#define TILE_SIZE 32 typedef struct { float x, y, z; float q; float fx, fy, fz, fw; float radius, scaledRadius; float bornSum; float bornRadius; float bornForce; } AtomData; /** * Compute the Born sum. */ __kernel __attribute__((reqd_work_group_size(WORK_GROUP_SIZE, 1, 1))) void computeBornSum(__global float* global_bornSum, __global float4* posq, __global float2* global_params, __local AtomData* localData, __local float* tempBuffer, #ifdef USE_CUTOFF __global ushort2* tiles, __global unsigned int* interactionCount, float4 periodicBoxSize, float4 invPeriodicBoxSize, unsigned int maxTiles) { #else unsigned int numTiles) { #endif #ifdef USE_CUTOFF unsigned int numTiles = interactionCount[0]; unsigned int pos = get_group_id(0)*(numTiles > maxTiles ? NUM_BLOCKS*(NUM_BLOCKS+1)/2 : numTiles)/get_num_groups(0); unsigned int end = (get_group_id(0)+1)*(numTiles > maxTiles ? NUM_BLOCKS*(NUM_BLOCKS+1)/2 : numTiles)/get_num_groups(0); #else unsigned int pos = get_group_id(0)*numTiles/get_num_groups(0); unsigned int end = (get_group_id(0)+1)*numTiles/get_num_groups(0); #endif float energy = 0.0f; unsigned int lasty = 0xFFFFFFFF; while (pos < end) { // Extract the coordinates of this tile unsigned int x, y; #ifdef USE_CUTOFF if (numTiles <= maxTiles) { ushort2 tileIndices = tiles[pos]; x = tileIndices.x; y = tileIndices.y; } else #endif { y = (unsigned int) floor(NUM_BLOCKS+0.5f-sqrt((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos)); x = (pos-y*NUM_BLOCKS+y*(y+1)/2); if (x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error. y++; x = (pos-y*NUM_BLOCKS+y*(y+1)/2); } } unsigned int baseLocalAtom = (get_local_id(0) < TILE_SIZE ? 0 : TILE_SIZE/2); unsigned int tgx = get_local_id(0) & (TILE_SIZE-1); unsigned int forceBufferOffset = (tgx < TILE_SIZE/2 ? 0 : TILE_SIZE); unsigned int atom1 = x*TILE_SIZE + tgx; float bornSum = 0.0f; float4 posq1 = posq[atom1]; float2 params1 = global_params[atom1]; if (x == y) { // This tile is on the diagonal. localData[get_local_id(0)].x = posq1.x; localData[get_local_id(0)].y = posq1.y; localData[get_local_id(0)].z = posq1.z; localData[get_local_id(0)].q = posq1.w; localData[get_local_id(0)].radius = params1.x; localData[get_local_id(0)].scaledRadius = params1.y; barrier(CLK_LOCAL_MEM_FENCE); for (unsigned int j = 0; j < TILE_SIZE/2; j++) { float4 delta = (float4) (localData[baseLocalAtom+j].x-posq1.x, localData[baseLocalAtom+j].y-posq1.y, localData[baseLocalAtom+j].z-posq1.z, 0.0f); #ifdef USE_PERIODIC delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x; delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y; delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z; #endif float r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; float invR = RSQRT(r2); float r = RECIP(invR); float2 params2 = (float2) (localData[baseLocalAtom+j].radius, localData[baseLocalAtom+j].scaledRadius); float rScaledRadiusJ = r+params2.y; #ifdef USE_CUTOFF unsigned int includeInteraction = (atom1 < NUM_ATOMS && y*TILE_SIZE+baseLocalAtom+j < NUM_ATOMS && r2 < CUTOFF_SQUARED && (j+baseLocalAtom != tgx) && (params1.x < rScaledRadiusJ)); #else unsigned int includeInteraction = (atom1 < NUM_ATOMS && y*TILE_SIZE+baseLocalAtom+j < NUM_ATOMS && (j+baseLocalAtom != tgx) && (params1.x < rScaledRadiusJ)); #endif float l_ij = RECIP(max(params1.x, fabs(r-params2.y))); float u_ij = RECIP(rScaledRadiusJ); float l_ij2 = l_ij*l_ij; float u_ij2 = u_ij*u_ij; float ratio = LOG(u_ij * RECIP(l_ij)); bornSum += select(0.0f, l_ij - u_ij + 0.25f*r*(u_ij2-l_ij2) + (0.50f*invR*ratio) + (0.25f*params2.y*params2.y*invR)*(l_ij2-u_ij2), includeInteraction); bornSum += select(0.0f, 2.0f*(RECIP(params1.x)-l_ij), includeInteraction && params1.x < params2.x-r); } // Sum the forces and write results. if (get_local_id(0) >= TILE_SIZE) tempBuffer[get_local_id(0)] = bornSum; barrier(CLK_LOCAL_MEM_FENCE); if (get_local_id(0) < TILE_SIZE) { #ifdef USE_OUTPUT_BUFFER_PER_BLOCK unsigned int offset = x*TILE_SIZE + tgx + x*PADDED_NUM_ATOMS; #else unsigned int offset = x*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS; #endif global_bornSum[offset] += bornSum+tempBuffer[get_local_id(0)+TILE_SIZE]; } } else { // This is an off-diagonal tile. if (lasty != y && get_local_id(0) < TILE_SIZE) { unsigned int j = y*TILE_SIZE + tgx; float4 tempPosq = posq[j]; localData[get_local_id(0)].x = tempPosq.x; localData[get_local_id(0)].y = tempPosq.y; localData[get_local_id(0)].z = tempPosq.z; localData[get_local_id(0)].q = tempPosq.w; float2 tempParams = global_params[j]; localData[get_local_id(0)].radius = tempParams.x; localData[get_local_id(0)].scaledRadius = tempParams.y; } localData[get_local_id(0)].bornSum = 0.0f; barrier(CLK_LOCAL_MEM_FENCE); // Compute the full set of interactions in this tile. unsigned int tj = tgx%(TILE_SIZE/2); for (unsigned int j = 0; j < TILE_SIZE/2; j++) { float4 delta = (float4) (localData[baseLocalAtom+tj].x-posq1.x, localData[baseLocalAtom+tj].y-posq1.y, localData[baseLocalAtom+tj].z-posq1.z, 0.0f); #ifdef USE_PERIODIC delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x; delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y; delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z; #endif float r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; #ifdef USE_CUTOFF unsigned int includeInteraction = (atom1 < NUM_ATOMS && y*TILE_SIZE+baseLocalAtom+tj < NUM_ATOMS && r2 < CUTOFF_SQUARED); #else unsigned int includeInteraction = (atom1 < NUM_ATOMS && y*TILE_SIZE+baseLocalAtom+tj < NUM_ATOMS); #endif float invR = RSQRT(r2); float r = RECIP(invR); float2 params2 = (float2) (localData[baseLocalAtom+tj].radius, localData[baseLocalAtom+tj].scaledRadius); float rScaledRadiusJ = r+params2.y; { float l_ij = RECIP(max(params1.x, fabs(r-params2.y))); float u_ij = RECIP(rScaledRadiusJ); float l_ij2 = l_ij*l_ij; float u_ij2 = u_ij*u_ij; float ratio = LOG(u_ij * RECIP(l_ij)); unsigned int includeTerm = (includeInteraction && params1.x < rScaledRadiusJ); bornSum += select(0.0f, l_ij - u_ij + 0.25f*r*(u_ij2-l_ij2) + (0.50f*invR*ratio) + (0.25f*params2.y*params2.y*invR)*(l_ij2-u_ij2), includeTerm); bornSum += select(0.0f, 