff). #ifdef USE_CUTOFF unsigned int numTiles = interactionCount[0]; if (numTiles > maxTiles) return; // There wasn't enough memory for the neighbor list. int pos = (int) (warp*(numTiles > maxTiles ? NUM_BLOCKS*((mm_long)NUM_BLOCKS+1)/2 : (mm_long)numTiles)/totalWarps); int end = (int) ((warp+1)*(numTiles > maxTiles ? NUM_BLOCKS*((mm_long)NUM_BLOCKS+1)/2 : (mm_long)numTiles)/totalWarps); #else int pos = (int) (warp*(mm_long)numTiles/totalWarps); int end = (int) ((warp+1)*(mm_long)numTiles/totalWarps); #endif int skipBase = 0; int currentSkipIndex = tbx; LOCAL int atomIndices[FORCE_WORK_GROUP_SIZE]; LOCAL volatile int skipTiles[FORCE_WORK_GROUP_SIZE]; skipTiles[LOCAL_ID] = -1; while (pos < end) { real bornSum = 0; bool includeTile = true; // Extract the coordinates of this tile. int x, y; bool singlePeriodicCopy = false; #ifdef USE_CUTOFF x = tiles[pos]; real4 blockSizeX = blockSize[x]; singlePeriodicCopy = (0.5f*periodicBoxSize.x-blockSizeX.x >= CUTOFF && 0.5f*periodicBoxSize.y-blockSizeX.y >= CUTOFF && 0.5f*periodicBoxSize.z-blockSizeX.z >= CUTOFF); #else y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos)); x = (pos-y*NUM_BLOCKS+y*(y+1)/2); if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error. y += (x < y ? -1 : 1); x = (pos-y*NUM_BLOCKS+y*(y+1)/2); } // Skip over tiles that have exclusions, since they were already processed. SYNC_WARPS; while (skipTiles[tbx+TILE_SIZE-1] < pos) { SYNC_WARPS; if (skipBase+tgx < NUM_TILES_WITH_EXCLUSIONS) { ushort2 tile = exclusionTiles[skipBase+tgx]; skipTiles[LOCAL_ID] = tile.x + tile.y*NUM_BLOCKS - tile.y*(tile.y+1)/2; } else skipTiles[LOCAL_ID] = end; skipBase += TILE_SIZE; currentSkipIndex = tbx; SYNC_WARPS; } while (skipTiles[currentSkipIndex] < pos) currentSkipIndex++; includeTile = (skipTiles[currentSkipIndex] != pos); #endif if (includeTile) { unsigned int atom1 = x*TILE_SIZE + tgx; // Load atom data for this tile. real4 posq1 = posq[atom1]; real charge1 = charge[atom1]; float2 params1 = global_params[atom1]; #ifdef USE_CUTOFF unsigned int j = interactingAtoms[pos*TILE_SIZE+tgx]; #else unsigned int j = y*TILE_SIZE + tgx; #endif atomIndices[LOCAL_ID] = j; if (j < PADDED_NUM_ATOMS) { real4 tempPosq = posq[j]; localData[LOCAL_ID].x = tempPosq.x; localData[LOCAL_ID].y = tempPosq.y; localData[LOCAL_ID].z = tempPosq.z; localData[LOCAL_ID].q = charge[j]; float2 tempParams = global_params[j]; localData[LOCAL_ID].radius = tempParams.x; localData[LOCAL_ID].scaledRadius = tempParams.y; localData[LOCAL_ID].bornSum = 0.0f; } SYNC_WARPS; #ifdef USE_PERIODIC if (singlePeriodicCopy) { // The box is small enough that we can just translate all the atoms into a single periodic // box, then skip having to apply periodic boundary conditions later. real4 blockCenterX = blockCenter[x]; APPLY_PERIODIC_TO_POS_WITH_CENTER(posq1, blockCenterX) APPLY_PERIODIC_TO_POS_WITH_CENTER(localData[LOCAL_ID], blockCenterX) SYNC_WARPS; unsigned int tj = tgx; for (j = 0; j < TILE_SIZE; j++) { real3 delta = make_real3(localData[tbx+tj].x-posq1.x, localData[tbx+tj].y-posq1.y, localData[tbx+tj].z-posq1.z); real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; int atom2 = atomIndices[tbx+tj]; if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS && r2 < CUTOFF_SQUARED) { real invR = RSQRT(r2); real r = r2*invR; float2 params2 = make_float2(localData[tbx+tj].radius, localData[tbx+tj].scaledRadius); real rScaledRadiusJ = r+params2.y; if (params1.x < rScaledRadiusJ) { real l_ij = RECIP(max((real) params1.x, fabs(r-params2.y))); real u_ij = RECIP(rScaledRadiusJ); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); bornSum += l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params2.y*params2.y*invR)*(l_ij2-u_ij2)); bornSum += (params1.x < params2.y-r ? 