/* -------------------------------------------------------------------------- * * OpenMM * * -------------------------------------------------------------------------- * * This is part of the OpenMM molecular simulation toolkit originating from * * Simbios, the NIH National Center for Physics-Based Simulation of * * Biological Structures at Stanford, funded under the NIH Roadmap for * * Medical Research, grant U54 GM072970. See https://simtk.org. * * * * Portions copyright (c) 2008 Stanford University and the Authors. * * Authors: Peter Eastman * * Contributors: * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the "Software"), * * to deal in the Software without restriction, including without limitation * * the rights to use, copy, modify, merge, publish, distribute, sublicense, * * and/or sell copies of the Software, and to permit persons to whom the * * Software is furnished to do so, subject to the following conditions: * * * * The above copyright notice and this permission notice shall be included in * * all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * * THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * * USE OR OTHER DEALINGS IN THE SOFTWARE. * * -------------------------------------------------------------------------- */ /** * This tests the Eewald summation method reference implementation of NonbondedForce. */ #include "../../../tests/AssertionUtilities.h" #include "openmm/Context.h" #include "ReferencePlatform.h" #include "openmm/NonbondedForce.h" #include "openmm/System.h" #include "openmm/VerletIntegrator.h" #include "../src/SimTKUtilities/SimTKOpenMMRealType.h" #include "openmm/HarmonicBondForce.h" #include #include using namespace OpenMM; using namespace std; const double TOL = 1e-5; void testEwald() { ReferencePlatform platform; System system; system.addParticle(1.0); system.addParticle(1.0); VerletIntegrator integrator(0.01); NonbondedForce* nonbonded = new NonbondedForce(); nonbonded->addParticle(1.0, 1, 0); nonbonded->addParticle(-1.0, 1, 0); nonbonded->setNonbondedMethod(NonbondedForce::Ewald); const double cutoff = 2.0; nonbonded->setCutoffDistance(cutoff); nonbonded->setPeriodicBoxVectors(Vec3(6, 0, 0), Vec3(0, 6, 0), Vec3(0, 0, 6)); nonbonded->setEwaldErrorTolerance(TOL); system.addForce(nonbonded); Context context(system, integrator, platform); vector positions(2); positions[0] = Vec3(3.048000,2.764000,3.156000); positions[1] = Vec3(2.809000,2.888000,2.571000); context.setPositions(positions); State state = context.getState(State::Forces | State::Energy); const vector& forces = state.getForces(); cout << "force 0: " << forces[0] << endl; cout << "force 1: " << forces[1] << endl; cout << "PotentialEnergy: " << state.getPotentialEnergy() << endl; ASSERT_EQUAL_VEC(Vec3(-123.711, 64.1877, -302.716), forces[0], 10*TOL); ASSERT_EQUAL_VEC(Vec3(123.711, -64.1877, 302.716), forces[1], 10*TOL); } void testPME() { ReferencePlatform platform; System system; for (int i = 0 ; i < 42 ; i++) { system.addParticle(1.0); } VerletIntegrator integrator(0.01); NonbondedForce* nonbonded = new NonbondedForce(); for (int i = 0 ; i < 14 ; i++) { nonbonded->addParticle(-0.82, 1, 0); nonbonded->addParticle(0.41, 1, 0); nonbonded->addParticle(0.41, 1, 0); } nonbonded->setNonbondedMethod(NonbondedForce::PME); const double cutoff = 0.8; nonbonded->setCutoffDistance(cutoff); nonbonded->setPeriodicBoxVectors(Vec3(1.86206, 0, 0), Vec3(0, 1.86206, 0), Vec3(0, 0, 1.86206)); nonbonded->setEwaldErrorTolerance(TOL); system.addForce(nonbonded); Context context(system, integrator, platform); vector positions(42); positions[0] = Vec3( 0.23,0.628,0.113); positions[1] = Vec3(0.137,0.626, 0.15); positions[2] = Vec3(0.231,0.589,0.021); positions[3] = Vec3(-0.307,-0.351,0.703); positions[4] = Vec3(-0.364,-0.367,0.784); positions[5] = Vec3(-0.366,-0.341,0.623); positions[6] = Vec3(-0.569,-0.634,-0.439); positions[7] = Vec3(-0.532,-0.707,-0.497); positions[8] = Vec3(-0.517,-0.629,-0.354); positions[9] = Vec3(-0.871, 0.41,-0.62); positions[10] = Vec3(-0.948,0.444,-0.566); positions[11] = Vec3(-0.905,0.359,-0.699); positions[12] = Vec3(0.249,-0.077,-0.621); positions[13] = Vec3(0.306,-0.142,-0.571); positions[14] = Vec3(0.233,-0.11,-0.714); positions[15] = Vec3(0.561,0.222,-0.715); positions[16] = Vec3(0.599,0.138,-0.678); positions[17] = Vec3(0.473,0.241,-0.671); positions[18] = Vec3(-0.515,-0.803,-0.628); positions[19] = Vec3(-0.491,-0.866,-0.702); positions[20] = Vec3(-0.605,-0.763,-0.646); positions[21] = Vec3(-0.021,0.175,-0.899); positions[22] = Vec3(0.018, 0.09,-0.935); positions[23] = Vec3(-0.119,0.177,-0.918); positions[24] = Vec3(-0.422,0.856,-0.464); positions[25] = Vec3(-0.479,0.908,-0.527); positions[26] = Vec3(-0.326,0.868,-0.488); positions[27] = Vec3(-0.369,-0.095,-0.903); positions[28] = Vec3(-0.336,-0.031,-0.972); positions[29] = Vec3(-0.303,-0.101,-0.828); positions[30] = Vec3(0.594,0.745,0.652); positions[31] = Vec3(0.644, 0.83,0.633); positions[32] = Vec3(0.506,0.747,0.604); positions[33] = Vec3(-0.157,-0.375,-0.758); positions[34] = Vec3(-0.25, -0.4,-0.785); positions[35] = Vec3(-0.131,-0.425,-0.676); positions[36] = Vec3(0.618,-0.295,-0.578); positions[37] = Vec3(0.613,-0.213,-0.521); positions[38] = Vec3(0.707,-0.298,-0.623); positions[39] = Vec3(0.039,-0.785, 0.3); positions[40] = Vec3(0.138,-0.796,0.291); positions[41] = Vec3(-0.001,-0.871,0.332); context.setPositions(positions); State state = context.getState(State::Forces | State::Energy); const vector& forces = state.getForces(); // for (int i = 0 ; i < 42 ; i++) // cout << "f [" << i << " : ]" << forces[i] << endl; // cout << "PotentialEnergy: " << state.getPotentialEnergy() << endl; // ASSERT_EQUAL_VEC(Vec3(-123.711, 64.1877, -302.716), forces[0], 10*TOL); // ASSERT_EQUAL_VEC(Vec3(123.711, -64.1877, 302.716), forces[1], 10*TOL); } int main() { try { testEwald(); testPME(); } catch(const exception& e) { cout << "exception: " << e.what() << endl; return 1; } cout << "Done" << endl; return 0; }