2.0f*(RECIP(params1.x)-l_ij), includeTerm && params1.x < params2.x-r); } float rScaledRadiusI = r+params1.y; { float l_ij = RECIP(max(params2.x, fabs(r-params1.y))); float u_ij = RECIP(rScaledRadiusI); float l_ij2 = l_ij*l_ij; float u_ij2 = u_ij*u_ij; float ratio = LOG(u_ij * RECIP(l_ij)); float term = l_ij - u_ij + 0.25f*r*(u_ij2-l_ij2) + (0.50f*invR*ratio) + (0.25f*params1.y*params1.y*invR)*(l_ij2-u_ij2); term += select(0.0f, 2.0f*(RECIP(params2.x)-l_ij), params2.x < params1.x-r); localData[baseLocalAtom+tj+forceBufferOffset].bornSum += select(0.0f, term, includeInteraction && params2.x < rScaledRadiusI); } barrier(CLK_LOCAL_MEM_FENCE); tj = (tj+1)%(TILE_SIZE/2); } // Sum the forces and write results. if (get_local_id(0) >= TILE_SIZE) tempBuffer[get_local_id(0)] = bornSum; barrier(CLK_LOCAL_MEM_FENCE); if (get_local_id(0) < TILE_SIZE) { #ifdef USE_OUTPUT_BUFFER_PER_BLOCK unsigned int offset1 = x*TILE_SIZE + tgx + y*PADDED_NUM_ATOMS; unsigned int offset2 = y*TILE_SIZE + tgx + x*PADDED_NUM_ATOMS; #else unsigned int offset1 = x*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS; unsigned int offset2 = y*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS; #endif global_bornSum[offset1] += bornSum+tempBuffer[get_local_id(0)+TILE_SIZE]; global_bornSum[offset2] += localData[get_local_id(0)].bornSum+localData[get_local_id(0)+TILE_SIZE].bornSum; } } lasty = y; pos++; } } /** * First part of computing the GBSA interaction. */ __kernel __attribute__((reqd_work_group_size(WORK_GROUP_SIZE, 1, 1))) void computeGBSAForce1(__global float4* forceBuffers, __global float* energyBuffer, __global float4* posq, __global float* global_bornRadii, __global float* global_bornForce, __local AtomData* localData, __local float4* tempBuffer, #ifdef USE_CUTOFF __global ushort2* tiles, __global unsigned int* interactionCount, float4 periodicBoxSize, float4 invPeriodicBoxSize, unsigned int maxTiles) { #else unsigned int numTiles) { #endif #ifdef USE_CUTOFF unsigned int numTiles = interactionCount[0]; unsigned int pos = get_group_id(0)*(numTiles > maxTiles ? NUM_BLOCKS*(NUM_BLOCKS+1)/2 : numTiles)/get_num_groups(0); unsigned int end = (get_group_id(0)+1)*(numTiles > maxTiles ? NUM_BLOCKS*(NUM_BLOCKS+1)/2 : numTiles)/get_num_groups(0); #else unsigned int pos = get_group_id(0)*numTiles/get_num_groups(0); unsigned int end = (get_group_id(0)+1)*numTiles/get_num_groups(0); #endif float energy = 0.0f; unsigned int lasty = 0xFFFFFFFF; while (pos < end) { // Extract the coordinates of this tile unsigned int x, y; #ifdef USE_CUTOFF if (numTiles <= maxTiles) { ushort2 tileIndices = tiles[pos]; x = tileIndices.x; y = tileIndices.y; } else #endif { y = (unsigned int) floor(NUM_BLOCKS+0.5f-sqrt((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos)); x = (pos-y*NUM_BLOCKS+y*(y+1)/2); if (x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error. y++; x = (pos-y*NUM_BLOCKS+y*(y+1)/2); } } unsigned int baseLocalAtom = (get_local_id(0) < TILE_SIZE ? 0 : TILE_SIZE/2); unsigned int tgx = get_local_id(0) & (TILE_SIZE-1); unsigned int forceBufferOffset = (tgx < TILE_SIZE/2 ? 