2.0f*(RECIP(params1.x)-l_ij) : 0); } real rScaledRadiusI = r+params1.y; if (params2.x < rScaledRadiusI) { real l_ij = RECIP(max((real) params2.x, fabs(r-params1.y))); real u_ij = RECIP(rScaledRadiusI); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); real term = l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params1.y*params1.y*invR)*(l_ij2-u_ij2)); term += (params2.x < params1.y-r ? 2.0f*(RECIP(params2.x)-l_ij) : 0); localData[tbx+tj].bornSum += term; } } tj = (tj + 1) & (TILE_SIZE - 1); SYNC_WARPS; } } else #endif { // We need to apply periodic boundary conditions separately for each interaction. unsigned int tj = tgx; for (j = 0; j < TILE_SIZE; j++) { real3 delta = make_real3(localData[tbx+tj].x-posq1.x, localData[tbx+tj].y-posq1.y, localData[tbx+tj].z-posq1.z); #ifdef USE_PERIODIC APPLY_PERIODIC_TO_DELTA(delta) #endif real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; int atom2 = atomIndices[tbx+tj]; #ifdef USE_CUTOFF if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS && r2 < CUTOFF_SQUARED) { #else if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) { #endif real invR = RSQRT(r2); real r = r2*invR; float2 params2 = make_float2(localData[tbx+tj].radius, localData[tbx+tj].scaledRadius); real rScaledRadiusJ = r+params2.y; if (params1.x < rScaledRadiusJ) { real l_ij = RECIP(max((real) params1.x, fabs(r-params2.y))); real u_ij = RECIP(rScaledRadiusJ); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); bornSum += l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params2.y*params2.y*invR)*(l_ij2-u_ij2)); bornSum += (params1.x < params2.y-r ? 2.0f*(RECIP(params1.x)-l_ij) : 0); } real rScaledRadiusI = r+params1.y; if (params2.x < rScaledRadiusI) { real l_ij = RECIP(max((real) params2.x, fabs(r-params1.y))); real u_ij = RECIP(rScaledRadiusI); real l_ij2 = l_ij*l_ij; real u_ij2 = u_ij*u_ij; real ratio = LOG(u_ij * RECIP(l_ij)); real term = l_ij - u_ij + (0.50f*invR*ratio) + 0.25f*(r*(u_ij2-l_ij2) + (params1.y*params1.y*invR)*(l_ij2-u_ij2)); term += (params2.x < params1.y-r ? 2.0f*(RECIP(params2.x)-l_ij) : 0); localData[tbx+tj].bornSum += term; } } tj = (tj + 1) & (TILE_SIZE - 1); SYNC_WARPS; } } // Write results. #ifdef USE_CUTOFF unsigned int atom2 = atomIndices[LOCAL_ID]; #else unsigned int atom2 = y*TILE_SIZE + tgx; #endif #ifdef SUPPORTS_64_BIT_ATOMICS ATOMIC_ADD(&global_bornSum[atom1], (mm_ulong) ((mm_long) (bornSum*0x100000000))); if (atom2 < PADDED_NUM_ATOMS) ATOMIC_ADD(&global_bornSum[atom2], (mm_ulong) ((mm_long) (localData[LOCAL_ID].bornSum*0x100000000))); #else unsigned int offset1 = atom1 + warp*PADDED_NUM_ATOMS; unsigned int offset2 = atom2 + warp*PADDED_NUM_ATOMS; global_bornSum[offset1] += bornSum; if (atom2 < PADDED_NUM_ATOMS) global_bornSum[offset2] += localData[LOCAL_ID].bornSum; #endif } pos++; } } typedef struct { real x, y, z; real q; real fx, fy, fz, fw; real bornRadius; } AtomData2; /** * First part of computing the GBSA interaction. */ KERNEL void computeGBSAForce1( #ifdef SUPPORTS_64_BIT_ATOMICS GLOBAL mm_ulong* RESTRICT forceBuffers, GLOBAL mm_ulong* RESTRICT global_bornForce, #else GLOBAL real4* RESTRICT forceBuffers, GLOBAL real* RESTRICT