0 : TILE_SIZE); unsigned int atom1 = x*TILE_SIZE + tgx; float4 force = 0.0f; float4 posq1 = posq[atom1]; float bornRadius1 = global_bornRadii[atom1]; if (x == y) { // This tile is on the diagonal. localData[get_local_id(0)].x = posq1.x; localData[get_local_id(0)].y = posq1.y; localData[get_local_id(0)].z = posq1.z; localData[get_local_id(0)].q = posq1.w; localData[get_local_id(0)].bornRadius = bornRadius1; barrier(CLK_LOCAL_MEM_FENCE); for (unsigned int j = 0; j < TILE_SIZE/2; j++) { unsigned int includeInteraction = (atom1 < NUM_ATOMS && y*TILE_SIZE+baseLocalAtom+j < NUM_ATOMS); float4 posq2 = (float4) (localData[baseLocalAtom+j].x, localData[baseLocalAtom+j].y, localData[baseLocalAtom+j].z, localData[baseLocalAtom+j].q); float4 delta = (float4) (posq2.xyz - posq1.xyz, 0.0f); #ifdef USE_PERIODIC delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x; delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y; delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z; #endif float r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; float invR = RSQRT(r2); float r = RECIP(invR); float bornRadius2 = localData[baseLocalAtom+j].bornRadius; float alpha2_ij = bornRadius1*bornRadius2; float D_ij = r2*RECIP(4.0f*alpha2_ij); float expTerm = EXP(-D_ij); float denominator2 = r2 + alpha2_ij*expTerm; float denominator = SQRT(denominator2); float tempEnergy = (PREFACTOR*posq1.w*posq2.w)*RECIP(denominator); float Gpol = tempEnergy*RECIP(denominator2); float dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f+D_ij); force.w += select(0.0f, dGpol_dalpha2_ij*bornRadius2, includeInteraction); float dEdR = Gpol*(1.0f - 0.25f*expTerm); #ifdef USE_CUTOFF dEdR = select(dEdR, 0.0f, r2 > CUTOFF_SQUARED); tempEnergy = select(tempEnergy, 0.0f, r2 > CUTOFF_SQUARED); #endif energy += select(0.0f, 0.5f*tempEnergy, includeInteraction); delta.xyz *= select(0.0f, dEdR, includeInteraction); force.xyz -= delta.xyz; } // Sum the forces and write results. if (get_local_id(0) >= TILE_SIZE) tempBuffer[get_local_id(0)] = force; barrier(CLK_LOCAL_MEM_FENCE); if (get_local_id(0) < TILE_SIZE) { #ifdef USE_OUTPUT_BUFFER_PER_BLOCK unsigned int offset = x*TILE_SIZE + tgx + x*PADDED_NUM_ATOMS; #else unsigned int offset = x*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS; #endif forceBuffers[offset].xyz = forceBuffers[offset].xyz+force.xyz+tempBuffer[get_local_id(0)+TILE_SIZE].xyz; global_bornForce[offset] += force.w+tempBuffer[get_local_id(0)+TILE_SIZE].w; } } else { // This is an off-diagonal tile. if (lasty != y && get_local_id(0) < TILE_SIZE) { unsigned int j = y*TILE_SIZE + tgx; float4 tempPosq = posq[j]; localData[get_local_id(0)].x = tempPosq.x; localData[get_local_id(0)].y = tempPosq.y; localData[get_local_id(0)].z = tempPosq.z; localData[get_local_id(0)].q = tempPosq.w; localData[get_local_id(0)].bornRadius = global_bornRadii[j]; } localData[get_local_id(0)].fx = 0.0f; localData[get_local_id(0)].fy = 0.0f; localData[get_local_id(0)].fz = 0.0f; localData[get_local_id(0)].fw = 0.0f; barrier(CLK_LOCAL_MEM_FENCE); // Compute the full set of