global_bornForce, #endif GLOBAL mixed* RESTRICT energyBuffer, GLOBAL const real4* RESTRICT posq, GLOBAL const real* RESTRICT charge, GLOBAL const real* RESTRICT global_bornRadii, int needEnergy, #ifdef USE_CUTOFF GLOBAL const int* RESTRICT tiles, GLOBAL const unsigned int* RESTRICT interactionCount, real4 periodicBoxSize, real4 invPeriodicBoxSize, real4 periodicBoxVecX, real4 periodicBoxVecY, real4 periodicBoxVecZ, unsigned int maxTiles, GLOBAL const real4* RESTRICT blockCenter, GLOBAL const real4* RESTRICT blockSize, GLOBAL const int* RESTRICT interactingAtoms, #else unsigned int numTiles, #endif GLOBAL const ushort2* RESTRICT exclusionTiles) { const unsigned int totalWarps = GLOBAL_SIZE/TILE_SIZE; const unsigned int warp = GLOBAL_ID/TILE_SIZE; const unsigned int tgx = LOCAL_ID & (TILE_SIZE-1); const unsigned int tbx = LOCAL_ID - tgx; mixed energy = 0; LOCAL AtomData2 localData[FORCE_WORK_GROUP_SIZE]; // First loop: process tiles that contain exclusions. const unsigned int firstExclusionTile = FIRST_EXCLUSION_TILE+warp*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps; const unsigned int lastExclusionTile = FIRST_EXCLUSION_TILE+(warp+1)*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps; for (int pos = firstExclusionTile; pos < lastExclusionTile; pos++) { const ushort2 tileIndices = exclusionTiles[pos]; const unsigned int x = tileIndices.x; const unsigned int y = tileIndices.y; real4 force = make_real4(0); unsigned int atom1 = x*TILE_SIZE + tgx; real4 posq1 = posq[atom1]; real charge1 = charge[atom1]; real bornRadius1 = global_bornRadii[atom1]; if (x == y) { // This tile is on the diagonal. localData[LOCAL_ID].x = posq1.x; localData[LOCAL_ID].y = posq1.y; localData[LOCAL_ID].z = posq1.z; localData[LOCAL_ID].q = charge1; localData[LOCAL_ID].bornRadius = bornRadius1; SYNC_WARPS; for (unsigned int j = 0; j < TILE_SIZE; j++) { if (atom1 < NUM_ATOMS && y*TILE_SIZE+j < NUM_ATOMS) { real3 pos2 = make_real3(localData[tbx+j].x, localData[tbx+j].y, localData[tbx+j].z); real charge2 = localData[tbx+j].q; real3 delta = make_real3(pos2.x-posq1.x, pos2.y-posq1.y, pos2.z-posq1.z); #ifdef USE_PERIODIC APPLY_PERIODIC_TO_DELTA(delta) #endif real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; #ifdef USE_CUTOFF if (r2 < CUTOFF_SQUARED) { #endif real invR = RSQRT(r2); real r = r2*invR; real bornRadius2 = localData[tbx+j].bornRadius; real alpha2_ij = bornRadius1*bornRadius2; real D_ij = r2*RECIP(4.0f*alpha2_ij); real expTerm = EXP(-D_ij); real denominator2 = r2 + alpha2_ij*expTerm; real denominator = SQRT(denominator2); real scaledChargeProduct = PREFACTOR*charge1*charge2; real tempEnergy = scaledChargeProduct*RECIP(denominator); real Gpol = tempEnergy*RECIP(denominator2); real dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f+D_ij); real dEdR = Gpol*(1.0f - 0.25f*expTerm); force.w += dGpol_dalpha2_ij*bornRadius2; #ifdef USE_CUTOFF if (atom1 != y*TILE_SIZE+j) tempEnergy -= scaledChargeProduct/CUTOFF; #endif if (needEnergy) energy += 0.5f*tempEnergy; delta *= dEdR; force.x -= delta.x; force.y -= delta.y; force.z -= delta.z; #ifdef USE_CUTOFF } #endif } SYNC_WARPS; } } else { // This is an off-diagonal tile. unsigned int j = y*TILE_SIZE + tgx; real4 tempPosq = posq[j]; localData[LOCAL_ID].x = tempPosq.x; localData[LOCAL_ID].y = tempPosq.y; localData[LOCAL_ID].z = tempPosq.z; localData[LOCAL_ID].q = charge[j]; localData[LOCAL_ID].bornRadius = global_bornRadii[j]; localData[LOCAL_ID].fx = 