interactions in this tile. unsigned int tj = tgx%(TILE_SIZE/2); for (unsigned int j = 0; j < TILE_SIZE/2; j++) { unsigned int includeInteraction = (atom1 < NUM_ATOMS && y*TILE_SIZE+baseLocalAtom+tj < NUM_ATOMS); float4 posq2 = (float4) (localData[baseLocalAtom+tj].x, localData[baseLocalAtom+tj].y, localData[baseLocalAtom+tj].z, localData[baseLocalAtom+tj].q); float4 delta = (float4) (posq2.xyz - posq1.xyz, 0.0f); #ifdef USE_PERIODIC delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x; delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y; delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z; #endif float r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z; float invR = RSQRT(r2); float r = RECIP(invR); float bornRadius2 = localData[baseLocalAtom+tj].bornRadius; float alpha2_ij = bornRadius1*bornRadius2; float D_ij = r2*RECIP(4.0f*alpha2_ij); float expTerm = EXP(-D_ij); float denominator2 = r2 + alpha2_ij*expTerm; float denominator = SQRT(denominator2); float tempEnergy = (PREFACTOR*posq1.w*posq2.w)*RECIP(denominator); float Gpol = tempEnergy*RECIP(denominator2); float dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f+D_ij); force.w += select(0.0f, dGpol_dalpha2_ij*bornRadius2, includeInteraction); float dEdR = Gpol*(1.0f - 0.25f*expTerm); #ifdef USE_CUTOFF dEdR = select(dEdR, 0.0f, r2 > CUTOFF_SQUARED); tempEnergy = select(tempEnergy, 0.0f, r2 > CUTOFF_SQUARED); #endif energy += select(0.0f, tempEnergy, includeInteraction); delta.xyz *= select(0.0f, dEdR, includeInteraction); force.xyz -= delta.xyz; localData[baseLocalAtom+tj+forceBufferOffset].fx += delta.x; localData[baseLocalAtom+tj+forceBufferOffset].fy += delta.y; localData[baseLocalAtom+tj+forceBufferOffset].fz += delta.z; localData[baseLocalAtom+tj+forceBufferOffset].fw += select(0.0f, dGpol_dalpha2_ij*bornRadius1, includeInteraction); barrier(CLK_LOCAL_MEM_FENCE); tj = (tj+1)%(TILE_SIZE/2); } // Sum the forces and write results. if (get_local_id(0) >= TILE_SIZE) tempBuffer[get_local_id(0)] = force; barrier(CLK_LOCAL_MEM_FENCE); if (get_local_id(0) < TILE_SIZE) { #ifdef USE_OUTPUT_BUFFER_PER_BLOCK unsigned int offset1 = x*TILE_SIZE + tgx + y*PADDED_NUM_ATOMS; unsigned int offset2 = y*TILE_SIZE + tgx + x*PADDED_NUM_ATOMS; #else unsigned int offset1 = x*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS; unsigned int offset2 = y*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS; #endif forceBuffers[offset1].xyz = forceBuffers[offset1].xyz+force.xyz+tempBuffer[get_local_id(0)+TILE_SIZE].xyz; float4 sum = (float4) (localData[get_local_id(0)].fx+localData[get_local_id(0)+TILE_SIZE].fx, localData[get_local_id(0)].fy+localData[get_local_id(0)+TILE_SIZE].fy, localData[get_local_id(0)].fz+localData[get_local_id(0)+TILE_SIZE].fz, localData[get_local_id(0)].fw+localData[get_local_id(0)+TILE_SIZE].fw); forceBuffers[offset2].xyz = forceBuffers[offset2].xyz+sum.xyz; global_bornForce[offset1] += force.w+tempBuffer[get_local_id(0)+TILE_SIZE].w; global_bornForce[offset2] += sum.w; } } lasty = y; pos++; } energyBuffer[get_global_id(0)] += energy; }