0.0f; localData[LOCAL_ID].fy = 0.0f; localData[LOCAL_ID].fz = 0.0f; localData[LOCAL_ID].fw = 0.0f; SYNC_WARPS; unsigned int tj = tgx; for (j = 0; j < TILE_SIZE; j++) { if (atom1 < NUM_ATOMS && y*TILE_SIZE+tj < NUM_ATOMS) { real3 pos2 = make_real3(localData[tbx+tj].x, localData[tbx+tj].y, localData[tbx+tj].z); real charge2 = localData[tbx+tj].q; real3 delta = make_real3(pos2.x-posq1.x, pos2.y-posq1.y, pos2.z-posq1.z); #ifdef USE_PERIODIC APPLY_PERIODIC_TO_DELTA(delta) #endif real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; #ifdef USE_CUTOFF if (r2 < CUTOFF_SQUARED) { #endif real invR = RSQRT(r2); real r = r2*invR; real bornRadius2 = localData[tbx+tj].bornRadius; real alpha2_ij = bornRadius1*bornRadius2; real D_ij = r2*RECIP(4.0f*alpha2_ij); real expTerm = EXP(-D_ij); real denominator2 = r2 + alpha2_ij*expTerm; real denominator = SQRT(denominator2); real scaledChargeProduct = PREFACTOR*charge1*charge2; real tempEnergy = scaledChargeProduct*RECIP(denominator); real Gpol = tempEnergy*RECIP(denominator2); real dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f+D_ij); real dEdR = Gpol*(1.0f - 0.25f*expTerm); force.w += dGpol_dalpha2_ij*bornRadius2; #ifdef USE_CUTOFF tempEnergy -= scaledChargeProduct/CUTOFF; #endif if (needEnergy) energy += tempEnergy; delta *= dEdR; force.x -= delta.x; force.y -= delta.y; force.z -= delta.z; localData[tbx+tj].fx += delta.x; localData[tbx+tj].fy += delta.y; localData[tbx+tj].fz += delta.z; localData[tbx+tj].fw += dGpol_dalpha2_ij*bornRadius1; #ifdef USE_CUTOFF } #endif } tj = (tj + 1) & (TILE_SIZE - 1); SYNC_WARPS; } } // Write results. #ifdef SUPPORTS_64_BIT_ATOMICS unsigned int offset = x*TILE_SIZE + tgx; ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) ((mm_long) (force.x*0x100000000))); ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (force.y*0x100000000))); ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (force.z*0x100000000))); ATOMIC_ADD(&global_bornForce[offset], (mm_ulong) ((mm_long) (force.w*0x100000000))); if (x != y) { offset = y*TILE_SIZE + tgx; ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fx*0x100000000))); ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fy*0x100000000))); ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fz*0x100000000))); ATOMIC_ADD(&global_bornForce[offset], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fw*0x100000000))); } #else unsigned int offset1 = x*TILE_SIZE + tgx + warp*PADDED_NUM_ATOMS; unsigned int offset2 = y*TILE_SIZE + tgx + warp*PADDED_NUM_ATOMS; forceBuffers[offset1] += make_real4(force.x, force.y, force.z, 0); global_bornForce[offset1] += force.w; if (x != y) { forceBuffers[offset2] += (real4) (localData[LOCAL_ID].fx, localData[LOCAL_ID].fy, localData[LOCAL_ID].fz, 0.0f); global_bornForce[offset2] += localData[LOCAL_ID].fw; } #endif } // Second loop: tiles without exclusions, either from the neighbor list (with cutoff) or just enumerating all // of them (no cutoff). #ifdef USE_CUTOFF unsigned int numTiles = interactionCount[0]; if (numTiles > maxTiles) return; // There wasn't enough memory for the neighbor list. int pos = (int) (warp*(numTiles > maxTiles ? NUM_BLOCKS*((mm_long)NUM_BLOCKS+1)/2 : (mm_long)numTiles)/totalWarps); int end = (int) ((warp+1)*(numTiles > maxTiles ? NUM_BLOCKS*((mm_long)NUM_BLOCKS+1)/2 : (mm_long)numTiles)/totalWarps); #else int pos = (int) (warp*(mm_long)numTiles/totalWarps); int end = (int) ((warp+1)*(mm_long)numTiles/totalWarps); #endif int skipBase = 0; int currentSkipIndex = tbx; LOCAL int atomIndices[FORCE_WORK_GROUP_SIZE]; LOCAL volatile int skipTiles[FORCE_WORK_GROUP_SIZE]; skipTiles[LOCAL_ID] = -1; while (pos < end) { real4 force = make_real4(0); bool includeTile = true; // Extract the coordinates of this tile. int x, y; bool singlePeriodicCopy = false; #ifdef USE_CUTOFF x = tiles[pos]; real4 blockSizeX = blockSize[x]; singlePeriodicCopy = (0.5f*periodicBoxSize.x-blockSizeX.x >= CUTOFF && 0.5f*periodicBoxSize.y-blockSizeX.y >= CUTOFF && 0.5f*periodicBoxSize.z-blockSizeX.z >= CUTOFF); #else y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos)); x = (pos-y*NUM_BLOCKS+y*(y+1)/2); if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error. y += (x < y ? -1 : 1); x = (pos-y*NUM_BLOCKS+y*(y+1)/2); } // Skip over tiles that have exclusions, since they were already processed. SYNC_WARPS; while (skipTiles[tbx+TILE_SIZE-1] < pos) { SYNC_WARPS; if (skipBase+tgx < NUM_TILES_WITH_EXCLUSIONS) { ushort2 tile = exclusionTiles[skipBase+tgx]; skipTiles[LOCAL_ID] = tile.x + tile.y*NUM_BLOCKS - tile.y*(tile.y+1)/2; } else skipTiles[LOCAL_ID] = end; skipBase += TILE_SIZE; currentSkipIndex = tbx; SYNC_WARPS; } while (skipTiles[currentSkipIndex] < pos) currentSkipIndex++; includeTile = (skipTiles[currentSkipIndex] != pos); #endif if (includeTile) { unsigned int atom1 = x*TILE_SIZE + tgx; // Load atom data for this tile. real4 posq1 = posq[atom1]; real charge1 = charge[atom1]; real bornRadius1 = global_bornRadii[atom1]; #ifdef USE_CUTOFF unsigned int j = interactingAtoms[pos*TILE_SIZE+tgx]; #else unsigned int j = y*TILE_SIZE + tgx; #endif atomIndices[LOCAL_ID] = j; if (j < PADDED_NUM_ATOMS) { real4 tempPosq = posq[j]; localData[LOCAL_ID].x = tempPosq.x; localData[LOCAL_ID].y = tempPosq.y; localData[LOCAL_ID].z = tempPosq.z; localData[LOCAL_ID].q = charge[j]; localData[LOCAL_ID].bornRadius = global_bornRadii[j]; localData[LOCAL_ID].fx = 0.0f; localData[LOCAL_ID].fy = 0.0f; localData[LOCAL_ID].fz = 0.0f; localData[LOCAL_ID].fw = 0.0f; } SYNC_WARPS; #ifdef USE_PERIODIC if (singlePeriodicCopy) { // The box is small enough that we can just translate all the atoms into a single periodic // box, then skip having to apply periodic boundary conditions later. real4 blockCenterX = blockCenter[x]; APPLY_PERIODIC_TO_POS_WITH_CENTER(posq1, blockCenterX) APPLY_PERIODIC_TO_POS_WITH_CENTER(localData[LOCAL_ID], blockCenterX) SYNC_WARPS; unsigned int tj = tgx; for (j = 0; j < TILE_SIZE; j++) { int atom2 = atomIndices[tbx+tj]; if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) { real3 pos2 = make_real3(localData[tbx+tj].x, localData[tbx+tj].y, localData[tbx+tj].z); real charge2 = localData[tbx+tj].q; real3 delta = make_real3(pos2.x-posq1.x, pos2.y-posq1.y, pos2.z-posq1.z); real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; if (r2 < CUTOFF_SQUARED) { real invR = RSQRT(r2); real r = r2*invR; real bornRadius2 = localData[tbx+tj].bornRadius; real alpha2_ij = bornRadius1*bornRadius2; real D_ij = r2*RECIP(4.0f*alpha2_ij); real expTerm = EXP(-D_ij); real denominator2 = r2 + alpha2_ij*expTerm; real denominator = SQRT(denominator2); real scaledChargeProduct = PREFACTOR*charge1*charge2; real tempEnergy = scaledChargeProduct*RECIP(denominator); real Gpol = tempEnergy*RECIP(denominator2); real dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f+D_ij); real dEdR = Gpol*(1.0f - 0.25f*expTerm); force.w += dGpol_dalpha2_ij*bornRadius2; #ifdef USE_CUTOFF tempEnergy -= scaledChargeProduct/CUTOFF; #endif if (needEnergy) energy += tempEnergy; delta *= dEdR; force.x -= delta.x; force.y -= delta.y; force.z -= delta.z; localData[tbx+tj].fx += delta.x; localData[tbx+tj].fy += delta.y; localData[tbx+tj].fz += delta.z; localData[tbx+tj].fw += dGpol_dalpha2_ij*bornRadius1; } } tj = (tj + 1) & (TILE_SIZE - 1); SYNC_WARPS; } } else #endif { // We need to apply periodic boundary conditions separately for each interaction. unsigned int tj = tgx; for (j = 0; j < TILE_SIZE; j++) { int atom2 = atomIndices[tbx+tj]; if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) { real3 pos2 = make_real3(localData[tbx+tj].x, localData[tbx+tj].y, localData[tbx+tj].z); real charge2 = localData[tbx+tj].q; real3 delta = make_real3(pos2.x-posq1.x, pos2.y-posq1.y, pos2.z-posq1.z); #ifdef USE_PERIODIC APPLY_PERIODIC_TO_DELTA(delta) #endif real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; #ifdef USE_CUTOFF if (r2 < CUTOFF_SQUARED) { #endif real invR = RSQRT(r2); real r = r2*invR; real bornRadius2 = localData[tbx+tj].bornRadius; real alpha2_ij = bornRadius1*bornRadius2; real D_ij = r2*RECIP(4.0f*alpha2_ij); real expTerm = EXP(-D_ij); real denominator2 = r2 + alpha2_ij*expTerm; real denominator = SQRT(denominator2); real scaledChargeProduct = PREFACTOR*charge1*charge2; real tempEnergy = scaledChargeProduct*RECIP(denominator); real Gpol = tempEnergy*RECIP(denominator2); real dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f+D_ij); real dEdR = Gpol*(1.0f - 0.25f*expTerm); force.w += dGpol_dalpha2_ij*bornRadius2; #ifdef USE_CUTOFF tempEnergy -= scaledChargeProduct/CUTOFF; #endif if (needEnergy) energy += tempEnergy; delta *= dEdR; force.x -= delta.x; force.y -= delta.y; force.z -= delta.z; localData[tbx+tj].fx += delta.x; localData[tbx+tj].fy += delta.y; localData[tbx+tj].fz += delta.z; localData[tbx+tj].fw += dGpol_dalpha2_ij*bornRadius1; #ifdef USE_CUTOFF } #endif } tj = (tj + 1) & (TILE_SIZE - 1); SYNC_WARPS; } } // Write results. #ifdef USE_CUTOFF unsigned int atom2 = atomIndices[LOCAL_ID]; #else unsigned int atom2 = y*TILE_SIZE + tgx; #endif #ifdef SUPPORTS_64_BIT_ATOMICS ATOMIC_ADD(&forceBuffers[atom1], (mm_ulong) ((mm_long) (force.x*0x100000000))); ATOMIC_ADD(&forceBuffers[atom1+PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (force.y*0x100000000))); ATOMIC_ADD(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (force.z*0x100000000))); ATOMIC_ADD(&global_bornForce[atom1], (mm_ulong) ((mm_long) (force.w*0x100000000))); if (atom2 < PADDED_NUM_ATOMS) { ATOMIC_ADD(&forceBuffers[atom2], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fx*0x100000000))); ATOMIC_ADD(&forceBuffers[atom2+PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fy*0x100000000))); ATOMIC_ADD(&forceBuffers[atom2+2*PADDED_NUM_ATOMS], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fz*0x100000000))); ATOMIC_ADD(&global_bornForce[atom2], (mm_ulong) ((mm_long) (localData[LOCAL_ID].fw*0x100000000))); } #else unsigned int offset1 = atom1 + warp*PADDED_NUM_ATOMS; unsigned int offset2 = atom2 + warp*PADDED_NUM_ATOMS; forceBuffers[offset1] += make_real4(force.x, force.y, force.z, 0); global_bornForce[offset1] += force.w; if (atom2 < PADDED_NUM_ATOMS) { forceBuffers[offset2] += (real4) (localData[LOCAL_ID].fx, localData[LOCAL_ID].fy, localData[LOCAL_ID].fz, 0.0f); global_bornForce[offset2] += localData[LOCAL_ID].fw; } #endif } pos++; } energyBuffer[GLOBAL_ID] += energy; }